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mame
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arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
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lua_engine_ui_refactor_2
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make_coco_fdc_fixed
master
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netlist-generated
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rendlay_vid
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MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
devices
/
video
/
gb_lcd.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Move static data out of devices into the device types. This is a significant...
Vas Crabb
2017-05-14
1
-73
/
+67
*
debugger_access: Refactor [O. Galibert]
Olivier Galibert
2017-03-02
1
-4
/
+4
*
Self-registering devices prep:
Vas Crabb
2017-02-27
1
-4
/
+7
*
Revert "moved debugger_access() from address space to machine & removed the a...
Vas Crabb
2016-11-21
1
-4
/
+4
*
moved debugger_access() from address space to machine & removed the anti-patt...
smf-
2016-11-19
1
-4
/
+4
*
Introduce u8/u16/u32/u64/s8/s16/s32/s64
Vas Crabb
2016-11-19
1
-2
/
+2
*
srcclean (nw)
Vas Crabb
2016-10-23
1
-11
/
+11
*
NOTICE (TYPE NAME CONSOLIDATION)
Miodrag Milanovic
2016-10-22
1
-76
/
+76
*
gameboy: fixed scrolling window regression (nw)
Wilbert Pol
2016-10-04
1
-4
/
+15
*
gb.cpp: Some cpu, sound, and video updates (nw)
Wilbert Pol
2016-09-30
1
-982
/
+2016
*
Fix up GBA build and replace some stupid macros with members
Vas Crabb
2016-08-16
1
-1
/
+1
*
made constexprs lower case and used constexpr for returning input value as we...
Miodrag Milanovic
2016-07-31
1
-1
/
+1
*
std::min and std:max instead of MIN and MAX, also some more macros converted ...
Miodrag Milanovic
2016-07-31
1
-3
/
+3
*
move gb sound and gb lcd in order to make snes compile, since used by bus dev...
Miodrag Milanovic
2016-05-01
1
-0
/
+2852