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mame
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addrbus-64
arm3_copro
asmjit
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lua_engine_ui_refactor_2
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MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
devices
/
bus
/
nes_ctrl
/
zapper.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Cleanup:
Vas Crabb
2024-11-25
1
-3
/
+3
*
Added ATTR_COLD to common lifecycle methods for many files in src/devices. (#...
holub
2024-09-27
1
-3
/
+3
*
nes zapper: improve trigger, put bandai lightgun in its own file
hap
2023-02-16
1
-28
/
+3
*
bus/nes_ctrl: Clean up access specifiers in all headers. (#9515)
0kmg
2022-04-05
1
-8
/
+6
*
bus/nes_ctrl: Split zapper sensor off as a reusable device. (#9417)
0kmg
2022-03-17
1
-32
/
+4
*
nes: added R.O.B.
hap
2022-03-15
1
-1
/
+32
*
bus/nes_ctrl: Revised Bandai Hyper Shot to only use exp port calls. (#8947)
0kmg
2021-12-14
1
-2
/
+1
*
bus/nes_ctrl: Removed device_reset() for recently updated input devices. (#8846)
0kmg
2021-11-20
1
-1
/
+0
*
bus/nes_ctrl: Added support for Bandai Hyper Shot light gun. (#8794)
0kmg
2021-11-12
1
-4
/
+33
*
nes,sms: Change the way screen is set for light gun
Enik Land
2019-07-09
1
-1
/
+0
*
nes: Replace VDP bitmap access with screen().pixel() for lightgun emulation (...
enikland2
2019-03-30
1
-0
/
+1
*
Move static data out of devices into the device types. This is a significant...
Vas Crabb
2017-05-14
1
-6
/
+5
*
Remove emu.h from headers (nw)
Olivier Galibert
2017-02-11
1
-1
/
+0
*
NOTICE (TYPE NAME CONSOLIDATION)
Miodrag Milanovic
2016-10-22
1
-3
/
+3
*
reverting:
Miodrag Milanovic
2016-01-20
1
-1
/
+1
*
tags are now strings (nw)
Miodrag Milanovic
2016-01-16
1
-1
/
+1
*
override part 1 (nw)
Miodrag Milanovic
2015-12-05
1
-5
/
+5
*
Move all devices into separate part of src tree (nw)
Miodrag Milanovic
2015-09-13
1
-0
/
+52