| Commit message (Expand) | Author | Age | Files | Lines |
| ... | |
| * | new NOT WORKING ClickStart [Sean Riddle, Clawgrip, TeamEurope] + a Software L... |  David Haywood | 2019-01-04 | 1 | -0/+3 |
| * | Last round of macro removals before the freeze. (nw) |  mooglyguy | 2018-12-22 | 1 | -117/+31 |
| * | (nw) misc cleanup: |  Vas Crabb | 2018-11-04 | 1 | -24/+25 |
| * | srcclean and cleanup (nw) |  Vas Crabb | 2018-10-28 | 1 | -35/+35 |
| * | vsmile: removed Unununium timing hacks, nw |  mooglyguy | 2018-10-21 | 1 | -34/+21 |
| * | vsmile: Fixed erroneous cartridge ROM mirroring. Gets V.Smile games to boot. ... |  mooglyguy | 2018-10-21 | 1 | -48/+59 |
| * | spg2xx: Fixed tilemap wallpaper mode. Fixes V.Smile intro background. [Ryan H... |  Ryan Holtz | 2018-10-19 | 1 | -1/+1 |
| * | spg2xx: Clear SPU channel enable when writing to SPU stop register, fixes dru... |  mooglyguy | 2018-10-18 | 1 | -14/+16 |
| * | -spg2xx: Added chip select callback and rudimentary ADC hookup. [Ryan Holtz] |  mooglyguy | 2018-10-18 | 1 | -43/+83 |
| * | Merge fix. |  mooglyguy | 2018-10-16 | 1 | -62/+56 |
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| | * | spg2xx: Fixed beat count register handling. Fixes non-looping music. [Ryan Ho... |  Ryan Holtz | 2018-10-16 | 1 | -8/+10 |
| | * | spg2xx: Converted to use logmacro, nw |  Ryan Holtz | 2018-10-16 | 1 | -269/+268 |
| * | | spg2xx: Fixed handling of beat count register, fixes music looping. [Ryan Holtz] |  mooglyguy | 2018-10-15 | 1 | -275/+296 |
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| * | -spg2xx: Fixed audio channel enable check, fixed infinitely-looping samples i... |  mooglyguy | 2018-10-15 | 1 | -105/+106 |
| * | spg2xx: Added support for fade offset control register. [Ryan Holtz] |  Ryan Holtz | 2018-10-15 | 1 | -98/+122 |
| * | spg2xx: Added support for saturation control register. [Ryan Holtz] |  Ryan Holtz | 2018-10-15 | 1 | -13/+57 |
| * | -unsp: Added the ability to log execution into the standard error log, nw |  mooglyguy | 2018-10-14 | 1 | -140/+413 |
| * | vii: Fix erroneously commented-out UART IRQs, fixes vii controls, nw |  mooglyguy | 2018-10-14 | 1 | -11/+11 |
| * | spg2xx: Added more IO register logging, nw |  mooglyguy | 2018-10-13 | 1 | -44/+192 |
| * | spg2xx: Increased SPU channel count from 6 to 16. Greatly improves audio in m... |  mooglyguy | 2018-10-13 | 1 | -89/+143 |
| * | vii: Added an optional visual debugger for audio, hidden behind a #define. [R... |  Ryan Holtz | 2018-10-12 | 1 | -6/+88 |
| * | spg2xx: Added rudimentary envelope support, needs more work. [Ryan Holtz] |  mooglyguy | 2018-10-09 | 1 | -28/+205 |
| * | spg2xx: Hooked up volume, panning, and sample interpolation. [Ryan Holtz] |  mooglyguy | 2018-10-07 | 1 | -108/+140 |
| * | spg2xx: Added preliminary sound to Vii driver et al. [Ryan Holtz] |  mooglyguy | 2018-10-07 | 1 | -87/+992 |
| * | spg2xx: Split into SPG24x and SPG28x variants to handle different sprite limi... |  mooglyguy | 2018-10-06 | 1 | -4/+15 |
| * | vii: Device-ified the SPG2xx SoC. [Ryan Holtz] |  mooglyguy | 2018-10-06 | 1 | -0/+948 |