index
:
mame
aaron-nl3
aaron-pci-cleanup
addrbus-64
arm3_copro
asmjit
cbm_joy_swap
cdimono2_wip
cdplay
cdtv_subcode
dc_pvr-thread
deprecated
draggable-layout
dribbling-nl
dsp563xx
floppysound
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
release0288
rendlay_vid
s23-firewire
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
script-eof-marker
shangha3_drop
taitoair_vco
taitotz-pixxiii
taitowlf_zoom
time-experiments
time-experiments2
voodoo_directx11
x86_std-exceptions
xbox_swlist
xtal
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
emu
/
rendlay.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Add support for dragging position-animated layout items.
draggable-layout
Aaron Giles
2021-06-04
1
-0
/
+55
*
rendlay.cpp: Increased precision of ellipse calculations.
Vas Crabb
2021-02-17
1
-128
/
+162
*
Much more core std::string_view modernization
AJR
2021-01-20
1
-2
/
+12
*
render.h, rendlay.h: Dependency refactoring
AJR
2021-01-04
1
-2
/
+4
*
Low-level #include overhaul
AJR
2021-01-02
1
-7
/
+7
*
Further additions of std::string_view
AJR
2021-01-01
1
-162
/
+145
*
unicode.h: Updates
AJR
2020-12-15
1
-3
/
+4
*
-luaengine.cpp: Clean up render classes and expose screen image adjustments.
Vas Crabb
2020-12-13
1
-3
/
+6
*
C++17 string handling updates (without charconv so as not to break GCC 7)
AJR
2020-12-08
1
-30
/
+19
*
Expose enough of the layout system to Lua to allow position and colour to be ...
Vas Crabb
2020-12-05
1
-0
/
+41
*
Fairly significant overhaul of Lua engine and some cleanup.
Vas Crabb
2020-11-25
1
-70
/
+222
*
Remove some deprecated instantiations of static constexpr members (MSVC compl...
Vas Crabb
2020-11-15
1
-3
/
+4
*
-Switch to building MAME as C++17.
Vas Crabb
2020-11-15
1
-3
/
+3
*
rendlay.cpp: Set initial value for bounds callback, it can be called before t...
Vas Crabb
2020-11-13
1
-0
/
+4
*
-emu/devfind: More cleanup/consistency changes.
Vas Crabb
2020-11-13
1
-70
/
+124
*
emu/rendlay.cpp: Fixed one more place where disk drawing had error accumulati...
Vas Crabb
2020-10-19
1
-5
/
+6
*
-emu/rendlay.cpp: Avoid another issue with floating point error accumulation ...
Vas Crabb
2020-10-19
1
-21
/
+26
*
-3rdparty/expat: Update to 2.2.10."
Vas Crabb
2020-10-15
1
-1
/
+1
*
emu/rendlay.cpp: Work around error accumulation issue that could cause hang w...
Vas Crabb
2020-10-14
1
-5
/
+5
*
-render.cpp: Fixed issue causing elements to be clipped on bottom/right.
Vas Crabb
2020-10-14
1
-79
/
+64
*
emu/rendlay.cpp: Got rid of an unused capture that upsets clang.
Vas Crabb
2020-10-14
1
-1
/
+1
*
emu/rendlay.cpp: Fix accumulation error causing black pixels on certain trans...
Vas Crabb
2020-10-14
1
-14
/
+16
*
emu/rendlay.cpp: Draw disk components with area-based anti-aliasing.
Vas Crabb
2020-10-14
1
-70
/
+312
*
-emu/render.cpp: Load from all external artwork paths.
Vas Crabb
2020-10-13
1
-169
/
+170
*
Allow layout files to embed image data.
Vas Crabb
2020-10-09
1
-54
/
+145
*
Various improvements to image file handling:
Vas Crabb
2020-10-08
1
-102
/
+346
*
-emu/rendlay.cpp: Allow item animation.
Vas Crabb
2020-10-05
1
-172
/
+302
*
emu/rendlay.cpp: Pre-load image components when changing video options.
Vas Crabb
2020-10-03
1
-24
/
+85
*
emu/render.cpp: Consider that screens can be hidden when choosing a default v...
Vas Crabb
2020-10-03
1
-1
/
+12
*
Got rid of global_alloc/global_free.
Vas Crabb
2020-10-03
1
-8
/
+4
*
Cleaned up bitmap API.
Vas Crabb
2020-09-27
1
-21
/
+21
*
rendlay.cpp: Correct output alpha for rect and disk components.
Vas Crabb
2020-09-20
1
-50
/
+61
*
-emu/rendlay.cpp: Small optimisation for opaque pixels in image component.
Vas Crabb
2020-09-19
1
-1
/
+5
*
emu/rendlay.cpp: Added parameter animation and state masks.
Vas Crabb
2020-09-16
1
-228
/
+495
*
emu/render.cpp: Apply target orientation when mapping points to layout elements.
Vas Crabb
2020-09-12
1
-28
/
+83
*
Remove last remaining uses of <background> elements in layouts, and print war...
Vas Crabb
2020-09-10
1
-5
/
+15
*
Updated most of the layouts using <bezel> elements
Vas Crabb
2020-09-09
1
-4
/
+15
*
-emu/rendlay.cpp: Fixed uninitialised variable breaking sdtor.
Vas Crabb
2020-09-09
1
-9
/
+29
*
-Fix layout regressions in spacezap/ebases and ccompan.
Vas Crabb
2020-09-09
1
-4
/
+5
*
Finished adding new mechanism for allowing parts of views to be hidden.
Vas Crabb
2020-09-07
1
-9
/
+10
*
-util/xmlfile: Escape attribute and element content.
Vas Crabb
2020-09-06
1
-90
/
+231
*
ssystem3: added the new lcd screen to internal artwork
hap
2020-07-30
1
-2
/
+2
*
emu: correct some file headers (nw)
hap
2020-06-19
1
-1
/
+1
*
fixed some clang-tidy warnings (nw) (#6229)
Oliver Stöneberg
2020-01-29
1
-3
/
+3
*
Merge pull request #6195 from firewave/includes
R. Belmont
2020-01-22
1
-1
/
+1
|
\
|
*
use C++ library includes (nw)
firewave
2020-01-22
1
-1
/
+1
*
|
fixed some clang-tidy warnings (nw) (#6197)
Oliver Stöneberg
2020-01-22
1
-1
/
+1
|
/
*
Save states should not be break when changing output. Also get rid of a few ...
Vas Crabb
2019-12-13
1
-6
/
+7
*
Clean up render_screen_list code, replacing simple_list with std::list (nw)
AJR
2019-11-24
1
-11
/
+14
*
Make osd_printf_* use util/strformat semantics.
Vas Crabb
2019-09-26
1
-2
/
+2
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