| Commit message (Collapse) | Author | Age | Files | Lines |
| | |
|
| | |
|
| |
|
|
| |
Also cleaned up a bunch of recent changes.
|
| |
|
|
|
| |
(#15299)
Also simplified binary manipulation.
|
| | |
|
| | |
|
| |
|
|
| |
* fix thegrid/crusnexo/mwskins clones
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
working softlist entry, 2 nw softlist) (#15282)
New working systems
-------------------
50 in 1 Arcade Joystick [Team Europe]
New working software list items
-------------------------------
jakks_gamekey_wp.xml:
Winnie the Pooh - Piglet's Special Day (3 Bonus Games) [Team Europe]
New software list items marked not working
------------------------------------------
telestory_cart.xml:
Winnie the Pooh - Salta, Tigro, Salta! / Winnie the Pooh - l'orsetto goloso (Italy) [Team Europe]
Il Re Leone / Il Re Leone II - Il Regno Di Simba (Italy) [Team Europe]
New systems marked not working
------------------------------
2 en 1 Multi'Pilote (France) [Team Europe]
New clones marked not working
-----------------------------
My First Dance Dance Revolution (Japan) [Team Europe, David Haywood]
Genius TV Progress (VTech, France) [Team Europe]
- disabled some logging by default in unsp core [David Haywood]
- added SPI FIFO support to GPCE4 [David Haywood]
- added some missing timers to GPCE4 [David Haywood]
- more properly factory defaulted digicolr data [David Haywood]
- rewrote generic_spi_flash HLE code (used for transparently byte addressed SPI flash) ensuring it still works for Monon Color [David Haywood]
- hooked up new code to st2302u_bbl_spi.cpp, removing local implementation and allowing retro150, retro150a, pg118, table108, ppg118, dphh8633, dphh8661 to show correct graphics [David Haywood]
- hooked up new code to generalplus_gpce4 allowing mapacman to correctly check the device on startup rather than bypassing it [David Haywood]
- added display on/off and sleep on/off to st7735_lcdc so that the screen will blank when requested [David Haywood]
- added another 'inline attribute' XaviX video mode used by multiplt [David Haywood]
|
| |
|
|
|
|
| |
- namco/sg_vga.cpp: hooked up hopper
- devices/video/st7626lcdc.*: removed uncompiled and unlinked device stub
|
| |
|
|
|
|
|
|
| |
(#15248)
* identified bl_handhelds_lcdc_device as st7735
* renamed implementation and moved to devices/video/st7735.cpp / .h
* fleshed out some logging to verify behavior so that it's easier to identify
* fixed an out of bounds access on the video update, which now respects cliprect
|
| | |
|
| | |
|
| |
|
|
| |
- I don't think DX-102 is part of video hardware.
- X1-010 ROM is possibly bankswitched, bank method is similar as seta/seta2.cpp?
|
| | |
|
| | |
|
| | |
|
| | |
|
| |
|
|
|
|
|
|
|
|
|
| |
This covers some of stuff highlighted in #14689 where the approach to
apply is reasonably obvious and the changes are harmless when offs_t
doesn't change size. Most of this is being more strict with offs_t vs
uint32_t and switching to type-safe formatting functions.
Also renamed gaelco/gaelcof3.cpp to gaelco/futbol3.cpp since the company
name is in the project name anyway.
|
| | |
|
| |
|
|
|
|
|
|
| |
(#15093)
* video/x1_020_dx_101.cpp (former seta/seta2_v.cpp): Minor optimisation, reduced duplication, expanded notes.
* namco/funcube.cpp, namco/funcube_touchscreen.cpp: Moved Funcube hardware emulation out of seta/seta2.cpp.
* namco/namcoeva.cpp: Moved to the namco project from the seta project, removed dependency on seta/seta2.cpp.
* seta/seta2.cpp: Consolidated into a single file, reduced literal tags, and cleaned up code, updated notes.
|
| | |
|
| |
|
|
|
|
|
|
|
|
|
|
|
| |
devices. (#15010)
* sigma/sammymdl.cpp: Separated Sammy medal games from Sigma B-98 games in sigma/sigmab98.cpp.
* sigma/sigmab98.cpp: Cleaned up code.
* Use multibyte helpers for 16-bit parameters, use BIT helper to extract bits.
* Reduced duplication, improved names.
* Use abbreviated integer type names consistently.
* Updated notes.
-sigma/sigmab98.cpp: Marked dodghero as MACHINE_IMPERFECT_TIMING.
* Its title screen runs faster than should, which causes desyncing title call.
|
| |
|
|
| |
definition
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| |
|
|
|
|
| |
* add remaining Sequencer registers, improve logging
* add CRTC counter latches
* fix bug with dxdiag setting the wrong ramdac mode from 16bpp fullscreen to 8bpp desktop
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| |
|
| |
This commit fixes MT #09376.
|
| |
|
|
| |
space
|
| |
|
|
| |
device_memory_interface workaround to avoid emumem mapping bug
|
| | |
|
| |
|
|
| |
hooks for vector devices. (#14991)
|
| |
|
|
| |
correctly map parameter values to each extent. (#14975)
|
| |
|
|
| |
mode for 6326
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| | |
|
| |
|
| |
- screen.cpp: Added a callback mechanism to expose vector drawing to the LUA interface, allowing external hardware devices to interface with MAME's vector rendering code. [Dave Plummer]
|