index
:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
qt6_position-fix
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
sound
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
vamphalf_misncrft
voodoo_directx11
x86_std-exceptions
xbox_swlist
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
emu
/
render.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
- "And he did give them CRT bloom, and it scorched their eyes so; and they wept
Ryan Holtz
2013-05-19
1
-1
/
+4
*
d3dhlsl.c: Add preliminary vector post-processing. [MooglyGuy]
Ryan Holtz
2013-01-21
1
-2
/
+2
*
Cleanups and version bump
mame0148
Miodrag Milanovic
2013-01-11
1
-70
/
+70
*
- render.c: Added new PRIMFLAG macros pertaining to vectors, to be used by the
Ryan Holtz
2012-12-31
1
-0
/
+2
*
01234567890123456789012345678901234567890123456789012345678901234567890123456789
Ryan Holtz
2012-12-29
1
-0
/
+1
*
When menus are active, enable mouse on full screen (no whatsnew)
Miodrag Milanovic
2012-08-16
1
-1
/
+6
*
Properly detect click on artwork buttons when in fullscreen mode (no whatsnew)
Miodrag Milanovic
2012-08-15
1
-4
/
+13
*
Revert some changes committed by accident. No WN.
Couriersud
2012-05-26
1
-4
/
+2
*
Fix compile again - omitted a file, no WN
Couriersud
2012-05-26
1
-2
/
+4
*
Fix some analog control issues due to incorrect assumption
Aaron Giles
2012-05-05
1
-3
/
+3
*
Move driver list/enumerator to new file drivenum.c/.h.
Aaron Giles
2012-04-06
1
-0
/
+1
*
Move devices into a proper hierarchy and handle naming
Aaron Giles
2012-01-24
1
-8
/
+8
*
Fix several rendering issues with artwork, introduced in the
Aaron Giles
2012-01-16
1
-7
/
+8
*
Clean-ups and version bump
mame0144u6
Angelo Salese
2012-01-15
1
-1
/
+1
*
Major bitmap-related changes throughout the system. There are
Aaron Giles
2012-01-12
1
-120
/
+38
*
Converted bitmap_t and rectangle into proper classes. Replaced BITMAP_ADDR*
Aaron Giles
2011-12-31
1
-14
/
+14
*
Fixing bug that caused render_manager::is_live() to always return true for
Nathan Woods
2011-11-05
1
-1
/
+1
*
Default layout for 4 screens systems added [Robbbert]
Miodrag Milanovic
2011-07-31
1
-0
/
+8
*
Clean-ups and version bump
mame0143u1
Angelo Salese
2011-07-11
1
-4
/
+4
*
Core import from MESS (no whatsnew)
Scott Stone
2011-07-11
1
-2
/
+2
*
Added default screenless layout, and update pinball devices to relay on that ...
Miodrag Milanovic
2011-07-04
1
-0
/
+5
*
Ok this time really checks if there was something added (no whatsnew)
Miodrag Milanovic
2011-07-03
1
-8
/
+13
*
Put new default layouts for 2 and 3 screen systems only if there are no syste...
Miodrag Milanovic
2011-07-03
1
-8
/
+11
*
Make dual and triple video systems use default layouts (no whatsnew)
Miodrag Milanovic
2011-07-02
1
-1
/
+12
*
Cleanups and version bump
mame0142u4
Angelo Salese
2011-05-24
1
-3
/
+3
*
Initial frameworking for upcoming artwork updates [Mr. Do]
Angelo Salese
2011-05-23
1
-4
/
+16
*
Implemented experimental HLSL post-processing support on Direct3D 9 targets. ...
Ryan Holtz
2011-05-16
1
-1
/
+2
*
Switch to using delegates for some callbacks:
Aaron Giles
2011-04-27
1
-11
/
+1
*
Collapsed device_config and device_t into one class. Updated all
Aaron Giles
2011-04-27
1
-3
/
+3
*
Switch from m_machine to machine() everywhere. In some cases this
Aaron Giles
2011-04-18
1
-8
/
+8
*
Added "Mandatory artwork is missing" error [Oliver Stöneberg]
Miodrag Milanovic
2011-04-16
1
-0
/
+3
*
(Big tangle of changes that all happened as I was looking into the ROM
Aaron Giles
2011-04-13
1
-4
/
+4
*
BIG update.
Aaron Giles
2011-03-29
1
-25
/
+25
*
Cleanup of machine.h. Shuffled some fields around, and moved several
Aaron Giles
2011-03-28
1
-19
/
+19
*
Converted core_options to a class. Removed a bunch of marginal
Aaron Giles
2011-03-03
1
-16
/
+16
*
mame_file is now emu_file and is a class. It is required
Aaron Giles
2011-02-12
1
-19
/
+18
*
Fix MT4161. The render_texture() object was doing work in its
Aaron Giles
2010-12-31
1
-16
/
+47
*
Split the screen device into a separate module.
Aaron Giles
2010-12-02
1
-2
/
+74
*
Convert rendfont to C++.
Aaron Giles
2010-10-23
1
-1
/
+21
*
Cleanups and version bump.
mame0140
Aaron Giles
2010-10-21
1
-4
/
+4
*
Convert rendlay objects into C++, reduce the number of unused textures
Aaron Giles
2010-10-18
1
-180
/
+168
*
Fix crash when specifying -effect.
Aaron Giles
2010-10-16
1
-3
/
+4
*
Cleanups and version bump.
Aaron Giles
2010-10-14
1
-38
/
+38
*
Converted render.c objects into C++ objects. Updated all callers.
Aaron Giles
2010-10-13
1
-2247
/
+1744
*
Split mame.c into mame.c and machine.c, the latter containing the
Aaron Giles
2010-06-30
1
-21
/
+21
*
Made the machine_config a proper object. Added detokenize method to
Aaron Giles
2010-06-28
1
-5
/
+5
*
WARNING: There are likely to be regressions in both functionality and
Aaron Giles
2010-06-08
1
-29
/
+19
*
Added gprof support to the makefile. [Bryan Ischo]
Aaron Giles
2010-04-08
1
-9
/
+15
*
Made device->tag and devconfig->tag into private member variables (m_tag).
Aaron Giles
2010-03-08
1
-3
/
+2
*
VS2008 compiling fix [Miodrag Milanovic] (no whatsnew)
Miodrag Milanovic
2010-02-18
1
-1
/
+1
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