| Commit message (Expand) | Author | Age | Files | Lines |
| * | Add support for dragging position-animated layout items.draggable-layout |  Aaron Giles | 2021-06-04 | 1 | -2/+5 |
| * | render.h, rendlay.h: Dependency refactoring |  AJR | 2021-01-04 | 1 | -12/+546 |
| * | Better support for screen orientation/geometry: |  Vas Crabb | 2018-07-26 | 1 | -11/+0 |
| * | general cleanup: |  Vas Crabb | 2017-05-23 | 1 | -4/+6 |
| * | screen: POC||GTFO of svg rendering from inside the rom. [O. Galibert] |  Olivier Galibert | 2016-04-04 | 1 | -0/+3 |
| * | Compressed internal layouts [David Haywood] |  Miodrag Milanovic | 2016-03-30 | 1 | -10/+10 |
| * | removed render.h from emu.h and fix deps (nw) |  Miodrag Milanovic | 2015-11-06 | 1 | -289/+1 |
| * | Merge pull request #6 from mamedev/master |  ImJezze | 2015-10-20 | 1 | -1/+8 |
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| | * | reduce tagmap lookups (nw) |  Wilbert Pol | 2015-07-31 | 1 | -1/+8 |
| * | | Refactoring, Fixes and Cleanup |  ImJezze | 2015-09-26 | 1 | -0/+2 |
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| * | some extremely low hanging pedantic fruit |  Cowering | 2015-07-08 | 1 | -1/+1 |
| * | moved all to std::string (nw) |  Miodrag Milanovic | 2015-04-22 | 1 | -9/+9 |
| * | removed bool conversion and implicit empty check (nw) |  Miodrag Milanovic | 2015-04-19 | 1 | -1/+1 |
| * | Replace dynamic_array with std::vector [O. Galibert] |  Olivier Galibert | 2015-04-14 | 1 | -1/+1 |
| * | There is no implicit conversion to char* in std::string (nw) |  Miodrag Milanovic | 2015-04-12 | 1 | -3/+3 |
| * | Cleanups and version bumpmame0157 |  Miodrag Milanovic | 2014-12-31 | 1 | -223/+223 |
| * | Rename led8seg to led8seg{,_gts1} and CTYPE_LED8SEG{,_GTS1} as per hap's requ... |  jbu | 2014-12-09 | 1 | -223/+223 |
| * | Add led8seg (Futaba) and use in gts1.lay |  jbu | 2014-12-06 | 1 | -0/+2 |
| * | Cleanups and version bumpmame0153 |  Miodrag Milanovic | 2014-04-07 | 1 | -1/+1 |
| * | Added support for horizontal 'belt' reels which may be needed for future AWP ... |  James Wallace | 2014-04-02 | 1 | -1/+2 |
| * | made MAME and MESS compile under VS2013, 32bit only for now (nw) |  Miodrag Milanovic | 2014-03-31 | 1 | -1/+1 |
| * | Moved core template container classes up from emutempl.h to coretmpl.h: |  Aaron Giles | 2014-03-11 | 1 | -1/+1 |
| * | Another round of auto_alloc_array conversions. |  Aaron Giles | 2014-02-20 | 1 | -1/+1 |
| * | Bulk convert files that already had standard BSD license in my name |  Aaron Giles | 2013-10-16 | 1 | -31/+2 |
| * | Cleanups and version bumpmame0148 |  Miodrag Milanovic | 2013-01-11 | 1 | -68/+68 |
| * | got rid of generic color overlays, almost all of them were used by only 1 gam... |  Michaël Banaan Ananas | 2012-10-14 | 1 | -11/+0 |
| * | nevermind: yes, should make a triangle/poly primitive instead |  Michaël Banaan Ananas | 2012-10-10 | 1 | -1/+0 |
| * | better use yes/no instead of 1/0 |  Michaël Banaan Ananas | 2012-10-10 | 1 | -1/+1 |
| * | rendlay: added support for folding rects diagonally, allowing you to draw rig... |  Michaël Banaan Ananas | 2012-10-10 | 1 | -0/+1 |
| * | so generic color overlays are supposed to go to emu/layout(?) |  Michaël Banaan Ananas | 2012-10-09 | 1 | -0/+1 |
| * | Clean-ups and version bump |  Miodrag Milanovic | 2012-05-21 | 1 | -1/+1 |
| * | Finally done the last part of the dotmatrix changes, which is to create a dot... |  Scott Stone | 2012-05-17 | 1 | -0/+1 |
| * | This is phase 2 of the DMD changes, creating a new '5 dot' element to make it... |  Scott Stone | 2012-05-13 | 1 | -1/+2 |
| * | Fix some analog control issues due to incorrect assumption |  Aaron Giles | 2012-05-05 | 1 | -2/+2 |
| * | Added ability to add the graphics in the external drwho art file to the new r... |  Scott Stone | 2012-04-25 | 1 | -17/+20 |
| * | Started adding support for scrolling reel displays, currently text |  Scott Stone | 2012-04-23 | 1 | -0/+11 |
| * | Refactored a few things related to reels and use of layouts allowing for more... |  Scott Stone | 2012-04-20 | 1 | -0/+3 |
| * | add support for simple text alignment in layout files, defaulting to center |  Michaël Banaan Ananas | 2012-02-11 | 1 | -0/+1 |
| * | Major bitmap-related changes throughout the system. There are |  Aaron Giles | 2012-01-12 | 1 | -22/+22 |
| * | First, let put things back (no whatsnew) |  Miodrag Milanovic | 2011-09-28 | 1 | -3/+1 |
| * | Added render layout repeating elements and made whitestar pinball use it (no ... |  Miodrag Milanovic | 2011-09-28 | 1 | -1/+3 |
| * | Default layout for 4 screens systems added [Robbbert] |  Miodrag Milanovic | 2011-07-31 | 1 | -0/+3 |
| * | Added default screenless layout, and update pinball devices to relay on that ... |  Miodrag Milanovic | 2011-07-04 | 1 | -0/+3 |
| * | Initial frameworking for upcoming artwork updates [Mr. Do] |  Angelo Salese | 2011-05-23 | 1 | -2/+6 |
| * | Cleanups and version bump.mame0141u3 |  Aaron Giles | 2011-02-28 | 1 | -1/+1 |
| * | mame_file is now emu_file and is a class. It is required |  Aaron Giles | 2011-02-12 | 1 | -0/+1 |
| * | Moved LCD layouts to emu section and removed some more ifdefs (no whatsnew) |  Miodrag Milanovic | 2011-01-05 | 1 | -0/+3 |
| * | Cleanups and version bump.mame0140 |  Aaron Giles | 2010-10-21 | 1 | -15/+15 |
| * | Convert rendlay objects into C++, reduce the number of unused textures |  Aaron Giles | 2010-10-18 | 1 | -170/+273 |
| * | Converted render.c objects into C++ objects. Updated all callers. |  Aaron Giles | 2010-10-13 | 1 | -1/+2 |