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path: root/src/emu/bus/gba
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* Added dummy license headers for EMU section (nw) Miodrag Milanovic2015-05-074-0/+8
* Completed state_save_register_item* removal (nw) Ivan Vangelista2015-04-231-6/+6
* No need for temp variables (nw) Miodrag Milanovic2015-04-231-3/+1
* moved all to std::string (nw) Miodrag Milanovic2015-04-221-3/+4
* astring to std::string in bus section (nw) Miodrag Milanovic2015-04-191-2/+2
* some astring to std::string conversion (nw) Miodrag Milanovic2015-04-182-3/+3
* Replace dynamic_array with std::vector [O. Galibert] Olivier Galibert2015-04-143-7/+7
* There is no implicit conversion to char* in std::string (nw) Miodrag Milanovic2015-04-121-1/+1
* cstr() - > c_str() as preparation for move to std::string (nw) Miodrag Milanovic2015-04-111-2/+2
* Cleanups and version bumpmame0155 Miodrag Milanovic2014-10-151-3/+3
* (MESS) consolidation + cleanup, part1. nw. Fabio Priuli2014-09-284-69/+35
* (MESS) gba.c: fixed Top Gun - Combat Zones cart type, making the Fabio Priuli2014-09-271-1/+1
* (MESS) analogous multisession fix to other systems suffering for the Fabio Priuli2014-09-232-1/+4
* fixed multisession crash when the new cart needed a dynamic buffer/array Fabio Priuli2014-09-231-6/+3
* fixed most of the -Wunreachable-code-break and -Wunreachable-code-return warn... Oliver Stöneberg2014-09-081-2/+0
* gba: fixed games with RTC which were not loading from fullpath. Fabio Priuli2014-05-151-2/+2
* Moved eminline and related files into /src/osd since it's system related (nw) Miodrag Milanovic2014-04-162-8/+8
* removed mame_* aliases and just use core_* functions (nw) Oliver Stöneberg2014-03-241-1/+1
* Nuke some more auto_allocs. Aaron Giles2014-03-164-20/+16
* Moved core template container classes up from emutempl.h to coretmpl.h: Aaron Giles2014-03-112-12/+12
* Moved rest of console slot devices to bus folder (nw) Miodrag Milanovic2014-03-104-0/+1693