| Commit message (Expand) | Author | Age | Files | Lines |
| * | add artfont option for changing default font of .lay files text elements |  hap | 2025-12-23 | 1 | -4/+4 |
| * | -igs/igs017.cpp: Support both control panels for Tarzan train games. |  Vas Crabb | 2025-12-02 | 1 | -6/+6 |
| * | rendlay: guard against possible divide by 0 |  hap | 2025-12-01 | 1 | -3/+4 |
| * | Fix text clipping introduced by https://github.com/mamedev/mame/pull/14550 (#... |  Christian Brunschen | 2025-11-30 | 1 | -4/+19 |
| * | rendlay.cpp: Improve accuracy and performance calculating text aspect ratio, ... |  Christian Brunschen | 2025-11-30 | 1 | -29/+11 |
| * | rendlay: remove invert flag from 7seg element, add inverted 7seg outputs to m... |  hap | 2025-09-09 | 1 | -5/+2 |
| * | rendlay: change legacy marquee ui toggle to Marquees instead of a 2nd Backdrops |  hap | 2025-09-05 | 1 | -1/+1 |
| * | emu/rendlay.cpp: Make hit test priority match visual order (GitHub #14113). |  Vas Crabb | 2025-09-04 | 1 | -20/+18 |
| * | rendlay: fix crash with rect element alpha of 0 < n < 1.0/255, |  hap | 2024-12-06 | 1 | -1/+5 |
| * | emu/rendlay.cpp, ui/ui.cpp: Allow layout views to control pointer display. |  Vas Crabb | 2024-04-14 | 1 | -0/+40 |
| * | Initial touch input support: |  Vas Crabb | 2024-04-12 | 1 | -0/+45 |
| * | rendlay: fix off-by-1 error with alpha blended disk element |  hap | 2024-03-18 | 1 | -12/+4 |
| * | rendfont: set minimum width of scaled bitmap for font chars used in .lay file... |  hap | 2024-03-11 | 1 | -4/+4 |
| * | util/ioprocs.cpp: Added wrappers for common patterns. (#11608) |  Vas Crabb | 2024-02-25 | 1 | -10/+5 |
| * | emu/rendlay.cpp: Keep alpha channel intact when drawing text components. (#11... |  Devin Acker | 2023-12-07 | 1 | -12/+1 |
| * | Added some additional layout functionality and script bindings. |  Vas Crabb | 2023-10-30 | 1 | -1/+52 |
| * | rendlay: fix accumulated rounding error when drawing text |  hap | 2023-02-27 | 1 | -10/+10 |
| * | Various input and OSD refactoring: |  Vas Crabb | 2023-01-29 | 1 | -0/+1 |
| * | emu/rendlay.cpp: Fixed locale-sensitive number handling (fixes MT08521). |  Vas Crabb | 2022-11-29 | 1 | -2/+8 |
| * | Clean up whitespace with srcclean |  Vas Crabb | 2022-07-24 | 1 | -2/+2 |
| * | current mpu4 work + sorting (including progress to make m4andybt display corr... |  David Haywood | 2022-07-04 | 1 | -2/+5 |
| * | bus/nubus: More Mac video card improvements. |  Vas Crabb | 2022-06-24 | 1 | -0/+3 |
| * | rendlay: fix possible color overflow on disk element |  hap | 2022-02-28 | 1 | -7/+7 |
| * | rendlay: remove led8seg_gts1 |  hap | 2022-02-26 | 1 | -69/+0 |
| * | Revert "rendlay: add optional alpha attribute to digit elements" |  hap | 2022-02-26 | 1 | -41/+11 |
| * | rendlay: add optional alpha attribute to digit elements |  hap | 2022-02-25 | 1 | -11/+41 |
| * | Remove fileio.h from emu.h |  AJR | 2022-02-11 | 1 | -0/+1 |
| * | A little more refactoring, and Coverity fixes: |  Vas Crabb | 2021-11-25 | 1 | -56/+2 |
| * | emu/render.cpp, emu/rendlay.cpp: Added scroll support for all elements. |  Vas Crabb | 2021-11-18 | 1 | -136/+411 |
| * | util: Further API cleanups: (#8661) |  Vas Crabb | 2021-10-05 | 1 | -6/+13 |
| * | -delegates: Fixed structure return with MSVC C++ ABI. |  Vas Crabb | 2021-09-21 | 1 | -4/+4 |
| * | formats, osd, util: Started refactoring file I/O stuff. (#8456) |  Vas Crabb | 2021-08-22 | 1 | -22/+19 |
| * | API cleanups and miscellaneous fixes. |  Vas Crabb | 2021-07-15 | 1 | -1/+1 |
| * | rendlay.cpp: Fix assertion failure with -D_GLIBCXX_ASSERTIONS |  AJR | 2021-06-13 | 1 | -1/+3 |
| * | rendlay.cpp: Increased precision of ellipse calculations. |  Vas Crabb | 2021-02-17 | 1 | -128/+162 |
| * | Much more core std::string_view modernization |  AJR | 2021-01-20 | 1 | -2/+12 |
| * | render.h, rendlay.h: Dependency refactoring |  AJR | 2021-01-04 | 1 | -2/+4 |
| * | Low-level #include overhaul |  AJR | 2021-01-02 | 1 | -7/+7 |
| * | Further additions of std::string_view |  AJR | 2021-01-01 | 1 | -162/+145 |
| * | unicode.h: Updates |  AJR | 2020-12-15 | 1 | -3/+4 |
| * | -luaengine.cpp: Clean up render classes and expose screen image adjustments. |  Vas Crabb | 2020-12-13 | 1 | -3/+6 |
| * | C++17 string handling updates (without charconv so as not to break GCC 7) |  AJR | 2020-12-08 | 1 | -30/+19 |
| * | Expose enough of the layout system to Lua to allow position and colour to be ... |  Vas Crabb | 2020-12-05 | 1 | -0/+41 |
| * | Fairly significant overhaul of Lua engine and some cleanup. |  Vas Crabb | 2020-11-25 | 1 | -70/+222 |
| * | Remove some deprecated instantiations of static constexpr members (MSVC compl... |  Vas Crabb | 2020-11-15 | 1 | -3/+4 |
| * | -Switch to building MAME as C++17. |  Vas Crabb | 2020-11-15 | 1 | -3/+3 |
| * | rendlay.cpp: Set initial value for bounds callback, it can be called before t... |  Vas Crabb | 2020-11-13 | 1 | -0/+4 |
| * | -emu/devfind: More cleanup/consistency changes. |  Vas Crabb | 2020-11-13 | 1 | -70/+124 |
| * | emu/rendlay.cpp: Fixed one more place where disk drawing had error accumulati... |  Vas Crabb | 2020-10-19 | 1 | -5/+6 |
| * | -emu/rendlay.cpp: Avoid another issue with floating point error accumulation ... |  Vas Crabb | 2020-10-19 | 1 | -21/+26 |