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MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
devices
/
sound
/
qsoundhle.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
qsoundhle: saturate voice and output accumulators
superctr
2018-10-17
1
-7
/
+11
*
srcclean and manual fixup (nw)
Vas Crabb
2018-08-26
1
-2
/
+2
*
qsoundhle.cpp: fix ADPCM playback
superctr
2018-08-22
1
-1
/
+1
*
Add improved qsound_hle core (#3819)
Jonathan Gevaryahu
2018-08-18
1
-119
/
+491
*
Revert "-qsound_hle: Updated based on actual DSP16 code to give identical out...
arbee
2018-08-18
1
-491
/
+119
*
-qsound_hle: Updated based on actual DSP16 code to give identical output. [su...
superctr
2018-08-18
1
-119
/
+491
*
qsoundhle: Saturate ROM offsets [superctr]
Vas Crabb
2018-07-29
1
-8
/
+21
*
dsp16: fix disassembler bugs (nw)
Vas Crabb
2018-03-19
1
-116
/
+67
*
vgmplay: use QSound DSP emulation
Vas Crabb
2018-03-17
1
-39
/
+0
*
Don't sleepwalk and code (nw)
Olivier Galibert
2018-03-16
1
-1
/
+1
*
dsp16: implement remaining instructions for completeness
Vas Crabb
2018-03-16
1
-1
/
+1
*
qsound: clean up host and DAC comms a bit, hopefully fix desync
Vas Crabb
2018-03-16
1
-1
/
+1
*
QSound LLE available with a 3-character change
Vas Crabb
2018-03-16
1
-0
/
+324