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* New sound infrastructure.sound Olivier Galibert5 days1-0/+42
* -cpu/e132xs.cpp: Improved exception emulation: Vas Crabb2025-04-012-0/+4
* build: Fixed QT6 build for macosx (#13510) holub2025-03-221-5/+14
* Cherry-pick wayland improvements from upstream bgfx (#13070) Julian Sikorski2025-01-022-26/+0
* Use qmake to query Qt libexec directory to find moc. (#12870) Michael Cho2024-10-131-6/+10
* Fixed copy/paste error in build script. Vas Crabb2024-04-221-1/+1
* -osd/asio.h: Removed leftover C++03 support helpers. Vas Crabb2024-04-222-7/+3
* Initial touch input support: Vas Crabb2024-04-122-1/+2
* Add C compiler flags for Wayland EGL from pkgconfig to OSD build options on L... Julian Sikorski2024-03-311-0/+5
* osd: Cleaned up MIDI and network interfaces a little more. Vas Crabb2024-03-011-0/+1
* osd/osdnet.cpp: Removed dependency from OSD network device to libemu. (#12058) Vas Crabb2024-02-251-0/+2
* macOS: Xcode 15 requires explicitly setting -rpath to find the SDL framework.... arbee2023-10-011-0/+1
* render/drawbgfx.cpp: Added initial support for Wayland on Linux. (#11451) Julian Sikorski2023-09-292-0/+21
* modules.lua: Remove stray MOC setting after the Qt6 Linux support change (#11... Jindřich Makovička2023-07-181-1/+0
* Allow the use of either Qt5 or Qt6 on Linux (#11413) Jindřich Makovička2023-07-141-10/+26
* osd/mac: Make compile again. Does not yet start up because BGFX tries to for... arbee2023-07-091-0/+1
* Removed local copy of SDL source and update Android build support. (#10899) Miodrag Milanović2023-02-273-95/+53
* Input refactoring: Vas Crabb2023-02-181-0/+2
* Small batch of input refactoring: Vas Crabb2023-02-051-0/+2
* osd: Turned video modules into actual modules, fixed various issues. Vas Crabb2023-02-013-52/+49
* Various input and OSD refactoring: Vas Crabb2023-01-293-8/+12
* Miscellaneous fixes and refactoring: Vas Crabb2023-01-281-1/+1
* Update BGFX, BX and BIMG (#10789) Miodrag Milanović2023-01-052-0/+2
* Revert "Update BGFX, BX and BIMG (#10750)" (#10787) R. Belmont2023-01-041-1/+0
* Update BGFX, BX and BIMG (#10750) Miodrag Milanović2023-01-041-0/+1
* -debugger: Improved session save/restore. Vas Crabb2022-12-021-5/+3
* Debugger updates: Vas Crabb2022-09-201-9/+9
* debugger/win: Added capability to save/restore window arrangement. Vas Crabb2022-09-161-0/+2
* Patched up some gaps in functionality and fixed some bugs. Vas Crabb2022-09-021-1/+2
* Optimisation, and baby steps towards untangling stuff: Vas Crabb2022-06-161-0/+5
* osd: Cleaned up Windows API usage a little. Vas Crabb2022-05-262-3/+5
* clang fixes smf-2021-11-191-0/+6
* Remove OSD_UWP from rest of code Miodrag Milanovic2021-10-262-7/+0
* Remove uwp specific sources Miodrag Milanovic2021-10-261-1/+0
* Remove uwp from build system Miodrag Milanovic2021-10-262-142/+0
* Add new files to SDL OSD as well as Mac OSD. Vas Crabb2021-10-181-0/+2
* Still more user experience improvements: Vas Crabb2021-10-181-0/+2
* fixed vs2019, broken by clang fix. smf-2021-09-091-3/+5
* fixes for building with clang 12.0.1 on windows smf-2021-09-041-0/+4
* formats, osd, util: Started refactoring file I/O stuff. (#8456) Vas Crabb2021-08-222-2/+0
* Compile bgfx Miodrag Milanovic2021-08-101-1/+0
* Slightly cleaned up OSD input modules. Vas Crabb2021-07-291-34/+2
* Added helpers for 64-bit count leading zeroes/ones. Vas Crabb2021-06-131-0/+1
* fix pcap builds (#8150) [xray-sky, R. Stricklin] xray-sky2021-06-063-3/+3
* sound: Pulseaudio support Olivier Galibert2021-04-161-0/+29
* Low-level #include overhaul AJR2021-01-023-0/+3
* Add AudioToolbox framework when building SDL2 on macOS, fixes TOOLS=1 link er... arbee2020-12-131-0/+1
* -bgfx: Corrected a data overrun in the d3d12 backend from allocating only eno... Ryan Holtz2020-06-201-0/+38
* Removed winpcap and cleaned up network module selection. Vas Crabb2020-03-056-17/+66
* Odroid n2 build fixes (#5751) Julian Sikorski2019-10-181-0/+6