index
:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
qt6_position-fix
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
sound
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
vamphalf_misncrft
voodoo_directx11
x86_std-exceptions
xbox_swlist
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
emu
/
rendlay.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Clean-ups and version bump
Miodrag Milanovic
2012-05-21
1
-1
/
+1
*
Finally done the last part of the dotmatrix changes, which is to create a dot...
Scott Stone
2012-05-17
1
-0
/
+1
*
This is phase 2 of the DMD changes, creating a new '5 dot' element to make it...
Scott Stone
2012-05-13
1
-1
/
+2
*
Fix some analog control issues due to incorrect assumption
Aaron Giles
2012-05-05
1
-2
/
+2
*
Added ability to add the graphics in the external drwho art file to the new r...
Scott Stone
2012-04-25
1
-17
/
+20
*
Started adding support for scrolling reel displays, currently text
Scott Stone
2012-04-23
1
-0
/
+11
*
Refactored a few things related to reels and use of layouts allowing for more...
Scott Stone
2012-04-20
1
-0
/
+3
*
add support for simple text alignment in layout files, defaulting to center
Michaƫl Banaan Ananas
2012-02-11
1
-0
/
+1
*
Major bitmap-related changes throughout the system. There are
Aaron Giles
2012-01-12
1
-22
/
+22
*
First, let put things back (no whatsnew)
Miodrag Milanovic
2011-09-28
1
-3
/
+1
*
Added render layout repeating elements and made whitestar pinball use it (no ...
Miodrag Milanovic
2011-09-28
1
-1
/
+3
*
Default layout for 4 screens systems added [Robbbert]
Miodrag Milanovic
2011-07-31
1
-0
/
+3
*
Added default screenless layout, and update pinball devices to relay on that ...
Miodrag Milanovic
2011-07-04
1
-0
/
+3
*
Initial frameworking for upcoming artwork updates [Mr. Do]
Angelo Salese
2011-05-23
1
-2
/
+6
*
Cleanups and version bump.
mame0141u3
Aaron Giles
2011-02-28
1
-1
/
+1
*
mame_file is now emu_file and is a class. It is required
Aaron Giles
2011-02-12
1
-0
/
+1
*
Moved LCD layouts to emu section and removed some more ifdefs (no whatsnew)
Miodrag Milanovic
2011-01-05
1
-0
/
+3
*
Cleanups and version bump.
mame0140
Aaron Giles
2010-10-21
1
-15
/
+15
*
Convert rendlay objects into C++, reduce the number of unused textures
Aaron Giles
2010-10-18
1
-170
/
+273
*
Converted render.c objects into C++ objects. Updated all callers.
Aaron Giles
2010-10-13
1
-1
/
+2
*
Internal debugger using the mame rendering infrastructure
Couriersud
2010-02-11
1
-34
/
+2
*
Minor changes for internal render debugger
Couriersud
2010-02-05
1
-2
/
+34
*
First round of an attempted cleanup of header files in the system.
Aaron Giles
2010-01-10
1
-2
/
+0
*
From: Atari Ace [mailto:atari_ace@verizon.net]
Aaron Giles
2008-12-11
1
-1
/
+1
*
OSD notice: you now need to report separate mouse up/mouse down events
Aaron Giles
2008-09-09
1
-1
/
+3
*
Copyright cleanup:
Aaron Giles
2008-01-06
1
-1
/
+1
*
Initial checkin of MAME 0.121.
mame0121
Aaron Giles
2007-12-17
1
-0
/
+218