| Commit message (Expand) | Author | Age | Files | Lines |
| * | scrclean on lua scripts (nw) |  Miodrag Milanovic | 2016-03-29 | 5 | -57/+57 |
| * | fix include dirs (nw) |  Jeffrey Clark | 2016-03-29 | 1 | -0/+4 |
| * | Initial work to make MAME work on Android [Miodrag Milanovic] |  Miodrag Milanovic | 2016-03-27 | 2 | -4/+10 |
| * | Merge with master |  therealmogminer@gmail.com | 2016-03-21 | 6 | -13/+42 |
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| | * | Fix VS Build issue for WRL ComPtr |  Brad Hughes | 2016-03-19 | 1 | -0/+6 |
| | * | Fix SDL Windows build |  Vas Crabb | 2016-03-14 | 1 | -0/+4 |
| | * | Make osd_file a polymorphic class that's held with smart pointers |  Vas Crabb | 2016-03-14 | 3 | -9/+28 |
| | * | Clang 3.8.0 supports -municode (nw) |  Miodrag Milanovic | 2016-03-14 | 4 | -4/+4 |
| * | | Fix lots of issues with bgfx |  therealmogminer@gmail.com | 2016-03-21 | 1 | -0/+1 |
| * | | Make JSON error checking a lot more verbose |  therealmogminer@gmail.com | 2016-03-19 | 1 | -0/+1 |
| * | | Add most of the rest of the D3D HLSL chain, nw |  therealmogminer@gmail.com | 2016-03-15 | 1 | -0/+1 |
| * | | Add bgfx command line options, major shakeup of organization, nw |  therealmogminer@gmail.com | 2016-03-13 | 1 | -1/+2 |
| * | | Add dynamic skipping of shader chain passes, nw |  therealmogminer@gmail.com | 2016-03-13 | 1 | -0/+2 |
| * | | More work on bgfx data-driven shaders, nw |  therealmogminer@gmail.com | 2016-03-13 | 1 | -8/+13 |
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| * | Fixed osdmini building for android and pnacl (nw) |  Miodrag Milanovic | 2016-03-08 | 1 | -0/+1 |
| * | Fix Visual Studio build |  Brad Hughes | 2016-03-05 | 1 | -5/+1 |
| * | Make XAudio2 available in all Windows OSD builds, plus use 2.9 if available, ... |  Brad Hughes | 2016-03-05 | 1 | -25/+5 |
| * | Fixing issue compiling on GCC 4.9 till 5.1 (nw) |  Miodrag Milanovic | 2016-03-05 | 1 | -0/+1 |
| * | Added missing xaudio2 header from WINE that is free to use (nw) |  Miodrag Milanovic | 2016-03-05 | 1 | -3/+5 |
| * | link ole32 on Windows. Needed for CoInitializeEx() |  Brad Hughes | 2016-03-02 | 1 | -0/+1 |
| * | Add DirectWrite font support module |  Brad Hughes | 2016-03-02 | 1 | -0/+1 |
| * | update for osdmini (nw) |  Miodrag Milanovic | 2016-03-01 | 1 | -2/+18 |
| * | Used std::thread and std::condition_variable (nw) |  Miodrag Milanovic | 2016-03-01 | 4 | -51/+6 |
| * | Dynamically load xinput |  Brad Hughes | 2016-03-01 | 1 | -1/+0 |
| * | Add XInput support for Windows OSD |  Brad Hughes | 2016-02-29 | 2 | -0/+2 |
| * | cleanup (nw) |  Miodrag Milanovic | 2016-02-29 | 1 | -1/+0 |
| * | Merge input modules work. |  Brad Hughes | 2016-02-28 | 3 | -3/+13 |
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| | * | Refactor OSD input into modules |  Brad Hughes | 2016-02-28 | 3 | -3/+13 |
| * | | compiles but crash on OSX with bundled one (nw) |  Miodrag Milanovic | 2016-02-28 | 2 | -17/+33 |
| * | | make possible to select if bundled SDL2 is used, made mingw and vs compile so... |  Miodrag Milanovic | 2016-02-27 | 2 | -29/+61 |
| * | | Made Visual Studio use by default bundled SDL2 (nw) |  Miodrag Milanovic | 2016-02-27 | 2 | -20/+7 |
| * | | Cleaned up sliders a bit in d3dhlsl, nw |  therealmogminer@gmail.com | 2016-02-27 | 1 | -0/+1 |
| * | | OS/2 can not support SDL2 which is needed for MAME to run (nw) |  Miodrag Milanovic | 2016-02-26 | 3 | -21/+3 |
| * | | Fix compile for Android(nw) |  Miodrag Milanovic | 2016-02-26 | 1 | -2/+2 |
| * | | Made OSD=sdl build compile out of box in Visual Studio (nw) |  Miodrag Milanovic | 2016-02-22 | 2 | -7/+36 |
| * | | More JSON reader plumbing, nw |  therealmogminer@gmail.com | 2016-02-21 | 1 | -0/+6 |
| * | | More reshuffling, nw |  therealmogminer@gmail.com | 2016-02-21 | 1 | -2/+3 |
| * | | First take on render API reorg, nw |  therealmogminer@gmail.com | 2016-02-21 | 3 | -3/+24 |
| * | | added rapidjson in include dirs (nw) |  Miodrag Milanovic | 2016-02-17 | 1 | -0/+1 |
| * | | removed old entries. nw |  dankan1890 | 2016-02-17 | 1 | -1/+0 |
| * | | Fix Emscripten build (nw) |  Justin Kerk | 2016-02-16 | 1 | -1/+3 |
| * | | placed back OPENGL check since GL is not same as GLES (nw) |  Miodrag Milanovic | 2016-02-16 | 3 | -22/+43 |
| * | | BGFX mandatory requirement (nw) |  Miodrag Milanovic | 2016-02-16 | 2 | -23/+12 |
| * | | opengl as requirement (nw) |  Miodrag Milanovic | 2016-02-16 | 3 | -52/+22 |
| * | | Remove SDL 1.2 support (nw) |  Miodrag Milanovic | 2016-02-16 | 3 | -94/+24 |
| * | | Enabled BGFX support for SteamLink |  Miodrag Milanovic | 2016-02-16 | 1 | -1/+0 |
| * | | fix windows bgfx library link in sdl builds (nw) |  Jeffrey Clark | 2016-02-15 | 1 | -0/+5 |
| * | | fix cross compile windows targetextension (nw) |  Jeffrey Clark | 2016-02-15 | 1 | -0/+5 |
| * | | check STRIP_SYMBOLS in strip function and add strip support for osx (nw) |  Jeffrey Clark | 2016-02-15 | 1 | -0/+4 |
| * | | add TOOLCHAIN make flag for explicit toolchain prefix cross compiling (nw) |  Jeffrey Clark | 2016-02-15 | 1 | -1/+1 |