index
:
mame
aaron-nl3
aaron-pci-cleanup
addrbus-64
arm3_copro
asmjit
cbm_joy_swap
cdimono2_wip
cdplay
cdtv_subcode
dc_pvr-thread
deprecated
draggable-layout
dribbling-nl
dsp563xx
floppysound
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
release0288
rendlay_vid
s23-firewire
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
script-eof-marker
shangha3_drop
taitoair_vco
taitotz-pixxiii
taitowlf_zoom
time-experiments
time-experiments2
voodoo_directx11
x86_std-exceptions
xbox_swlist
xtal
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
emu
/
hashfile.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Added possibility of building using system pugixml
Julian Sikorski
2018-03-27
1
-2
/
+1
*
Changes to make get_default_card_software() less stupid
Nathan Woods
2017-04-10
1
-8
/
+21
*
Remove emu.h from headers (nw)
Olivier Galibert
2017-02-11
1
-0
/
+1
*
Cleanup and version bump
mame0175
Miodrag Milanovic
2016-06-29
1
-2
/
+2
*
Added PugiXML and used it for hashfile (nw)
Miodrag Milanovic
2016-06-25
1
-519
/
+30
*
no need for custom allocators (nw)
Miodrag Milanovic
2016-06-18
1
-43
/
+1
*
Move system name lookup into frontend (nw)
AJR
2016-04-28
1
-1
/
+1
*
Make osd_file a polymorphic class that's held with smart pointers
Vas Crabb
2016-03-14
1
-2
/
+2
*
removed memory tracking (nw)
Miodrag Milanovic
2016-01-08
1
-2
/
+2
*
clang-modernize part 1 (nw)
Miodrag Milanovic
2015-12-03
1
-16
/
+16
*
More cleanups (nw)
Miodrag Milanovic
2015-11-11
1
-1
/
+1
*
Some cleanups and init fixes with help of ReSharper C++ (nw)
Miodrag Milanovic
2015-11-11
1
-1
/
+1
*
Rename *.c -> *.cpp in our source (nw)
Miodrag Milanovic
2015-11-08
1
-0
/
+619