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* kp63: probably fixed compile error hap2020-09-151-1/+1
* kl5c80a12, kl5c80a16: Actually add timers to configuration (files overlooked ... AJR2020-09-142-2/+17
* kl5c80a12, kl5c80a16: Added emulation of KP63(A) Timer/Counter unit. This imp... AJR2020-09-144-9/+582
* kc82: Log MMU changes AJR2020-08-171-0/+13
* kp69: Clean up code a bit; don't latch masked-out requests; prepare for devic... AJR2020-08-052-65/+102
* sigmab98.cpp: Change CPU to new KC82-derived type for Sigma/Banpresto games AJR2020-07-278-241/+585
* kl5c80a12: Emulate interrupt controller AJR2020-07-274-3/+584
* cp2000: put sboard interface on left side like everywhere else hap2020-07-271-1/+1
* z80: don't continue cpu when halt opcode gets overwritten hap2020-07-262-44/+36
* z80.cpp HALT notes MetalliC2020-07-261-0/+3
* kl5c80a12: Internalize internal RAM and clock divider; update notes AJR2020-07-252-29/+39
* kl5c80a12: Emulate MMU within CPU device AJR2020-07-214-15/+262
* emumem: A little more speedup. cache and specific change syntax, and are not... Olivier Galibert2020-05-252-19/+18
* devices/machine: simplified more handlers (nw) Ivan Vangelista2020-03-254-38/+38
* Eliminate legacy Z80 SIO emulation AJR2020-02-232-6/+4
* Add skeleton LZ8420M device (#6339) cam9002020-02-212-0/+92
* that should be the rest of the devcb arrays switched to new syntax (nw) Vas Crabb2020-02-082-6/+5
* Make many device_execute_interface functions noexcept, including the "informa... AJR2019-11-091-6/+6
* New working machine added hap2019-04-151-3/+4
* z80pio.cpp : Simplify handlers, Reduce duplicates cam9002019-04-071-4/+4
* (nw) Clean up the mess on master Vas Crabb2019-03-261-2/+3
* Revert "conflict resolution (nw)" andreasnaive2019-03-251-3/+2
* misc MACHINE_CONFIG macros removal (nw) Ivan Vangelista2019-02-091-2/+3
* -bus/gameboy/gb_slot, ieee488/hp9895, psx/gamebooster, snes/sgb: Removed MCFG... mooglyguy2018-12-171-12/+0
* -z8000, tmpz84c015: Removed MCFG macros. [Ryan Holtz] mooglyguy2018-12-061-103/+4
* change var const style back to how it was where 2993e850bbe44f8e7992877bd1e5a... hap2018-09-201-2/+2
* (nw) fix lots of inadverently mutable static pointers Vas Crabb2018-09-201-2/+2
* z80ctc: removed MCFG macros (nw) Ivan Vangelista2018-09-032-17/+18
* z80daisy_generic, z80dart, z80dma: removed MCFG macros (nw) Ivan Vangelista2018-08-303-81/+40
* z80pio.cpp: removed macros (nw) Ivan Vangelista2018-08-281-8/+8
* remove more MCFG_ (nw) Vas Crabb2018-07-071-0/+3
* devcb3 Vas Crabb2018-07-073-40/+61
* as if millions of this pointers suddenly cried out in terror, and were sudden... Vas Crabb2018-06-082-11/+11
* model2io2: Support Virtua Cop Dirk Best2018-05-261-1/+0
* diexec: Interrupt API changes (nw) AJR2018-05-181-1/+2
* proposal: move z80daisy* to devices/machine (#3572) Patrick Mackinlay2018-05-155-566/+1
* emumem: Rename direct_read_handler to memory_access_cache. Parametrize the t... Olivier Galibert2018-05-112-14/+14
* tmpz84c015: Add missing callback for ctc zc3 Dirk Best2018-05-092-21/+16
* z80daisy: Implement independent RETI decoding (nw) AJR2018-05-062-2/+65
* Streamline machine configuration macros - everyone's a device edition. Vas Crabb2018-05-062-28/+28
* maps: Finish devices/cpu (nw) Olivier Galibert2018-04-202-20/+22
* ddenlovr.cpp: Change main CPU type to TMPZ84C015 for most Z80-based games AJR2018-04-091-0/+16
* Reshuffle some stuff: Vas Crabb2018-03-281-3/+3
* don't pass so many naked pointers around (nw) Vas Crabb2018-03-252-3/+3
* Blind faith fixed long names for almost all CPUs (nw) angelosa2018-03-154-5/+5
* destaticify initializations (nw) (#3289) wilbertpol2018-03-048-119/+93
* z80: Change refresh callback to write8 [smf] smf-2018-02-242-2/+2
* API change: Memory maps are now methods of the owner class [O. Galibert] Olivier Galibert2018-02-124-4/+6
* API Change: Machine configs are now a method of the owner class, and the prot... Olivier Galibert2018-01-173-3/+3
* fix disassembly when $ed, $dd & $fd prefixes are used but the instruction is ... smf-2018-01-131-0/+10