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:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
qt6_position-fix
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
sound
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
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MAME - Multiple Arcade Machine Emulator
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path:
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src
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emu
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cpu
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superfx
/
superfx.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
Created CPU-specific device types for all CPUs, using new macros
Aaron Giles
2010-07-03
1
-2
/
+3
*
Change cpu_device into a base class. Rename old cpu_device to legacy_cpu_device.
Aaron Giles
2010-06-17
1
-3
/
+3
*
Change cpu execute function to just use the icount stuffed by
Aaron Giles
2010-06-09
1
-4
/
+0
*
Changed CPU callbacks to use cpu_device, eliminating a bunch of casting.
Aaron Giles
2010-06-08
1
-4
/
+4
*
WARNING: There are likely to be regressions in both functionality and
Aaron Giles
2010-06-08
1
-7
/
+6
*
snes.c wip: fixed reserved memory address read not returning open_bus; fixed ...
Fabio Priuli
2010-03-30
1
-0
/
+22
*
superfx.c: added save states to the CPU [Fabio Priuli]
Fabio Priuli
2010-03-29
1
-186
/
+240
*
Remove some aliases between CPUINFO_ and DEVINFO_ to help clarify
Aaron Giles
2010-01-21
1
-9
/
+9
*
Correct a long-standing design flaw: device configuration state
Aaron Giles
2010-01-18
1
-7
/
+7
*
Within src/emu, basic conversions:
Aaron Giles
2010-01-12
1
-1
/
+1
*
First round of an attempted cleanup of header files in the system.
Aaron Giles
2010-01-10
1
-1
/
+1
*
Changes to sync with new toolchain:
Aaron Giles
2010-01-03
1
-3
/
+3
*
Results of running the latest srcclean.
Aaron Giles
2009-12-28
1
-16
/
+16
*
Fixed 64-bit MSVC compile.
Curt Coder
2009-09-06
1
-1
/
+2
*
Fixed carry handling in ADC, ADCI, SBC and SBCI opcodes. Fixes many SNES Sup...
Ryan Holtz
2009-09-05
1
-2
/
+8
*
SNES updates: [R. Belmont, Harmony]
Ryan Holtz
2009-09-04
1
-7
/
+9
*
Fixed numerous opcodes in the AVR8 core [Harmony]
Ryan Holtz
2009-09-03
1
-64
/
+114
*
SuperFX updates: [Harmony]
Ryan Holtz
2009-09-02
1
-139
/
+75
*
SuperFX fixes: [Anonymous]
Ryan Holtz
2009-08-31
1
-26
/
+27
*
SuperFX updates [Anonymous]
Ryan Holtz
2009-08-30
1
-38
/
+38
*
> Shouldn't you also add a return statement?
Michaƫl Banaan Ananas
2009-08-30
1
-0
/
+1
*
MSVC compile fixes.
Aaron Giles
2009-08-30
1
-1
/
+1
*
Cleanups and version bump.
mame0133u4
Aaron Giles
2009-08-29
1
-13
/
+13
*
SuperFX changes: [Anonymous]
Ryan Holtz
2009-08-29
1
-7
/
+7
*
SuperFX updates: [Anonymous]
Ryan Holtz
2009-08-29
1
-29
/
+38
*
SuperFX core updates: [Anonymous]
Ryan Holtz
2009-08-27
1
-7
/
+15
*
Multiple SuperFX updates: [Anonymous]
Ryan Holtz
2009-08-27
1
-16
/
+48
*
Argonaut SuperFX core: [Anonymous]
Ryan Holtz
2009-08-26
1
-10
/
+19
*
Improved some aspects of SuperFX emulation, Star Fox now executes SuperFX cod...
Ryan Holtz
2009-08-24
1
-17
/
+15
*
Fixed a handful of SuperFX core bugs. Star Fox begins to run code. [Anonymous]
Ryan Holtz
2009-08-23
1
-57
/
+196
*
Hooked up Branch instructions in the Argonaut SuperFX core. [Anonymous]
Ryan Holtz
2009-08-23
1
-0
/
+80
*
Implemented basic Argonaut SuperFX support, needs to be hooked to the SNES dr...
Ryan Holtz
2009-08-23
1
-0
/
+1336