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MAME - Multiple Arcade Machine Emulator
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path:
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src
/
devices
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machine
/
micomxe1a.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
-igs/igs027a.cpp: Started encapsulating IGS 027A onboard peripherals.
Vas Crabb
2024-09-13
1
-0
/
+4
*
emu/devcb.h: Eliminated the need to call resolve() on callbacks. (#11333)
Vas Crabb
2023-06-17
1
-5
/
+2
*
emu/device.h: Removed device (READ|WRITE)_LINE_MEMBER in favor of explicit fu...
MooglyGuy
2023-06-01
1
-3
/
+3
*
-emu/diimage.cpp: Fixed dumb regression in open plan (stray else).
Vas Crabb
2022-12-24
1
-17
/
+57
*
ui: Rationalised right panel behaviour:
Vas Crabb
2022-12-21
1
-12
/
+12
*
More Micom XE-1AP adjustments:
Vas Crabb
2022-12-20
1
-3
/
+3
*
bus/msx: Fixed mislabeled button on FM Towns 6-button Pad.
Vas Crabb
2022-12-20
1
-8
/
+9
*
machine/micomxe1a.cpp: Fixed a dumb editing error with delays.
Vas Crabb
2022-12-19
1
-2
/
+2
*
machine/micomxe1a.cpp: Fudged timings to work with buggy CRI games.
Vas Crabb
2022-12-19
1
-46
/
+37
*
machine/micomx1a.cpp: Slightly better timings.
Vas Crabb
2022-12-19
1
-24
/
+40
*
machine/micomx1a.cpp: Confirmed Digital MD mode emulates a 3-button Sega pad.
Vas Crabb
2022-12-19
1
-31
/
+76
*
More Micom Soft controller wrangling:
Vas Crabb
2022-12-18
1
-0
/
+278