index
:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
qt6_position-fix
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
sound
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
vamphalf_misncrft
voodoo_directx11
x86_std-exceptions
xbox_swlist
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
emu
/
render.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Introduce u8/u16/u32/u64/s8/s16/s32/s64
Vas Crabb
2016-11-19
1
-47
/
+47
*
Turn xmlfile API into something that looks like C++
Vas Crabb
2016-11-17
1
-48
/
+48
*
Do not use FUNC in delegate where applicable (nw)
Miodrag Milanovic
2016-11-06
1
-1
/
+1
*
Reverting part of changes from previous commits as described in mail on list ...
Miodrag Milanovic
2016-10-23
1
-8
/
+8
*
there you go (nw)
Miodrag Milanovic
2016-10-22
1
-2
/
+2
*
more TRUE/FALSE cleanup (nw)
Miodrag Milanovic
2016-10-22
1
-1
/
+1
*
NOTICE (TYPE NAME CONSOLIDATION)
Miodrag Milanovic
2016-10-22
1
-47
/
+47
*
use standard types uintptr_t, char16_t and char32_t instead of FPTR, utf16_c...
Miodrag Milanovic
2016-10-22
1
-1
/
+1
*
some bool <-> int not needed conversions, also cleaned drivenum.* was using m...
Miodrag Milanovic
2016-10-21
1
-8
/
+8
*
Fixed several small issues in HLSL/BGFX
Jezze
2016-09-28
1
-9
/
+17
*
Consistently apply -intscalex to the long dimension of the target
Antonio Giner
2016-08-27
1
-2
/
+4
*
Implement new option -autostretchxy, to automatically apply
Antonio Giner
2016-08-27
1
-6
/
+15
*
Implement new option -unevenstretchy (complementary to -unevenstretchx)
Antonio Giner
2016-08-27
1
-4
/
+9
*
Change warning flags for Clang build (nw)
AJR
2016-08-25
1
-2
/
+2
*
reverted semantic changes of 161a08d
Jezze
2016-08-14
1
-20
/
+2
*
- intscalex, intscaley and unevenstretchx now consider the system orientation...
Jezze
2016-08-13
1
-18
/
+27
*
fix after pass through the diff
Vas Crabb
2016-08-01
1
-2
/
+2
*
win compile fix due to previous changes (nw)
Miodrag Milanovic
2016-07-31
1
-2
/
+2
*
fix linux compile (nw)
Miodrag Milanovic
2016-07-31
1
-2
/
+2
*
std::min and std:max instead of MIN and MAX, also some more macros converted ...
Miodrag Milanovic
2016-07-31
1
-12
/
+12
*
This part was not meant to be commited (nw)
Miodrag Milanovic
2016-07-23
1
-7
/
+2
*
prevent crashing (nw)
Miodrag Milanovic
2016-07-23
1
-2
/
+9
*
Prevent NaN errors by initializing variable in ui::text_layout (nw)
AJR
2016-06-18
1
-0
/
+5
*
Fixed MT06222
ImJezze
2016-05-28
1
-11
/
+38
*
plugins/layout: layout embedded script helper plugin [Carl]
cracyc
2016-04-27
1
-0
/
+2
*
Various cleanups suggested by static analyzer (nw)
Miodrag Milanovic
2016-04-24
1
-3
/
+3
*
Split UI and frontend part from core [Miodrag Milanovic]
Miodrag Milanovic
2016-04-23
1
-1
/
+1
*
Implemented handling for u_screen_scale and u_screen_offset (nw)
ImJezze
2016-04-21
1
-2
/
+2
*
Cleanup (nw)
Miodrag Milanovic
2016-04-20
1
-5
/
+5
*
Iterate over devices C++11 style
AJR
2016-04-18
1
-7
/
+9
*
Added reasonable texcoord handling without known examples (nw)
ImJezze
2016-04-17
1
-10
/
+10
*
Fixed texture coordinates for vector screen quad (nw)
ImJezze
2016-04-16
1
-1
/
+32
*
Removed hacks for vector screens from shaders (nw)
ImJezze
2016-04-13
1
-11
/
+26
*
Make overscan on integer scaled targets optional (add option -intoverscan).
Antonio Giner
2016-04-05
1
-14
/
+17
*
Conflict resolution (nw)
AJR
2016-03-31
1
-9
/
+59
|
\
|
*
Compressed internal layouts [David Haywood]
Miodrag Milanovic
2016-03-30
1
-9
/
+59
*
|
Iterate over core classes C++11 style
AJR
2016-03-31
1
-84
/
+82
|
/
*
Cleanups and version bump
Miodrag Milanovic
2016-03-30
1
-2
/
+2
*
Fix issue with ui aspect due to recent changes in -keepaspect
Antonio Giner
2016-03-25
1
-1
/
+9
*
Fix wrong aspect in snapshots due to rencent changes in -keepaspect
Antonio Giner
2016-03-22
1
-1
/
+1
*
Apply better factors on multiple-screen views
Antonio Giner
2016-03-21
1
-22
/
+15
*
Fix aspect on rotated games
Antonio Giner
2016-03-21
1
-9
/
+13
*
Move integer scaling implementation to render_target::compute_visible_area
Antonio Giner
2016-03-20
1
-31
/
+85
*
Revert changes in layout view prior to rework of integer scaling
Antonio Giner
2016-03-19
1
-11
/
+3
*
Merge remote-tracking branch 'refs/remotes/mamedev/master'
Antonio Giner
2016-03-18
1
-10
/
+20
|
\
|
*
Merge pull request #724 from ImJezze/master
Scott Stone
2016-03-17
1
-10
/
+20
|
|
\
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|
*
Cleanup (nw)
ImJezze
2016-03-13
1
-27
/
+7
|
|
*
Refactoring of render targes and vector texture coordinates
ImJezze
2016-03-12
1
-11
/
+41
|
|
*
Merge remote-tracking branch 'refs/remotes/mamedev/master'
ImJezze
2016-02-21
1
-9
/
+6
*
|
|
Implement integer scaling in core renderer [Calamity]
Antonio Giner
2016-03-15
1
-4
/
+16
|
/
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