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* fixed vs2019, broken by clang fix. smf-2021-09-091-3/+5
* fixes for building with clang 12.0.1 on windows smf-2021-09-041-0/+4
* formats, osd, util: Started refactoring file I/O stuff. (#8456) Vas Crabb2021-08-222-2/+0
* Compile bgfx Miodrag Milanovic2021-08-101-1/+0
* Slightly cleaned up OSD input modules. Vas Crabb2021-07-291-34/+2
* Added helpers for 64-bit count leading zeroes/ones. Vas Crabb2021-06-131-0/+1
* fix pcap builds (#8150) [xray-sky, R. Stricklin] xray-sky2021-06-063-3/+3
* sound: Pulseaudio support Olivier Galibert2021-04-161-0/+29
* Low-level #include overhaul AJR2021-01-023-0/+3
* Add AudioToolbox framework when building SDL2 on macOS, fixes TOOLS=1 link er... arbee2020-12-131-0/+1
* -bgfx: Corrected a data overrun in the d3d12 backend from allocating only eno... Ryan Holtz2020-06-201-0/+38
* Removed winpcap and cleaned up network module selection. Vas Crabb2020-03-056-17/+66
* Odroid n2 build fixes (#5751) Julian Sikorski2019-10-181-0/+6
* Add include folder 3rdparty/bgfx/3rdparty/khronos too (nw) yz70s2019-10-131-0/+1
* srcclean (nw) Vas Crabb2019-09-222-2/+2
* Preliminary Mac native OSD. Not working yet. [R. Belmont] arbee2019-09-153-0/+208
* asmjs: avoid explicitly linking SDL2_ttf. 68bit2019-08-281-1/+1
* asmjs: can not ignore errors on missing libraries 68bit2019-08-281-1/+1
* gdbstub: added new GDB stub debugger (#5456) Ramiro Polla2019-08-111-0/+1
* fix vsllvm configuration feos2019-06-031-0/+1
* Disable WII Lightgun hack by default (#5056) Kiall Mac Innes2019-05-142-0/+23
* Enable Xinput by default Kiall Mac Innes2019-04-211-1/+5
* (nw) Clean up the mess on master Vas Crabb2019-03-262-10/+11
* Revert "conflict resolution (nw)" andreasnaive2019-03-252-11/+10
* further quieting of MS-LLVM (nw) Peter Ferrie2019-02-251-0/+1
* (nw) misc stuff: Vas Crabb2019-02-181-8/+8
* attempt to fix testkeys linking in more configurations (nw) Vas Crabb2019-02-181-1/+1
* Fix cross compile mame/sdl/windows. (nw) couriersud2019-02-171-1/+1
* additional documentation on compiling MAME (nw) Vas Crabb2019-01-011-1/+1
* taptun: add support for Windows (#3790) Patrick Mackinlay2018-07-301-0/+1
* Discord plugin try 2 (#3640) cracyc2018-06-081-0/+1
* Enable use of system-wide asio, glm and rapidjson (#3172) Julian Sikorski2018-02-081-2/+2
* -bgfx: Abstracted some view-related functions into bgfx_view class, nw mooglyguy2018-01-131-0/+1
* remove qtmain on windows, it conflicts with SDL2_Main (nw) smf-2017-12-261-1/+0
* added -lSDL2main to fix linking with gcc 7 [smf] smf-2017-12-261-1/+2
* Attempted to sanitize/rationalize how we access UTF-8 command line arguments ... npwoods2017-09-184-14/+1
* In the windows debugger log window add a Log/Clear menu to remove all logged ... yz70s2017-07-301-0/+2
* Fix include path with USE_LIBSDL on macOS Joshua Root2017-07-221-1/+1
* Lua scripts cleanup. dankan18902017-05-141-1/+0
* Remove emu.h from headers (nw) Olivier Galibert2017-02-111-9/+9
* Fixed building using system portaudio Julian Sikorski2017-01-261-0/+4
* comma (nw) Vas Crabb2017-01-231-1/+1
* This isn't behaving how I expect, investigate another time (nw) Vas Crabb2017-01-231-1/+2
* portaudio needs COM (nw) Vas Crabb2017-01-231-1/+1
* Initial PortAudio backend with build script changes to support library versio... inte alls2017-01-111-0/+25
* Move special windows.h include directives to build defines (nw) Brad Hughes2016-12-283-0/+6
* srcclean (nw) Vas Crabb2016-11-271-6/+6
* Add basic keyboard input to UWP (nw) Brad Hughes2016-11-111-0/+1
* No need for osd_malloc, osd_malloc_array and osd_free (nw) Miodrag Milanovic2016-11-112-9/+0
* UWP builds again but by no means working (nw) Brad Hughes2016-11-101-2/+2