index
:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
qt6_position-fix
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
sound
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
vamphalf_misncrft
voodoo_directx11
x86_std-exceptions
xbox_swlist
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
emu
/
emufwd.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
osd: Cleaned up MIDI and network interfaces a little more.
Vas Crabb
2024-03-01
1
-1
/
+0
*
emufwd.h: Add forward declaration for render_bounds
AJR
2023-12-11
1
-0
/
+3
*
emu/devcb.h: Eliminated the need to call resolve() on callbacks. (#11333)
Vas Crabb
2023-06-17
1
-0
/
+1
*
Small batch of input refactoring:
Vas Crabb
2023-02-05
1
-18
/
+5
*
Debugger changes
AJR
2022-08-28
1
-0
/
+1
*
OSD/network interface cleanup
AJR
2022-08-28
1
-0
/
+4
*
Shuffle some declarations around in core headers
AJR
2022-07-03
1
-0
/
+1
*
Remove fileio.h from emu.h
AJR
2022-02-11
1
-0
/
+3
*
Remove http related header pollution (#9201)
Miodrag Milanović
2022-01-26
1
-0
/
+3
*
emu/render.cpp, emu/rendlay.cpp: Added scroll support for all elements.
Vas Crabb
2021-11-18
1
-3
/
+6
*
API cleanups and miscellaneous fixes.
Vas Crabb
2021-07-15
1
-1
/
+2
*
emu/ioport.cpp: Preserve configuration for slot cards when not selected.
Vas Crabb
2021-06-23
1
-1
/
+1
*
natkeyboard: Remove from ioport_manager
AJR
2020-12-26
1
-1
/
+1
*
More Lua interface cleanup - it's simpler with cleaner underlyng APIs.
Vas Crabb
2020-12-27
1
-3
/
+0
*
Fairly significant overhaul of Lua engine and some cleanup.
Vas Crabb
2020-11-25
1
-0
/
+1
*
Implement views, which are essentially bankdevs integrated into the
Olivier Galibert
2020-11-22
1
-0
/
+1
*
-Switch to building MAME as C++17.
Vas Crabb
2020-11-15
1
-2
/
+2
*
emumem: Simplify memory management. [O. Galibert]
Olivier Galibert
2020-11-02
1
-1
/
+0
*
Debugger expression and memory access overhaul
AJR
2020-05-25
1
-0
/
+5
*
emumem: A little more speedup. cache and specific change syntax, and are not...
Olivier Galibert
2020-05-25
1
-1
/
+0
*
Spring cleaning:
Vas Crabb
2019-11-01
1
-1
/
+1
*
devcb3
Vas Crabb
2018-07-07
1
-2
/
+4
*
Remove emupal.h from emu.h (nw)
AJR
2018-06-13
1
-3
/
+0
*
emumem: Rename direct_read_handler to memory_access_cache. Parametrize the t...
Olivier Galibert
2018-05-11
1
-1
/
+1
*
Add support for custom device constructors when replacing devices.
Vas Crabb
2018-05-08
1
-0
/
+1
*
Allow devcb to be bound to a device/mixin or the target of a device
Vas Crabb
2018-05-02
1
-0
/
+1
*
Route sound relative to current device.
Vas Crabb
2018-05-01
1
-0
/
+3
*
Reshuffle some stuff:
Vas Crabb
2018-03-28
1
-0
/
+3
*
Register device callbacks and add some basic validation for them
AJR
2018-02-20
1
-0
/
+4
*
emumem: API change [O. Galibert]
Olivier Galibert
2017-11-29
1
-1
/
+1
*
general cleanup:
Vas Crabb
2017-05-23
1
-0
/
+238