index
:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
qt6_position-fix
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
sound
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
vamphalf_misncrft
voodoo_directx11
x86_std-exceptions
xbox_swlist
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
root
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src
/
emu
/
crsshair.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
License self-service.
Aaron Giles
2015-05-25
1
-1
/
+1
*
Added some for Nathan and some more for Nicola (nw)
Miodrag Milanovic
2015-05-11
1
-6
/
+2
*
Added dummy license headers for EMU section (nw)
Miodrag Milanovic
2015-05-07
1
-0
/
+2
*
Fix for MT#5620: Crosshair: Selected graphic does not display properly from QMC2
Scott Stone
2014-07-04
1
-8
/
+6
*
Cleanups and version bump
mame0153
Miodrag Milanovic
2014-04-07
1
-1
/
+1
*
primary_screen -> first_screen() (nw)
Miodrag Milanovic
2014-03-15
1
-3
/
+3
*
Moved core template container classes up from emutempl.h to coretmpl.h:
Aaron Giles
2014-03-11
1
-2
/
+2
*
Switched rgb_t to a class, replacing macros with methods. Mappings are
Aaron Giles
2014-02-19
1
-10
/
+10
*
Cleanups and version bump
mame0148
Miodrag Milanovic
2013-01-11
1
-18
/
+18
*
First pass at modernizing struct definitions.
Aaron Giles
2012-09-15
1
-2
/
+1
*
removed unnecessary strlen() usage (no whatsnew)
Oliver Stöneberg
2012-07-27
1
-1
/
+1
*
ioport.c C++ conversion. Mostly internal changes, with no
Aaron Giles
2012-05-03
1
-5
/
+5
*
Created ioport_manager and moved the port list to it.
Aaron Giles
2012-04-22
1
-1
/
+1
*
Major bitmap-related changes throughout the system. There are
Aaron Giles
2012-01-12
1
-9
/
+10
*
Converted bitmap_t and rectangle into proper classes. Replaced BITMAP_ADDR*
Aaron Giles
2011-12-31
1
-3
/
+3
*
Switch input ports to use function-based constructors instead of tokens.
Aaron Giles
2011-05-10
1
-2
/
+2
*
Switch to using delegates for some callbacks:
Aaron Giles
2011-04-27
1
-5
/
+5
*
BIG update.
Aaron Giles
2011-03-29
1
-20
/
+20
*
Cleanup of machine.h. Shuffled some fields around, and moved several
Aaron Giles
2011-03-28
1
-1
/
+1
*
Converted core_options to a class. Removed a bunch of marginal
Aaron Giles
2011-03-03
1
-1
/
+1
*
mame_file is now emu_file and is a class. It is required
Aaron Giles
2011-02-12
1
-3
/
+4
*
Convert rendlay objects into C++, reduce the number of unused textures
Aaron Giles
2010-10-18
1
-9
/
+5
*
Converted render.c objects into C++ objects. Updated all callers.
Aaron Giles
2010-10-13
1
-9
/
+7
*
Split mame.c into mame.c and machine.c, the latter containing the
Aaron Giles
2010-06-30
1
-4
/
+4
*
Remove stray bitmap_free's.
Aaron Giles
2010-06-08
1
-4
/
+2
*
WARNING: There are likely to be regressions in both functionality and
Aaron Giles
2010-06-08
1
-11
/
+11
*
Correct a long-standing design flaw: device configuration state
Aaron Giles
2010-01-18
1
-5
/
+5
*
Created new template class tagged_list which manages a simple list
Aaron Giles
2010-01-17
1
-1
/
+1
*
First round of an attempted cleanup of header files in the system.
Aaron Giles
2010-01-10
1
-2
/
+3
*
Added some missing header declarations and static qualifiers. Added validity....
Phil Bennett
2010-01-06
1
-0
/
+1
*
Results of running the latest srcclean.
Aaron Giles
2009-12-28
1
-6
/
+6
*
Added new module tagmap which is a simple hashed string map.
Aaron Giles
2009-11-23
1
-1
/
+1
*
Cleanups and version bump.
mame0133u5
Aaron Giles
2009-09-07
1
-1
/
+1
*
Added PORT_CROSSHAIR_MAPPER() allowing you to specify an alternate, non-linea...
Aaron Giles
2009-09-07
1
-3
/
+6
*
Fixed remaining occurrences of crsshairpath
Fabio Priuli
2009-07-14
1
-3
/
+3
*
Bugfix for 03185: All games using Lightguns: [debug] Bitmap memory Leak [Oliv...
Scott Stone
2009-06-28
1
-1
/
+1
*
Fixed Analog Settings to return to default when IPT_UI_SELECT (enter) pressed.
Derrick Renaud
2009-04-10
1
-1
/
+1
*
Tweaked crosshair auto formula.
Derrick Renaud
2009-04-01
1
-2
/
+2
*
Crosshair update
Derrick Renaud
2009-03-28
1
-54
/
+261
*
Removed fillbitmap() macro in favor of direct calls to bitmap_fill().
Aaron Giles
2008-12-04
1
-1
/
+1
*
Plumbed machine parameters through the renderer. Removed need for
Aaron Giles
2008-09-29
1
-1
/
+1
*
Changed DEVICE_START functions to return an error code. Currently this
Aaron Giles
2008-09-09
1
-3
/
+3
*
Restructured input port internals and cleaned up inptport.c:
Aaron Giles
2008-05-15
1
-48
/
+19
*
Added a crosshair_set_screen() to allow drivers to control which screen(s) on
Nathan Woods
2008-03-17
1
-1
/
+13
*
Fix: 01530: Various Drivers: bitmap memory leaks
Zsolt Vasvari
2008-03-15
1
-29
/
+32
*
Renamed *_vbl_cb to *_vblank_callback.
Aaron Giles
2008-03-14
1
-1
/
+1
*
Restores the previous toggling behavior
Zsolt Vasvari
2008-03-11
1
-16
/
+40
*
Moves crosshair code from video.c into its own module
Zsolt Vasvari
2008-03-11
1
-0
/
+317