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lua_engine_ui_refactor_2
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MAME - Multiple Arcade Machine Emulator
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path:
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src
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devices
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cpu
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sh
/
sh4comn.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
srcclean in preparation for release.
Vas Crabb
2025-04-27
1
-17
/
+17
*
Implemented specific SH3/SH4 chips & pass the required endian into the constr...
smf-
2025-04-17
1
-467
/
+2156
*
misc cpu: no need to check debug enabled flag manually
hap
2025-04-11
1
-1
/
+1
*
cpu/sh: Improved SH7021 SoC emulation. (#11610) [Ryan Holtz, Phil Bennett]
Phil Bennett
2023-10-16
1
-231
/
+197
*
Interrupt callback rationalization
AJR
2023-03-11
1
-5
/
+5
*
src/devices/cpu: Remove #include "debugger.h" where no longer necessary
AJR
2022-04-06
1
-1
/
+0
*
srcclean in preparation for 0.240
Vas Crabb
2022-01-23
1
-9
/
+9
*
Fix several issues in DC-based HW (#9150)
Angelo Salese
2022-01-17
1
-28
/
+24
*
finally retired the READ8/16/32/64 and WRITE8/16/32/64 macros (nw)
Ivan Vangelista
2020-06-18
1
-2
/
+2
*
finished removing read* and write* macros from the mame part of the tree. the...
Ivan Vangelista
2020-06-16
1
-6
/
+6
*
sh3: handle INTEVT register
MetalliC
2019-12-22
1
-23
/
+27
*
-sh2, sh4, sat_ctrl: Removed MCFG, nw
mooglyguy
2018-12-09
1
-21
/
+21
*
Start killing off non-diexec PULSE_LINE hacks (nw)
AJR
2018-05-15
1
-8
/
+1
*
sh4drc: UML implementations of FADD, FSUB, FMUL, and FDIV. [R. Belmont]
arbee
2018-04-14
1
-25
/
+25
*
Preliminary SH3 / SH4 recompiler [David Haywood] (#2711)
David Haywood
2017-10-11
1
-54
/
+61
*
use 'sh' instead of 'superh'
David Haywood
2017-10-02
1
-0
/
+1465