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* Cleaned up bitmap API. Vas Crabb2020-09-271-6/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Made const-qualified pixel accessors (pix, pixt, raw_pixptr) return const-qualified references/pointers to pixesl, and added non-const versions. This makes bitmap more like standard library containers where const protects the content as well as the dimensions. Made the templated pixt accessor protected - having it public makes it too easy to inadvertently get a pointer to the wrong location. Removed the pix(8|16|32|64) accessors from the specific bitmaps. You could only use the "correct" one anyway, and having the "incorrect" ones available prevented explicit instantiations of the class template because the static assertions would fail. You can still see the pixel type in the bitmap class names, and you can't assign the result of &pix(y, x) to the wrong kind of pointer without a cast. Added fill member functions to the specific bitmap template, and added a explicit instantiations. This allows the bitmap size check to be skipped on most bitmap fills, although the clipping check is still there. Also fixed a couple of places that were trying to fill an indexed 16-bit bitmap with rgb_t::black() exposed by this (replaced with zero to get the same net effect). The explicit template instantiations in the .cpp file mean the compiler can inline the function if necessary, but don't need to generate a local out-of-line body if it chooses not to. Extended the size of the fill value parameter in the base bitmap class to 64 bits so it works correctly for 64-bit bitmaps. Fixed places where IE15 and VGM visualiser weren't accounting for row bytes potentially being larger than width. Fixed an off-by-one in an HP-DIO card where it was treating the Topcat cursor right edge as exclusive. Updated everything to work with the API changes, reduced the scope of many variables, added more const, and replaced a few fill/copy loops with stuff from <algorithm>.
* devices/machine: simplified handlers for various devices (nw) Ivan Vangelista2020-03-241-11/+11
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* src/devices: Replace output().set_value with output finders (nw) AJR2019-10-301-13/+35
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* mcs48: Removed MCFG, nw mooglyguy2018-12-081-16/+18
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* as if millions of this pointers suddenly cried out in terror, and were ↵ Vas Crabb2018-06-081-2/+2
| | | | | | | suddenly silenced * streamline templates in addrmap.h * get rid of overloads on read/write member names - this will become even more important in the near future
* Streamline machine configuration macros - everyone's a device edition. Vas Crabb2018-05-061-12/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Start replacing special device macros with additional constructors, starting with ISA, INTELLEC 4 and RS-232 buses. Allow an object finder to take on the target of another object finder. (For a combination of the previous two things in action, see either the INTELLEC 4 driver, or the Apple 2 PC Exporter card. Also check out looping over a device finder array to instantiate devices in some places. Lots of things no longer need to pass tags around.) Start supplying default clocks for things that have a standard clock or have all clocks internal. Eliminate the separate DEV versions of the DEVCB_ macros. Previously, the plain versions were a shortcut for DEVICE_SELF as the target. You can now supply a string tag (relative to current device being configured), an object finder (takes on the base and relative tag), or a reference to a device/interface (only do this if you know the device won't be replaced out from under it, but that's a safe assumption for your subdevices). In almost all cases, you can get the effect you want by supplying *this as the target. Eliminate sound and CPU versions of macros. They serve no useful purpose, provide no extra checks, make error messages longer, add indirection, and mislead newbies into thinking there's a difference. Remove a lot of now-unnecessary ":" prefixes binding things relative to machine root. Clean up some miscellaneous rot. Examples of new functionality in use in (some more subtle than others): * src/mame/drivers/intellec4.cpp * src/mame/drivers/tranz330.cpp * src/mame/drivers/osboren1.cpp * src/mame/drivers/zorba.cpp * src/mame/devices/smioc.cpp * src/devices/bus/a2bus/pc_xporter.cpp * src/devices/bus/isa/isa.h * src/devices/bus/isa/isa.h * src/devices/bus/intellec4/intellec4.h
* Address maps macros removal, pass 1 [O. Galibert] Olivier Galibert2018-03-141-6/+8
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* API change: Memory maps are now methods of the owner class [O. Galibert] Olivier Galibert2018-02-121-2/+2
| | | | | Also, a lot more freedom happened, that's going to be more visible soon.
* xtal.h is dead, long live to xtal.cpp [O. Galibert] Olivier Galibert2018-01-231-9/+9
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* API Change: Machine configs are now a method of the owner class, and the ↵ Olivier Galibert2018-01-171-2/+2
| | | | | | | | | | prototype is simplified [O. Galibert] Beware, the device context does not follow in MCFG_FRAGMENT_ADD anymore due to the prototype change. So creating a device then configuring through a fragment doesn't work as-is. The simplest solution is just to add a MCFG_DEVICE_MODIFY at the start of the fragment with the correct tag.
* Remove a bunch of space.device().safe_pc() from devices (nw) Olivier Galibert2017-12-301-21/+21
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* Revert "Revert "Merge branch 'master' of https://github.com/mamedev/mame"" Firehawke2017-12-131-1/+1
| | | | This reverts commit 54155441e9ba9941e85d80c4834a66376a11e791.
* Revert "Merge branch 'master' of https://github.com/mamedev/mame" Firehawke2017-12-131-1/+1
| | | | | This reverts commit f537428e5a40ba6dde8ca9bf0fe9ae6b1f189ac4, reversing changes made to 0d70d798107d4e4e8fb9f230410aeb1e888d65c5.
