| Commit message (Expand) | Author | Age | Files | Lines |
| * | New sound infrastructure. |  Olivier Galibert | 2025-04-27 | 1 | -3/+3 |
| * | emu/devcb.h: Eliminated the need to call resolve() on callbacks. (#11333) |  Vas Crabb | 2023-06-17 | 1 | -22/+7 |
| * | emu/device.h: Removed device (READ|WRITE)_LINE_MEMBER in favor of explicit fu... |  MooglyGuy | 2023-06-01 | 1 | -8/+8 |
| * | -spg2xx: Fix up ADC support. fordrace now polls all six ADC channels. [Ryan H... |  Ryan Holtz | 2020-06-11 | 1 | -0/+2 |
| * | new WORKING machines (Plug & Play) (#6764) |  David Haywood | 2020-05-30 | 1 | -1/+2 |
| * | last batch of changes to make the https://github.com/mamedev/mame/tree/devcb-... |  Ivan Vangelista | 2020-05-21 | 1 | -2/+2 |
| * | spg2xx: Fix m_functions.empty() assert in debug build (nw) |  AJR | 2020-04-02 | 1 | -1/+0 |
| * | Plug and Play work (#6330) |  David Haywood | 2020-02-19 | 1 | -28/+16 |
| * | spg2xx: Added rudimentary SPI support. [Ryan Holtz] |  mooglyguy | 2020-02-19 | 1 | -1/+4 |
| * | Plug and Play work (#6304) |  David Haywood | 2020-02-13 | 1 | -27/+37 |
| * | -spg2xx_audio: Hooked up channel FIQ. [Ryan Holtz] |  mooglyguy | 2020-02-07 | 1 | -0/+7 |
| * | (nw) whole lot less of { *this } |  Vas Crabb | 2020-02-05 | 1 | -3/+2 |
| * | -spg2xx: Initialize FIQ vector to an invalid state so games which don't initi... |  MooglyGuy | 2019-12-22 | 1 | -0/+1 |
| * | -spg2xx: Fixed a subtle interrupt bug causing Clickstart to not boot. [Ryan H... |  mooglyguy | 2019-12-22 | 1 | -1/+15 |
| * | Sunplus Plug & Play work (cleanup + fixes + notes based on wrlshunt code anal... |  David Haywood | 2019-12-04 | 1 | -6/+6 |
| * | unsp, spg110, spg2xx, sunplus_gcm394: Fix maps by unifying SoC devices with C... |  AJR | 2019-06-15 | 1 | -20/+23 |
| * | spg110: tweaks for jak_capb, improves rendering, identifies several things (#... |  David Haywood | 2019-03-27 | 1 | -887/+29 |
| * | (nw) Clean up the mess on master |  Vas Crabb | 2019-03-26 | 1 | -2033/+418 |
| * | Revert "conflict resolution (nw)" |  andreasnaive | 2019-03-25 | 1 | -418/+2033 |
| * | added some inputs to classic arcade pinball (nw) |  DavidHaywood | 2019-03-25 | 1 | -1/+2 |
| * | irq callbacks (nw) |  DavidHaywood | 2019-03-25 | 1 | -8/+33 |
| * | refactors etc. (nw) |  DavidHaywood | 2019-03-25 | 1 | -78/+33 |
| * | tidy (nw) |  DavidHaywood | 2019-03-25 | 1 | -39/+8 |
| * | refactoring checkpoint (nw) |  DavidHaywood | 2019-03-25 | 1 | -1129/+43 |
| * | spg2xx - slight refactor (nw) |  DavidHaywood | 2019-03-25 | 1 | -29/+58 |
| * | SPG2XX - Make audio emulation a subdevice (#4757) |  David Haywood | 2019-03-14 | 1 | -1188/+28 |
| * | -spg2xx: Added VolSel register. Fixed palette indexing on backgrounds in wall... |  MooglyGuy | 2019-03-12 | 1 | -11/+21 |
| * | -spg2xx: Scale SPU channel sum by a fixed 1/16 divider rather than by the act... |  MooglyGuy | 2019-03-11 | 1 | -15/+4 |
| * | -spg2xx: Various audio fixes. [Ryan Holtz] |  mooglyguy | 2019-03-10 | 1 | -78/+68 |
| * | -spg2xx: Fixed audio channel stop behavior. [Ryan Holtz] |  mooglyguy | 2019-03-08 | 1 | -5/+3 |
| * | new WORKING machines (JAKKS stuff) (#4624) |  David Haywood | 2019-02-10 | 1 | -1/+2 |
| * | new WORKING Gamate game + Working DBZ JAKKS + misc bits (#4614) |  David Haywood | 2019-02-09 | 1 | -0/+3 |
| * | New machines marked as NOT_WORKING |  mooglyguy | 2019-02-03 | 1 | -13/+23 |
| * | -spg2xx: Return max ADC value if not hooked up, nw |  MooglyGuy | 2019-01-30 | 1 | -2/+2 |
| * | New working machines |  mooglyguy | 2019-01-29 | 1 | -3/+8 |
| * | turn off SPG200 logging for release (nw) |  Vas Crabb | 2019-01-28 | 1 | -2/+1 |
| * | -spg2xx: More correct PRNG emulation, nw |  MooglyGuy | 2019-01-28 | 1 | -36/+12 |
| * | spg2xx: Correct PRNG emulation. [Ryan Holtz] |  MooglyGuy | 2019-01-28 | 1 | -4/+50 |
| * | srcclean and cleanup (nw) |  Vas Crabb | 2019-01-27 | 1 | -15/+15 |
| * | Machines promoted to working |  Ryan Holtz | 2019-01-23 | 1 | -2/+2 |
| * | -vsmileb: Found the GPIO bit that boots into the on-board game. [Ryan Holtz] |  MooglyGuy | 2019-01-20 | 1 | -2/+3 |
| * | -spg2xx: Fade control register is 8 bits wide, not 7. Fixes flickery fading i... |  MooglyGuy | 2019-01-20 | 1 | -3/+3 |
| * | -spg2xx: Remove stale debug printf, nw |  MooglyGuy | 2019-01-20 | 1 | -1/+0 |
| * | -spg2xx: Early-out if trying to blit a scanline outside the visible range. Fi... |  MooglyGuy | 2019-01-20 | 1 | -5/+10 |
| * | -spg2xx: Added palette viewer mode when video debugging is turned on, nw |  MooglyGuy | 2019-01-20 | 1 | -3/+23 |
| * | -vsmile: Turn the 'test point' GPIO port C bit off. Fixes choppy sprites. Pro... |  mooglyguy | 2019-01-20 | 1 | -99/+88 |
| * | -spg2xx: Added additional timer logging, nw. |  MooglyGuy | 2019-01-19 | 1 | -14/+20 |
| * | -vsmile: Actually fixed vsmile techart and vsmile techartsw, nw |  mooglyguy | 2019-01-18 | 1 | -1/+5 |
| * | -vsmile: Added proper slot device emulation for the cartridge slot. Gets vsmi... |  mooglyguy | 2019-01-17 | 1 | -10/+12 |
| * | -spg2xx: Added more machine().describe_context() logging, nw |  mooglyguy | 2019-01-16 | 1 | -11/+11 |