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MAME - Multiple Arcade Machine Emulator
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path:
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/
src
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devices
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cpu
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sharc
/
sharcops.hxx
Commit message (
Expand
)
Author
Age
Files
Lines
*
sharc: add compute_fcopysign
MetalliC
2019-05-04
1
-0
/
+1
*
srcclean and regenerate localisations (nw)
Vas Crabb
2018-03-25
1
-3
/
+3
*
sharc.cpp: fix LSHIFT negative operations to not extend the sign on result, f...
angelosa
2018-03-14
1
-6
/
+7
*
sharc.cpp: added SET_UREG case $67 (Zero Gunner 2B) [Angelo Salese]
angelosa
2018-03-07
1
-0
/
+1
*
sharc.cpp: added fmul abs multi opcode (used by Gunblade NY) [Angelo Salese]
angelosa
2018-03-07
1
-1
/
+9
*
sharc.cpp: added Rn = Rn FDEP Rx BY <bit6>:<len6> opcode, used by Last Bronx ...
angelosa
2018-03-02
1
-2
/
+13
*
dvdisasm: Overhaul [O. Galibert]
Olivier Galibert
2017-11-26
1
-4
/
+0
*
std::stringstream ==> std::ostringstream
Nathan Woods
2016-11-20
1
-1
/
+1
*
Changed disassembler infrastructure to not use char buffers internally
Nathan Woods
2016-11-20
1
-2
/
+2
*
Introduce u8/u16/u32/u64/s8/s16/s32/s64
Vas Crabb
2016-11-19
1
-8
/
+8
*
NOTICE (TYPE NAME CONSOLIDATION)
Miodrag Milanovic
2016-10-22
1
-86
/
+86
*
Added highly experimental SHARC recompiler (disabled by default) [Ville Linde]
Ville Linde
2016-05-28
1
-585
/
+547
*
INC -> HXX makes editors and code analyzers see it as C++ (nw)
Miodrag Milanovic
2016-05-01
1
-0
/
+2767