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arm3_copro
asmjit
cdimono2_wip
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lua_engine_ui_refactor_2
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save-experiments
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MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
devices
/
sound
/
zsg2.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
zsg2.cpp: properly reset emphasis filter state at key on
superctr
2018-08-31
1
-6
/
+7
*
srcclean and manual fixup (nw)
Vas Crabb
2018-08-26
1
-47
/
+47
*
zsg2.cpp: minor improvements [nw]
superctr
2018-08-21
1
-5
/
+8
*
zsg2.cpp: Optimized the filters a little bit
superctr
2018-08-20
1
-7
/
+13
*
taito_zm games: Better default Zoom/SPU balance
superctr
2018-08-19
1
-1
/
+1
*
taito_zm.cpp / zsg2.cpp - more improvements (#3866)
superctr
2018-08-18
1
-45
/
+56
*
taito_zm: DSP emulation (work in progress!) (#3854)
superctr
2018-08-17
1
-66
/
+100
*
Improve Taito Zoom ZSG-2 sound emulation (#3847)
superctr
2018-08-14
1
-36
/
+173
*
zsg2.cpp : Typo
cam900
2018-08-09
1
-1
/
+1
*
Allow passing std::unique_ptr<TYPE> directly to save_pointer and remove now-s...
AJR
2018-06-24
1
-2
/
+2
*
Move static data out of devices into the device types. This is a significant...
Vas Crabb
2017-05-14
1
-6
/
+6
*
Self-registering devices prep:
Vas Crabb
2017-02-27
1
-1
/
+1
*
NOTICE (TYPE NAME CONSOLIDATION)
Miodrag Milanovic
2016-10-22
1
-16
/
+16
*
reverting:
Miodrag Milanovic
2016-01-20
1
-1
/
+1
*
tags are now strings (nw)
Miodrag Milanovic
2016-01-16
1
-1
/
+1
*
auto_alloc_array_clear -> make_unique_clear (nw)
Miodrag Milanovic
2015-12-19
1
-4
/
+4
*
clang-modernize part 6
Miodrag Milanovic
2015-12-04
1
-13
/
+13
*
Rename *.c -> *.cpp in our source (nw)
Miodrag Milanovic
2015-11-08
1
-0
/
+464