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path: root/src/devices/bus/sms_ctrl/smsctrl.h
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* Added ATTR_COLD to common lifecycle methods for many files in src/devices. (#... holub2024-09-271-1/+1
* emu/devcb.h: Eliminated the need to call resolve() on callbacks. (#11333) Vas Crabb2023-06-171-1/+0
* emu/device.h: Removed device (READ|WRITE)_LINE_MEMBER in favor of explicit fu... MooglyGuy2023-06-011-1/+1
* sega/sg1000.cpp: Slotified controller ports. Vas Crabb2022-12-181-21/+18
* sega/sms.cpp: Refactored Game Gear handling. (#10682) Vas Crabb2022-12-141-1/+2
* sega/mdioport.cpp: Added Mega Drive I/O port controller device. Vas Crabb2022-12-121-12/+16
* bus/sms_ctrl: Reworked Sega Master System controller bus. Vas Crabb2022-12-081-55/+97
* Spring cleaning: Vas Crabb2019-11-011-1/+1
* some Visual Studio 2019 fixes (nw) smf-2019-09-291-0/+2
* nes,sms: Change the way screen is set for light gun Enik Land2019-07-091-0/+5
* sms: Replace VDP bitmap access with screen().pixel() for lightgun emulation (... enikland22019-03-301-4/+0
* (nw) Clean up the mess on master Vas Crabb2019-03-261-22/+12
* Revert "conflict resolution (nw)" andreasnaive2019-03-251-12/+22
* devices\bus: some MCFG macros removal (nw) Ivan Vangelista2019-01-311-22/+12
* devcb3 Vas Crabb2018-07-071-2/+2
* Make MCFG_DEVICE_ADD and callable device types more flexible: Vas Crabb2018-05-041-1/+1
* destaticify initializations (nw) (#3289) wilbertpol2018-03-041-4/+4
* Move static data out of devices into the device types. This is a significant... Vas Crabb2017-05-141-13/+12
* Remove emu.h from headers (nw) Olivier Galibert2017-02-111-1/+0
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-6/+6
* reverting: Miodrag Milanovic2016-01-201-1/+1
* tags are now strings (nw) Miodrag Milanovic2016-01-161-1/+1
* override part 1 (nw) Miodrag Milanovic2015-12-051-1/+1
* Move all devices into separate part of src tree (nw) Miodrag Milanovic2015-09-131-0/+118