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MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
emu
/
emualloc.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
Use much bigger hash tables for memory allocations now that we are
mame0142u1
Aaron Giles
2011-04-19
1
-8
/
+11
*
Cleanups again
Angelo Salese
2011-04-18
1
-1
/
+1
*
(Big tangle of changes that all happened as I was looking into the ROM
Aaron Giles
2011-04-13
1
-6
/
+45
*
Non-debug builds need to free those memory_entries. Fixes enormous
Aaron Giles
2011-03-10
1
-65
/
+77
*
Cleanups and version bump.
Aaron Giles
2010-10-14
1
-3
/
+3
*
Converted render.c objects into C++ objects. Updated all callers.
Aaron Giles
2010-10-13
1
-14
/
+41
*
C++-ified the debugger views. Not quite architecturally where I would
Aaron Giles
2010-06-25
1
-6
/
+13
*
WARNING: There are likely to be regressions in both functionality and
Aaron Giles
2010-06-08
1
-0
/
+3
*
Moved global new/delete operators into inlines in emualloc.h
Aaron Giles
2010-02-14
1
-232
/
+119
*
Cleanups and version bump.
Aaron Giles
2010-01-16
1
-24
/
+24
*
Fixed memory freeing so that is it released in the opposite order
Aaron Giles
2010-01-11
1
-18
/
+46
*
Provide location in "attempt to free untracked memory" message
Couriersud
2010-01-08
1
-1
/
+1
*
Oops, forgot these files.
Aaron Giles
2010-01-08
1
-0
/
+601