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MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
devices
/
sound
/
gb.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Add adjust_periodic() to persistent_timer. Update obvious situations where it...
Aaron Giles
2021-09-11
1
-2
/
+2
*
Use the device-provided timer_alloc instead of reaching around to the schedul...
Aaron Giles
2021-03-25
1
-1
/
+1
*
s_dsp/saa1099/scsp/segapcm/sn76477/snkwave/sp0256/spkrdev/spu/st0016/swp*: Up...
Aaron Giles
2020-09-21
1
-1
/
+1
*
sound: Add a few new helpers to write_stream_view
Aaron Giles
2020-09-20
1
-3
/
+2
*
gaelco/gb/hc55516/huc620: update to new stream callback
Aaron Giles
2020-09-18
1
-14
/
+11
*
Significant internal changes to sound streams (#7169)
Aaron Giles
2020-09-13
1
-5
/
+7
*
sound/gb.cpp : Simplify handlers
cam900
2019-04-16
1
-7
/
+7
*
vgmplay: start all clocks at zero and reset all sound chips on a song change ...
smf-
2018-07-27
1
-0
/
+10
*
srcclean (nw)
Vas Crabb
2017-08-27
1
-7
/
+7
*
Merge pull request #2467 from 057a3dd61f99517a3afea0051a49cb27994f94d/gb-opti...
R. Belmont
2017-08-23
1
-71
/
+63
|
\
|
*
gb.cpp: save m_last_updated and m_snd_control.cycles
057a3dd61f99517a3afea0051a49cb27994f94d
2017-07-14
1
-0
/
+2
|
*
gb.cpp: optimize the channel update methods.
057a3dd61f99517a3afea0051a49cb27994f94d
2017-07-13
1
-71
/
+61
*
|
Move static data out of devices into the device types. This is a significant...
Vas Crabb
2017-05-14
1
-8
/
+8
|
/
*
Self-registering devices prep:
Vas Crabb
2017-02-27
1
-4
/
+4
*
srcclean (nw)
Vas Crabb
2016-10-23
1
-6
/
+6
*
NOTICE (TYPE NAME CONSOLIDATION)
Miodrag Milanovic
2016-10-22
1
-19
/
+19
*
gameboy: fixed some audio regressions (nw)
Wilbert Pol
2016-10-07
1
-4
/
+26
*
gb.cpp: Some cpu, sound, and video updates (nw)
Wilbert Pol
2016-09-30
1
-506
/
+965
*
move gb sound and gb lcd in order to make snes compile, since used by bus dev...
Miodrag Milanovic
2016-05-01
1
-0
/
+795