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mame
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addrbus-64
arm3_copro
asmjit
cbm_joy_swap
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dsp563xx
floppysound
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lua_engine_ui_refactor_2
make_coco_fdc_fixed
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MAME - Multiple Arcade Machine Emulator
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path:
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src
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emu
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debug
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dvwpoints.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Still more user experience improvements:
Vas Crabb
2021-10-18
1
-3
/
+2
*
Debugger expression and memory access overhaul
AJR
2020-05-25
1
-2
/
+2
*
(nw) Clean up the mess on master
Vas Crabb
2019-03-26
1
-1
/
+1
*
Revert "conflict resolution (nw)"
andreasnaive
2019-03-25
1
-1
/
+1
*
Eliminate qsort usage in debugger (nw)
AJR
2019-02-16
1
-1
/
+1
*
general cleanup:
Vas Crabb
2017-05-23
1
-9
/
+5
*
cleanup headers of not used friend classes (nw)
Miodrag Milanovic
2017-02-12
1
-1
/
+0
*
Get rid of most uses of core_i64_hex_format, all remaining uses are in memory...
Vas Crabb
2016-03-01
1
-1
/
+1
*
clang-modernize part 1 (nw)
Miodrag Milanovic
2015-12-03
1
-2
/
+2
*
moved all to std::string (nw)
Miodrag Milanovic
2015-04-22
1
-1
/
+1
*
Replace dynamic_array with std::vector [O. Galibert]
Olivier Galibert
2015-04-14
1
-1
/
+1
*
Many fixes for breakpoints/watchpoints views
Vas Crabb
2015-02-23
1
-27
/
+3
*
Make the (watch|break)points notify correctly in response to clicks
Vas Crabb
2015-02-21
1
-3
/
+0
*
Bulk convert files that already had standard BSD license in my name
Aaron Giles
2013-10-16
1
-31
/
+2
*
Fixed the build.
Andrew Gardner
2013-07-26
1
-0
/
+111