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MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
devices
/
machine
/
atahle.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
ATA: Simplified class hierarchy so there is no ambiguity with 16 & 32 bit met...
smf-
2017-12-20
1
-23
/
+23
*
ide: Add non-space cs access methods, use them wherever possible [O. Galibert]
Olivier Galibert
2017-12-16
1
-24
/
+24
*
ide: deambiguate cs access between 16 and 32 bits [O. Galibert]
Olivier Galibert
2017-12-16
1
-4
/
+4
*
Move static data out of devices into the device types. This is a significant...
Vas Crabb
2017-05-14
1
-4
/
+3
*
Remove emu.h from headers (nw)
Olivier Galibert
2017-02-11
1
-0
/
+1
*
Don't use mem_mask as ATA doesn't have an equivalent mechanism for byte acces...
smf-
2016-12-01
1
-7
/
+1
*
atehle: respect mem_mask for writes
Dirk Best
2016-11-30
1
-0
/
+6
*
NOTICE (TYPE NAME CONSOLIDATION)
Miodrag Milanovic
2016-10-22
1
-12
/
+12
*
Fix build on MSVC thanks to Rene, also fix debug_break crashes
therealmogminer@gmail.com
2016-06-08
1
-1
/
+1
*
Major refactoring of debugger core [Ryan Holtz]
therealmogminer@gmail.com
2016-06-08
1
-1
/
+1
*
reverting:
Miodrag Milanovic
2016-01-20
1
-25
/
+25
*
Revert "rest of device parameters to std::string (nw)"
Miodrag Milanovic
2016-01-20
1
-1
/
+1
*
rest of device parameters to std::string (nw)
Miodrag Milanovic
2016-01-16
1
-1
/
+1
*
tags are now strings (nw)
Miodrag Milanovic
2016-01-16
1
-25
/
+25
*
Fixed uninitialized class members
Miodrag Milanovic
2015-11-19
1
-1
/
+1
*
Rename *.c -> *.cpp in our source (nw)
Miodrag Milanovic
2015-11-08
1
-0
/
+971