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MAME - Multiple Arcade Machine Emulator
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path:
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/
src
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emu
/
divtlb.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Apply logical address mask properly in debug disassembly view
AJR
2018-08-24
1
-4
/
+4
*
(nw) srcclean and some cleanup:
Vas Crabb
2018-07-22
1
-14
/
+14
*
Fix divtlb crash, nw
mooglyguy
2018-07-05
1
-3
/
+9
*
-ps2sony: Fleshing out the skeleton driver. [Ryan Holtz]
mooglyguy
2018-06-28
1
-7
/
+16
*
This is too contentious, please put it up for review
Vas Crabb
2017-08-01
1
-2
/
+3
*
Changes to debugger memory address translation
AJR
2017-08-01
1
-3
/
+2
*
dimemory: Lift the cap on the number of address spaces per device [O. Galibert]
Olivier Galibert
2017-07-03
1
-1
/
+1
*
Introduce u8/u16/u32/u64/s8/s16/s32/s64
Vas Crabb
2016-11-19
1
-1
/
+1
*
more TRUE/FALSE cleanup (nw)
Miodrag Milanovic
2016-10-22
1
-4
/
+4
*
NOTICE (TYPE NAME CONSOLIDATION)
Miodrag Milanovic
2016-10-22
1
-1
/
+1
*
divtlb.cpp: strore address of elemtnt 0 of m_table and return it in vtlb_tabl...
yz70s
2016-08-22
1
-2
/
+5
*
Validity checking improvements
AJR
2016-07-27
1
-1
/
+0
*
Make generic VTLB implementation a modern device interface (nw)
AJR
2016-02-07
1
-186
/
+217
*
Renaming (nw)
AJR
2016-02-07
1
-0
/
+310