index
:
mame
aaron-nl3
aaron-pci-cleanup
addrbus-64
arm3_copro
asmjit
cbm_joy_swap
cdimono2_wip
cdplay
cdtv_subcode
dc_pvr-thread
deprecated
draggable-layout
dribbling-nl
dsp563xx
floppysound
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
release0288
rendlay_vid
s23-firewire
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
script-eof-marker
shangha3_drop
taitoair_vco
taitotz-pixxiii
taitowlf_zoom
time-experiments
time-experiments2
voodoo_directx11
x86_std-exceptions
xbox_swlist
xtal
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
emu
/
inpttype.ipp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Revert "inpttype: add secondary default key (backspace) for UI Back"
hap
2025-07-03
1
-1
/
+1
*
inpttype: add secondary default key (backspace) for UI Back
hap
2025-07-03
1
-1
/
+1
*
audiomix: add full/channel route via menu instead of f/c keys
hap
2025-06-25
1
-2
/
+0
*
emu/inpttype.ipp: Group default double-up game control assignments on home row.
Vas Crabb
2025-05-08
1
-5
/
+5
*
New sound infrastructure.
Olivier Galibert
2025-04-27
1
-0
/
+2
*
igs/igs_m027xa.cpp: Hooked up proper inputs, lamps and layout for Triple Feve...
Vas Crabb
2024-09-20
1
-0
/
+1
*
-osd/mac, osd/sdl: Show prescale popup when it hasn't changed due to hitting ...
Vas Crabb
2024-02-18
1
-57
/
+57
*
- osd sdl default keys: remove ctrl-blocks on f3 and f4, move opengl filter f...
hap
2024-02-16
1
-9
/
+9
*
Fixed OSD interaction with updated default keys. [R. Belmont]
arbee
2024-02-13
1
-1
/
+1
*
Default UI keys cleanup [hap, R. Belmont]
arbee
2024-02-13
1
-57
/
+57
*
ui: add quick save/load state shortcut, default key undecided
hap
2024-02-11
1
-0
/
+2
*
Revert "ui: move decrease frameskip key from F8 to Shift F9"
hap
2024-02-11
1
-2
/
+2
*
ui: move decrease frameskip key from F8 to Shift F9
hap
2024-02-09
1
-2
/
+2
*
Input refactoring:
Vas Crabb
2023-02-18
1
-408
/
+410
*
Miscellaneous fixes and refactoring:
Vas Crabb
2023-01-28
1
-21
/
+21
*
-Input code cleanup:
Vas Crabb
2023-01-10
1
-24
/
+24
*
Patched up some gaps in functionality and fixed some bugs.
Vas Crabb
2022-09-02
1
-2
/
+2
*
emu/inpttype.ipp: Added default assignements for P2-P4 mahjong/hanafuda input...
Vas Crabb
2022-02-09
1
-136
/
+136
*
bus/nes_ctrl: Updated mahjong controller based on hardware info. (#9024)
0kmg
2021-12-21
1
-0
/
+72
*
Moved localised I/O port name lookup into I/O port manager.
Vas Crabb
2021-12-09
1
-408
/
+408
*
plugins: Moved the timecode recording functionality to a plugin.
Vas Crabb
2021-11-02
1
-1
/
+0
*
Fix various usability issues:
Vas Crabb
2021-11-02
1
-4
/
+4
*
-frontend: Refactored menu event handling and fixed a number of issues. (#8777)
Vas Crabb
2021-10-31
1
-6
/
+2
*
Filled in Japanese names for a bunch of inputs, fixed issues with localised P...
Vas Crabb
2021-10-23
1
-30
/
+30
*
Still more user experience improvements:
Vas Crabb
2021-10-18
1
-1
/
+1
*
frontend: Keep cleaning up.
Vas Crabb
2021-10-11
1
-698
/
+702
*
-ui: Made zoom controls a bit more intuitive.
Vas Crabb
2021-09-06
1
-1
/
+1
*
-viewgfx: Added fractional zoom-out support to the tilemap viewer. Also added...
MooglyGuy
2021-08-31
1
-0
/
+1
*
More Lua engine clean-up and documentation, resulting in core cleanup.
Vas Crabb
2020-12-18
1
-7
/
+8
*
Cleaned up inputs a little.
Vas Crabb
2020-09-16
1
-13
/
+12
*
Docs: Overhaul the default keys list (#7222)
Firehawke
2020-09-16
1
-3
/
+3
*
emu: correct some file headers (nw)
hap
2020-06-19
1
-1
/
+1
*
UI input menu: treat codes containing a postive and negative of the same thin...
Vas Crabb
2019-11-21
1
-0
/
+1073