| Commit message (Expand) | Author | Age | Files | Lines |
| * | unsp, spg110, spg2xx, sunplus_gcm394: Fix maps by unifying SoC devices with C... |  AJR | 2019-06-15 | 1 | -20/+23 |
| * | spg110: tweaks for jak_capb, improves rendering, identifies several things (#... |  David Haywood | 2019-03-27 | 1 | -887/+29 |
| * | (nw) Clean up the mess on master |  Vas Crabb | 2019-03-26 | 1 | -2033/+418 |
| * | Revert "conflict resolution (nw)" |  andreasnaive | 2019-03-25 | 1 | -418/+2033 |
| * | added some inputs to classic arcade pinball (nw) |  DavidHaywood | 2019-03-25 | 1 | -1/+2 |
| * | irq callbacks (nw) |  DavidHaywood | 2019-03-25 | 1 | -8/+33 |
| * | refactors etc. (nw) |  DavidHaywood | 2019-03-25 | 1 | -78/+33 |
| * | tidy (nw) |  DavidHaywood | 2019-03-25 | 1 | -39/+8 |
| * | refactoring checkpoint (nw) |  DavidHaywood | 2019-03-25 | 1 | -1129/+43 |
| * | spg2xx - slight refactor (nw) |  DavidHaywood | 2019-03-25 | 1 | -29/+58 |
| * | SPG2XX - Make audio emulation a subdevice (#4757) |  David Haywood | 2019-03-14 | 1 | -1188/+28 |
| * | -spg2xx: Added VolSel register. Fixed palette indexing on backgrounds in wall... |  MooglyGuy | 2019-03-12 | 1 | -11/+21 |
| * | -spg2xx: Scale SPU channel sum by a fixed 1/16 divider rather than by the act... |  MooglyGuy | 2019-03-11 | 1 | -15/+4 |
| * | -spg2xx: Various audio fixes. [Ryan Holtz] |  mooglyguy | 2019-03-10 | 1 | -78/+68 |
| * | -spg2xx: Fixed audio channel stop behavior. [Ryan Holtz] |  mooglyguy | 2019-03-08 | 1 | -5/+3 |
| * | new WORKING machines (JAKKS stuff) (#4624) |  David Haywood | 2019-02-10 | 1 | -1/+2 |
| * | new WORKING Gamate game + Working DBZ JAKKS + misc bits (#4614) |  David Haywood | 2019-02-09 | 1 | -0/+3 |
| * | New machines marked as NOT_WORKING |  mooglyguy | 2019-02-03 | 1 | -13/+23 |
| * | -spg2xx: Return max ADC value if not hooked up, nw |  MooglyGuy | 2019-01-30 | 1 | -2/+2 |
| * | New working machines |  mooglyguy | 2019-01-29 | 1 | -3/+8 |
| * | turn off SPG200 logging for release (nw) |  Vas Crabb | 2019-01-28 | 1 | -2/+1 |
| * | -spg2xx: More correct PRNG emulation, nw |  MooglyGuy | 2019-01-28 | 1 | -36/+12 |
| * | spg2xx: Correct PRNG emulation. [Ryan Holtz] |  MooglyGuy | 2019-01-28 | 1 | -4/+50 |
| * | srcclean and cleanup (nw) |  Vas Crabb | 2019-01-27 | 1 | -15/+15 |
| * | Machines promoted to working |  Ryan Holtz | 2019-01-23 | 1 | -2/+2 |
| * | -vsmileb: Found the GPIO bit that boots into the on-board game. [Ryan Holtz] |  MooglyGuy | 2019-01-20 | 1 | -2/+3 |
| * | -spg2xx: Fade control register is 8 bits wide, not 7. Fixes flickery fading i... |  MooglyGuy | 2019-01-20 | 1 | -3/+3 |
| * | -spg2xx: Remove stale debug printf, nw |  MooglyGuy | 2019-01-20 | 1 | -1/+0 |
| * | -spg2xx: Early-out if trying to blit a scanline outside the visible range. Fi... |  MooglyGuy | 2019-01-20 | 1 | -5/+10 |
| * | -spg2xx: Added palette viewer mode when video debugging is turned on, nw |  MooglyGuy | 2019-01-20 | 1 | -3/+23 |
| * | -vsmile: Turn the 'test point' GPIO port C bit off. Fixes choppy sprites. Pro... |  mooglyguy | 2019-01-20 | 1 | -99/+88 |
| * | -spg2xx: Added additional timer logging, nw. |  MooglyGuy | 2019-01-19 | 1 | -14/+20 |
| * | -vsmile: Actually fixed vsmile techart and vsmile techartsw, nw |  mooglyguy | 2019-01-18 | 1 | -1/+5 |
| * | -vsmile: Added proper slot device emulation for the cartridge slot. Gets vsmi... |  mooglyguy | 2019-01-17 | 1 | -10/+12 |
| * | -spg2xx: Added more machine().describe_context() logging, nw |  mooglyguy | 2019-01-16 | 1 | -11/+11 |
| * | -spg2xx: Suppress video IRQ status bits when the corresponding enable bit is ... |  MooglyGuy | 2019-01-15 | 1 | -9/+7 |
| * | -vsmile: Simulate a brief power-button press on boot. Makes toystor2 work. [R... |  mooglyguy | 2019-01-15 | 1 | -14/+258 |
| * | spg2xx: Only flag sprite DMA done IRQ if it is enabled. Gets mattelcs to boot... |  MooglyGuy | 2019-01-14 | 1 | -1/+8 |
| * | -vsmile: Fixed control pad response bytes. Controls now work. [Ryan Holtz] |  MooglyGuy | 2019-01-14 | 1 | -11/+12 |
| * | -devices/cpu/unsp: Various fixes: [Ryan Holtz] |  Ryan Holtz | 2019-01-14 | 1 | -14/+11 |
| * | spg2xx: Fixed sprite double-rendering and more optimizations. Fixes prioritie... |  MooglyGuy | 2019-01-12 | 1 | -71/+94 |
| * | spg2xx: Various optimizations, more than doubles the performance on my system... |  MooglyGuy | 2019-01-10 | 1 | -30/+56 |
| * | New working machines |  mooglyguy | 2019-01-09 | 1 | -1/+5 |
| * | Machines promoted to working |  mooglyguy | 2019-01-09 | 1 | -12/+21 |
| * | -spg2xx: Various changes: [Ryan Holtz] |  mooglyguy | 2019-01-08 | 1 | -15/+67 |
| * | vii.cpp: |  DavidHaywood | 2019-01-08 | 1 | -1/+3 |
| * | spg2xx: Turn debugging features back off, nw |  mooglyguy | 2019-01-06 | 1 | -2/+2 |
| * | spg2xx: Switched to scanline-based rendering, nw |  mooglyguy | 2019-01-06 | 1 | -109/+117 |
| * | -clickstart: Favor specific values over rand(), nw |  mooglyguy | 2019-01-05 | 1 | -12/+141 |
| * | spg2xx+vsmile: Started hooking up a control pad. 7x/Bx handshaking and 55 hea... |  mooglyguy | 2019-01-05 | 1 | -30/+126 |