* get rid of legacy BITSWAP* (nw) Vas Crabb2017-12-131-1/+1
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* some more devices/machine to device_add_mconfig (nw) Ivan Vangelista2017-06-011-35/+20
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* Goodbye MACHINE_CONFIG_FRAGMENT, it was nice knowing you. Vas Crabb2017-05-221-2/+2
| | | | | | | | | (nw) This is a pretty minimal change. The point where the root device is added has been moved from the MACHINE_CONFIG_START macro to the constructor of the machine configuration class (made possible by giving drivers their own device types). This isn't the final change in this area. The root device is still being handled specially in that its configuration comes from the game driver structure. This needs to be harmonised with regular devices. But that's a job for another day.
* Move static data out of devices into the device types. This is a ↵ Vas Crabb2017-05-141-17/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | significant change, so please pay attention. The core changes are: * Short name, full name and source file are no longer members of device_t, they are part of the device type * MACHINE_COFIG_START no longer needs a driver class * MACHINE_CONFIG_DERIVED_CLASS is no longer necessary * Specify the state class you want in the GAME/COMP/CONS line * The compiler will work out the base class where the driver init member is declared * There is one static device type object per driver rather than one per machine configuration Use DECLARE_DEVICE_TYPE or DECLARE_DEVICE_TYPE_NS to declare device type. * DECLARE_DEVICE_TYPE forward-declares teh device type and class, and declares extern object finders. * DECLARE_DEVICE_TYPE_NS is for devices classes in namespaces - it doesn't forward-declare the device type. Use DEFINE_DEVICE_TYPE or DEFINE_DEVICE_TYPE_NS to define device types. * These macros declare storage for the static data, and instantiate the device type and device finder templates. The rest of the changes are mostly just moving stuff out of headers that shouldn't be there, renaming stuff for consistency, and scoping stuff down where appropriate. Things I've actually messed with substantially: * More descriptive names for a lot of devices * Untangled the fantasy sound from the driver state, which necessitates breaking up sound/flip writes * Changed DECO BSMT2000 ready callback into a device delegate * Untangled Microprose 3D noise from driver state * Used object finders for CoCo multipak, KC85 D002, and Irem sound subdevices * Started to get TI-99 stuff out of the TI-990 directory and arrange bus devices properly * Started to break out common parts of Samsung ARM SoC devices * Turned some of FM, SID, SCSP DSP, EPIC12 and Voodoo cores into something resmbling C++ * Tried to make Z180 table allocation/setup a bit safer * Converted generic keyboard/terminal to not use WRITE8 - space/offset aren't relevant * Dynamically allocate generic terminal buffer so derived devices (e.g. teleprinter) can specify size * Imporved encapsulation of Z80DART channels * Refactored the SPC7110 bit table generator loop to make it more readable * Added wrappers for SNES PPU operations so members can be made protected * Factored out some boilerplate for YM chips with PSG * toaplan2 gfx * stic/intv resolution * Video System video * Out Run/Y-board sprite alignment * GIC video hookup * Amstrad CPC ROM box members * IQ151 ROM cart region * MSX cart IRQ callback resolution time * SMS passthrough control devices starting subslots I've smoke-tested several drivers, but I've probably missed something. Things I've missed will likely blow up spectacularly with failure to bind errors and the like. Let me know if there's more subtle breakage (could have happened in FM or Voodoo). And can everyone please, please try to keep stuff clean. In particular, please stop polluting the global namespace. Keep things out of headers that don't need to be there, and use things that can be scoped down rather than macros. It feels like an uphill battle trying to get this stuff under control while more of it's added.
* mcs48: Convert ports to devcb (nw) AJR2017-05-061-10/+11
| | | | | | - T0, T1 and PROG handlers are now 1-bit rather than 8-bit - Eliminate several T0/T1 handlers that DEVCB macros can take care of now - T0 CLK output emulation (untested)
* Self-registering devices prep: Vas Crabb2017-02-271-2/+2
| | | | | | | | | | | | | | * Make device_creator a variable template and get rid of the ampersands * Remove screen.h and speaker.h from emu.h and add where necessary * Centralise instantiations of screen and speaker finder templates * Add/standardise #include guards in many hearers * Remove many redundant #includes * Order #includesr to help catch headers that can't be #included alone (nw) This changes #include order to be prefix, unit header if applicable then other stuff roughly in order from most dependent to least dependent library. This helps catch headers that don't #include things that they use.
* converted lot of TRUE/FALSE to real boolean and updated types (nw) Miodrag Milanovic2016-10-221-3/+3
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* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-42/+42
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* Created a tiny_rom_entry structure for the purposes of rom_entry ↵ Nathan Woods2016-08-061-2/+2
| | | | | | | | declarations in code, and a first pass at the required core changes to unpack tiny_rom_entry structures at runtime. WARNING - I've done preliminary testing on a tiny build (pacman works), but nothing more. I know for a fact that a full compile fails
* reverting: Miodrag Milanovic2016-01-201-3/+3
| | | | | | | SHA-1: 1f90ceab075c4869298e963bf0a14a0aac2f1caa * tags are now strings (nw) fix start project for custom builds in Visual Studio (nw)
* Revert "rest of device parameters to std::string (nw)" Miodrag Milanovic2016-01-201-1/+1
| | | | This reverts commit caba131d844ade3f2b30d6be24ea6cf46b2949d7.
* rest of device parameters to std::string (nw) Miodrag Milanovic2016-01-161-1/+1
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* tags are now strings (nw) Miodrag Milanovic2016-01-161-3/+3
| | | | fix start project for custom builds in Visual Studio (nw)
* modernize output_manager (nw) Miodrag Milanovic2016-01-101-10/+10
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* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+1107