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* Removed winpcap and cleaned up network module selection. Vas Crabb2020-03-051-5/+0
* Odroid n2 build fixes (#5751) Julian Sikorski2019-10-181-0/+6
* asmjs: avoid explicitly linking SDL2_ttf. 68bit2019-08-281-1/+1
* asmjs: can not ignore errors on missing libraries 68bit2019-08-281-1/+1
* Disable WII Lightgun hack by default (#5056) Kiall Mac Innes2019-05-141-0/+13
* Enable Xinput by default Kiall Mac Innes2019-04-211-1/+5
* (nw) Clean up the mess on master Vas Crabb2019-03-261-10/+10
* Revert "conflict resolution (nw)" andreasnaive2019-03-251-10/+10
* (nw) misc stuff: Vas Crabb2019-02-181-8/+8
* attempt to fix testkeys linking in more configurations (nw) Vas Crabb2019-02-181-1/+1
* Fix cross compile mame/sdl/windows. (nw) couriersud2019-02-171-1/+1
* Discord plugin try 2 (#3640) cracyc2018-06-081-0/+1
* added -lSDL2main to fix linking with gcc 7 [smf] smf-2017-12-261-1/+2
* Attempted to sanitize/rationalize how we access UTF-8 command line arguments ... npwoods2017-09-181-8/+0
* Lua scripts cleanup. dankan18902017-05-141-1/+0
* comma (nw) Vas Crabb2017-01-231-1/+1
* This isn't behaving how I expect, investigate another time (nw) Vas Crabb2017-01-231-1/+2
* portaudio needs COM (nw) Vas Crabb2017-01-231-1/+1
* Convert OSD monitor info to modules plus add DXGI implementation Brad Hughes2016-09-141-1/+0
* Merge pull request #1093 from stevenc99/kfreebsd R. Belmont2016-07-161-1/+1
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| * qtdbg: compile with -fPIC on freebsd also Steven Chamberlain2016-07-131-1/+1
* | Take pkg-config path from env if defined Bernhard Frauendienst2016-07-091-2/+2
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* POSIX implementation for new directory read features, cleanup of Windows impl... Vas Crabb2016-06-251-1/+2
* fix android target libSDL2 circular ref (nw) Jeffrey Clark2016-06-041-5/+7
* Update windows to use platform independent watchdog implementation (nw) Miodrag Milanovic2016-04-151-2/+0
* moved osdsync to root of OSD, removed osdmini (nw) Miodrag Milanovic2016-04-151-3/+2
* Remove os dependant output handling (nw) Miodrag Milanovic2016-04-091-1/+0
* Not needed anymore after move to C++11 features (nw) Miodrag Milanovic2016-04-031-6/+0
* moved aueffectutil to tools (nw) Miodrag Milanovic2016-04-031-42/+0
* move clipboard handling on proper place (nw) Miodrag Milanovic2016-04-031-1/+0
* merge main.cpp for windows platform (unicode) (nw) Miodrag Milanovic2016-04-031-1/+1
* removed testkeys (nw) Miodrag Milanovic2016-04-031-71/+0
* scrclean on lua scripts (nw) Miodrag Milanovic2016-03-291-20/+20
* Initial work to make MAME work on Android [Miodrag Milanovic] Miodrag Milanovic2016-03-271-4/+4
* Fix SDL Windows build Vas Crabb2016-03-141-0/+4
* Make osd_file a polymorphic class that's held with smart pointers Vas Crabb2016-03-141-4/+21
* Clang 3.8.0 supports -municode (nw) Miodrag Milanovic2016-03-141-1/+1
* Used std::thread and std::condition_variable (nw) Miodrag Milanovic2016-03-011-18/+2
* Merge input modules work. Brad Hughes2016-02-281-2/+0
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| * Refactor OSD input into modules Brad Hughes2016-02-281-2/+0
* | compiles but crash on OSX with bundled one (nw) Miodrag Milanovic2016-02-281-5/+19
* | make possible to select if bundled SDL2 is used, made mingw and vs compile so... Miodrag Milanovic2016-02-271-25/+61
* | Made Visual Studio use by default bundled SDL2 (nw) Miodrag Milanovic2016-02-271-19/+6
* | OS/2 can not support SDL2 which is needed for MAME to run (nw) Miodrag Milanovic2016-02-261-12/+1
* | Made OSD=sdl build compile out of box in Visual Studio (nw) Miodrag Milanovic2016-02-221-6/+35
* | First take on render API reorg, nw therealmogminer@gmail.com2016-02-211-0/+1
* | Fix Emscripten build (nw) Justin Kerk2016-02-161-1/+3
* | BGFX mandatory requirement (nw) Miodrag Milanovic2016-02-161-5/+3
* | Remove SDL 1.2 support (nw) Miodrag Milanovic2016-02-161-82/+18
* | Enabled BGFX support for SteamLink Miodrag Milanovic2016-02-161-1/+0