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mame
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asmjit
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lua_engine_ui_refactor_2
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MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
devices
/
cpu
/
pic16c5x
/
16c5xdsm.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
pic16c5x: shorthand variable types
hap
2023-01-08
1
-15
/
+15
*
pic16c5x: make it easier to write in the comment block
hap
2023-01-07
1
-22
/
+18
*
pic16c5x: small cleanup (1-line comments C++ style, switch/case spacing)
hap
2023-01-01
1
-11
/
+13
*
misc: remove unused variables that may give compiler warning
hap
2022-08-23
1
-3
/
+1
*
Debugger feature improvements
AJR
2022-03-27
1
-0
/
+2
*
use C++ library includes (nw)
firewave
2020-01-22
1
-1
/
+1
*
Reshuffle some stuff:
Vas Crabb
2018-03-28
1
-15
/
+17
*
Some fixes (nw)
Olivier Galibert
2017-11-26
1
-1
/
+1
*
dvdisasm: Overhaul [O. Galibert]
Olivier Galibert
2017-11-26
1
-90
/
+57
*
Changed disassembler infrastructure to not use char buffers internally
Nathan Woods
2016-11-20
1
-11
/
+1
*
Changed the pic16c5x disassembler to use 'std::ostream &' internally
Nathan Woods
2016-11-16
1
-12
/
+18
*
NOTICE (TYPE NAME CONSOLIDATION)
Miodrag Milanovic
2016-10-22
1
-4
/
+4
*
clang-modernize part 3
Miodrag Milanovic
2015-12-04
1
-1
/
+1
*
Rename *.c -> *.cpp in our source (nw)
Miodrag Milanovic
2015-11-08
1
-0
/
+256