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* rendlay: fix crash with rect element alpha of 0 < n < 1.0/255, hap2024-12-061-6/+6
* rendersw.hxx: Fix bad use of u32 reference type in 1c50756b3a43811fcd54718f99... AJR2024-11-211-4/+4
* emu/rendersw.hxx: Get rid of obsolete overly specific blend function. Vas Crabb2024-11-221-97/+0
* emu/rendersw.hxx: Support RGB multiply blending with 16bpp textures. Vas Crabb2024-11-221-121/+96
* rendersw: fix apparent bug in draw_quad_palette16_add hap2024-11-181-9/+15
* emu/rendersw.hxx: Don't use class template deduction with large initialiser l... Vas Crabb2024-07-041-1/+4
* emu/rendersw.hxx: Appease complilers that don't believe in constexpr trigonom... Vas Crabb2024-07-041-2/+2
* -machine/genpc.h: Connect iochrdy properly. Also don't forward the same thin... Vas Crabb2024-07-041-11/+6
* rendersw: Generate cosine table at compile time (#12513) FlykeSpice2024-06-291-7/+10
* rendersw: add out of bounds check to 16-bit get_texel (32-bit version already... hap2023-12-261-4/+13
* -emu/rendersw.hxx: Fixed incorrect clipping of untextured rectangles. Vas Crabb2021-11-271-111/+88
* A little more refactoring, and Coverity fixes: Vas Crabb2021-11-251-40/+21
* emu/rendersw.hxx: Support texture wrap/clamp properly for (A)RGB formats. Vas Crabb2021-11-211-356/+443
* Move some rendering code to constexpr (#7491) Romain TISSERAND2020-11-181-20/+20
* emu: correct some file headers (nw) hap2020-06-191-1/+1
* rendersw.hxx: cleanups (nw) firewave2020-01-121-255/+224
* rendersw: fix fatalerror with PRIMFLAG_TEXFORMAT(TEXFORMAT_RGB32) | PRIMFLAG_... hap2019-07-111-97/+97
* -core: Removed TEXFORMAT_PALETTEA16. [Ryan Holtz] MooglyGuy2019-07-101-100/+0
* Introduce u8/u16/u32/u64/s8/s16/s32/s64 Vas Crabb2016-11-191-514/+514
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-514/+514
* Fix benchmarking by adding additive-blend YUY16 support to rendersw, nw therealmogminer@gmail.com2016-08-081-82/+111
* INC -> HXX makes editors and code analyzers see it as C++ (nw) Miodrag Milanovic2016-05-011-0/+1931