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MAME - Multiple Arcade Machine Emulator
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path:
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src
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devices
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machine
/
hd64610.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
util/ioprocs.cpp: Added wrappers for common patterns. (#11608)
Vas Crabb
2024-02-25
1
-4
/
+4
*
emu/devcb.h: Eliminated the need to call resolve() on callbacks. (#11333)
Vas Crabb
2023-06-17
1
-4
/
+0
*
machine/hd64610.cpp: Convert day-of-week from 1-based format used by device_r...
Vas Crabb
2023-03-11
1
-2
/
+2
*
- Removed device_timer, device_timer_id, et al in favor of direct callback me...
MooglyGuy
2022-06-04
1
-23
/
+18
*
Use ioprocs classes instead of emu_file for device_nvram_interface's load and...
AJR
2022-02-27
1
-5
/
+6
*
Remove fileio.h from emu.h
AJR
2022-02-11
1
-0
/
+2
*
Remove void *ptr parameter from emu_timer, timer_device and all related callb...
AJR
2022-01-26
1
-1
/
+1
*
devices/machine: simplified handlers for various devices (nw)
Ivan Vangelista
2020-03-24
1
-3
/
+3
*
Move static data out of devices into the device types. This is a significant...
Vas Crabb
2017-05-14
1
-14
/
+15
*
Self-registering devices prep:
Vas Crabb
2017-02-27
1
-1
/
+1
*
Remove emu.h from headers (nw)
Olivier Galibert
2017-02-11
1
-0
/
+1
*
NOTICE (TYPE NAME CONSOLIDATION)
Miodrag Milanovic
2016-10-22
1
-4
/
+4
*
Soft resets no longer turn back clocks on devices
AJR
2016-10-09
1
-10
/
+0
*
reverting:
Miodrag Milanovic
2016-01-20
1
-12
/
+12
*
tags are now strings (nw)
Miodrag Milanovic
2016-01-16
1
-12
/
+12
*
Rename *.c -> *.cpp in our source (nw)
Miodrag Milanovic
2015-11-08
1
-0
/
+366