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aaron-nl3
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arm3_copro
asmjit
cdimono2_wip
cdplay
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lua_engine_ui_refactor_2
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master
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MAME - Multiple Arcade Machine Emulator
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path:
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src
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emu
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emualloc.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Cleanups and version bump
mame0148
Miodrag Milanovic
2013-01-11
1
-38
/
+38
*
Wrapped the global_resource_pool into a function in an attempt to
Aaron Giles
2012-01-26
1
-9
/
+9
*
tagmap is just a C++ template now. Added iterators to it as
Aaron Giles
2012-01-17
1
-3
/
+0
*
Added possibility of disabling memory tracking when using some external libra...
Miodrag Milanovic
2011-10-11
1
-1
/
+4
*
Be consistent about template argument naming.
Aaron Giles
2011-04-30
1
-14
/
+15
*
Use much bigger hash tables for memory allocations now that we are
mame0142u1
Aaron Giles
2011-04-19
1
-4
/
+3
*
(Big tangle of changes that all happened as I was looking into the ROM
Aaron Giles
2011-04-13
1
-6
/
+24
*
Non-debug builds need to free those memory_entries. Fixes enormous
Aaron Giles
2011-03-10
1
-113
/
+113
*
emualloc.h: Force inlining of MAME's new and delete operators.
Wilbert Pol
2010-10-16
1
-12
/
+12
*
More Clang fixes (verified OK with GCC) [Balrog]
R. Belmont
2010-10-16
1
-2
/
+2
*
Converted render.c objects into C++ objects. Updated all callers.
Aaron Giles
2010-10-13
1
-1
/
+3
*
C++-ified the debugger views. Not quite architecturally where I would
Aaron Giles
2010-06-25
1
-0
/
+1
*
Moved global new/delete operators into inlines in emualloc.h
Aaron Giles
2010-02-14
1
-85
/
+163
*
Cleanups and version bump.
Aaron Giles
2010-01-16
1
-14
/
+14
*
Fixed memory freeing so that is it released in the opposite order
Aaron Giles
2010-01-11
1
-1
/
+16
*
Re-enabled malloc/free but routed them to the file+line versions.
Aaron Giles
2010-01-08
1
-2
/
+2
*
Oops, forgot these files.
Aaron Giles
2010-01-08
1
-0
/
+222