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MAME - Multiple Arcade Machine Emulator
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path:
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src
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devices
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k053252.cpp
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Commit message (
Expand
)
Author
Age
Files
Lines
*
destaticify initializations (nw) (#3289)
wilbertpol
2018-03-04
1
-7
/
+0
*
Privatize m_screen and other variables of device_video_interface (nw)
AJR
2018-01-05
1
-3
/
+3
*
hexion.cpp: fix music speed by hooking up the INT_TIME callback from the k053...
Lord-Nightmare
2017-09-14
1
-3
/
+3
*
Move static data out of devices into the device types. This is a significant...
Vas Crabb
2017-05-14
1
-2
/
+2
*
fix MSVC build (nw)
smf-
2017-02-28
1
-2
/
+0
*
Self-registering devices prep:
Vas Crabb
2017-02-27
1
-1
/
+3
*
NOTICE (TYPE NAME CONSOLIDATION)
Miodrag Milanovic
2016-10-22
1
-1
/
+1
*
More prep for removing pointer/reference duality (nw)
Vas Crabb
2016-08-27
1
-11
/
+10
*
Devfind revision phase 1, cleaning out some legacy stuff
AJR
2016-04-07
1
-10
/
+3
*
reverting:
Miodrag Milanovic
2016-01-20
1
-3
/
+4
*
tags are now strings (nw)
Miodrag Milanovic
2016-01-16
1
-4
/
+3
*
Cleanups and version bump
mame0169
Miodrag Milanovic
2015-12-30
1
-6
/
+6
*
Fixed gfx decoding for Konami GX BIOS [Angelo Salese]
angelosa
2015-12-17
1
-1
/
+1
*
Fix Racin' Force crash at POST, "fixed" text tilemap offsets, nw
angelosa
2015-12-17
1
-1
/
+1
*
k053252: just reset internal screen state when a frequency clock change occur...
angelosa
2015-12-17
1
-6
/
+17
*
konamigx.cpp: Replaced CCU with device version, including pixel clock select ...
angelosa
2015-12-11
1
-3
/
+6
*
allow the Konami CRTC to configure the 'slave' screen in the demux setup too ...
David Haywood
2015-12-07
1
-1
/
+20
*
Rename *.c -> *.cpp in our source (nw)
Miodrag Milanovic
2015-11-08
1
-0
/
+233