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* Update expat to 2.1.1 for security and bug fixes Vas Crabb2016-04-121-0/+28
* Update to latest BGFX (nw) Branimir Karadžić2016-04-101-0/+1
* Fix SDL build on linux: couriersud2016-04-091-0/+1
* Fix windows compile (nw) Miodrag Milanovic2016-04-091-0/+5
* Update LZMA SDK to 15.14 Vas Crabb2016-04-091-9/+37
* Revert "bgfx fix for osx (nw)" Olivier Galibert2016-04-061-1/+0
* bgfx fix for osx (nw) Miodrag Milanovic2016-04-061-0/+1
* Added some more files to bgfx build and initialize imgui (nw) Miodrag Milanovic2016-04-051-0/+8
* added missing files in build (nw) Miodrag Milanovic2016-04-051-0/+2
* Update BGFX to latest (nw) Branimir Karadžić2016-04-041-2/+2
* Fixed joystick on Android preventing application to crash, cleanup init for S... Miodrag Milanovic2016-04-021-1/+1
* scrclean on lua scripts (nw) Miodrag Milanovic2016-03-291-59/+59
* fix typo (nw) Miodrag Milanovic2016-03-291-1/+1
* Add missing include (nw) Miodrag Milanovic2016-03-291-0/+1
* Extend system library support (nw) Jeffrey Clark2016-03-281-29/+23
* Small issues fix (nw) Miodrag Milanovic2016-03-271-0/+4
* Initial work to make MAME work on Android [Miodrag Milanovic] Miodrag Milanovic2016-03-271-3/+32
* Change BGFX_CONFIG_MAX_FRAME_BUFFERS on proper way (nw) Miodrag Milanovic2016-03-241-0/+1
* Now shader compile tools are built on host machine (nw) Miodrag Milanovic2016-03-201-0/+1
* compile BGFX for RPI as well (nw) Miodrag Milanovic2016-03-191-0/+8
* Added ability to build using system libuv (1.8.0 or higher required) Julian Sikorski2016-03-121-0/+6
* Update to use with latest android nkd (nw) Miodrag Milanovic2016-03-111-2/+2
* compile with latest bgfx,bx (nw) Miodrag Milanovic2016-03-081-0/+1
* removed Apache 2 licensed library since it is not possible to mix with GPL2 (nw) Miodrag Milanovic2016-03-041-58/+0
* Build SDL2 for Android (nw) Miodrag Milanovic2016-02-291-0/+13
* added compiling SDL2 for Android (nw) Miodrag Milanovic2016-02-281-22/+67
* compiles but crash on OSX with bundled one (nw) Miodrag Milanovic2016-02-281-0/+15
* Separated windows only part in SDL2 build and prepared osx one (nw) Miodrag Milanovic2016-02-281-55/+113
* make possible to select if bundled SDL2 is used, made mingw and vs compile so... Miodrag Milanovic2016-02-271-5/+20
* Made Visual Studio use by default bundled SDL2 (nw) Miodrag Milanovic2016-02-271-0/+318
* Made pnacl to compile (nw) Miodrag Milanovic2016-02-261-3/+4
* Fixing some more Android related things (nw) Miodrag Milanovic2016-02-261-4/+20
* Make Android targets compile but not link, using clang compiler in NDK, since... Miodrag Milanovic2016-02-251-3/+12
* pnacl compile fixes (nw) Miodrag Milanovic2016-02-251-2/+14
* And I hate you too XCode (nw) Miodrag Milanovic2016-02-221-9/+9
* changes towards compiling with XCode (nw) Miodrag Milanovic2016-02-211-10/+10
* BGFX mandatory requirement (nw) Miodrag Milanovic2016-02-161-2/+0
* Enabled BGFX support for SteamLink Miodrag Milanovic2016-02-161-1/+5
* osx clang, silence flac unknown attribute error (nw) Jeffrey Clark2016-02-151-0/+5
* Added lua-zlib, lfs and luv support for LUA, exposed all using luaengine (nw) Miodrag Milanovic2016-02-141-6/+67
* Suppressed warning C4477 in Visual Studio 2015. dankan18902016-01-311-0/+1
* added http-parser (nw) Miodrag Milanovic2016-01-311-0/+19
* Added script for building libuv (nw) Miodrag Milanovic2016-01-311-0/+173
* Added Google Benchmark library (nw) Miodrag Milanovic2016-01-291-36/+0
* removed jsoncpp (nw) Miodrag Milanovic2016-01-091-26/+0
* Fixed OSX compile Miodrag Milanovic2016-01-041-45/+54
* Better fix (nw) Miodrag Milanovic2016-01-041-3/+2
* Some cleanup in build scripts, GNU C99 for 3rdparty C files (nw) Miodrag Milanovic2016-01-041-5/+0
* Fix building on clang, executable fail starting due to mixed allocators (nw) Miodrag Milanovic2016-01-041-0/+18
* Emscripten build fixes (nw) Justin Kerk2015-12-191-1/+1