| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Fixed missing const (nw) | 2016-01-26 | 1 | -0/+1 | |
| * | Cleanup (nw) | 2016-01-26 | 1 | -13/+14 | |
| * | NTSC Refactoring and Options | 2016-01-25 | 4 | -219/+134 | |
| * | Fixed YIQ passes | 2016-01-09 | 2 | -74/+115 | |
| * | Refactored color converge | 2016-01-09 | 1 | -40/+52 | |
| * | Refactoring (nw) | 2016-01-03 | 2 | -72/+76 | |
| * | Refactoring | 2015-12-31 | 5 | -65/+33 | |
| * | Cleanup (nw) | 2015-12-31 | 16 | -217/+122 | |
| * | Cleanup (nw) | 2015-12-26 | 5 | -24/+28 | |
| * | Extended Shadow Mask and Bloom functionality | 2015-12-25 | 3 | -57/+102 | |
| * | Fixed HLSL for LCD screen type | 2015-12-24 | 1 | -3/+2 | |
| * | Made defocus strength equal for x/y and independent from screen size | 2015-12-20 | 1 | -50/+51 | |
| * | Cleanup (nw) | 2015-11-18 | 1 | -1/+1 | |
| * | Cleanup | 2015-11-18 | 1 | -1/+1 | |
| * | Changed screen adjustment for HLSL | 2015-11-17 | 2 | -6/+78 | |
| * | Cleanup | 2015-11-07 | 1 | -2/+3 | |
| * | Cleanup | 2015-10-26 | 1 | -1/+1 | |
| * | Fixed Vector Intensity and Flicker | 2015-10-25 | 1 | -9/+13 | |
| * | Small Fixes | 2015-10-20 | 2 | -16/+21 | |
| * | Fixed Aspect Ratios | 2015-10-19 | 1 | -10/+11 | |
| * | Artwork Support | 2015-10-18 | 4 | -3/+579 | |
| * | Cleanup | 2015-10-18 | 1 | -41/+35 | |
| * | Bloom Overdrive | 2015-10-10 | 1 | -1/+12 | |
| * | Smooth Borders | 2015-10-09 | 1 | -3/+3 | |
| * | Small fixes | 2015-10-04 | 2 | -23/+15 | |
| * | Refactoring, Fixes and Cleanup | 2015-09-26 | 7 | -269/+437 | |
| * | Refactoring and Fixes | 2015-08-02 | 6 | -57/+50 | |
| * | Vector curvature correction | 2015-07-19 | 1 | -23/+45 | |
| * | Post Pass effects for Vector rendering | 2015-07-12 | 1 | -2/+6 | |
| * | Refactoring | 2015-07-11 | 4 | -146/+20 | |
| * | Fixed misaligned scanlines with odd resolutions | 2015-05-30 | 1 | -1/+1 | |
| * | Merge pull request #190 from ImJezze/master | 2015-05-27 | 1 | -42/+43 | |
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| | * | Quick fix | 2015-05-24 | 1 | -0/+3 | |
| | * | Fixed roundness of rouned corners | 2015-05-24 | 1 | -29/+29 | |
| | * | Changed vignetting simulation | 2015-05-22 | 1 | -15/+13 | |
| * | | update in agreement with ImJezze (nw) | 2015-05-24 | 5 | -5/+5 | |
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| * | Fixed black border | 2015-05-15 | 1 | -21/+19 | |
| * | added licenses to hlsl files (nw) | 2015-05-12 | 14 | -0/+28 | |
| * | Fixed Curvature zoom | 2015-05-10 | 1 | -8/+14 | |
| * | Fixed automatic Shadow Mask rotation | 2015-05-09 | 1 | -0/+1 | |
| * | Fixed automatic Shadow Mask rotation | 2015-05-09 | 1 | -22/+38 | |
| * | HLSL shader improvements | 2015-05-03 | 5 | -130/+500 | |
| * | - Fixed bloom misalignment with HLSL. [MooglyGuy] | 2014-04-08 | 1 | -14/+35 | |
| * | This revert (r26927), as requested by author, fixes the regression of missing... | 2014-01-24 | 2 | -249/+248 | |
| * | - Fix for pixel gaps between multi-screen games in HLSL mode. [MooglyGuy] | 2014-01-04 | 2 | -248/+249 | |
| * | Reduce smearing on hlsl prescale [MooglyGuy] | 2013-11-24 | 1 | -3/+3 | |
| * | more HLSL cleanup, part e of pi (nw) | 2013-08-30 | 6 | -63/+51 | |
| * | uniform consolidation, nw | 2013-08-29 | 7 | -57/+39 | |
| * | minor shader cleanup, nw | 2013-08-28 | 8 | -72/+32 | |
| * | -Restructured NTSC encode/decode shaders for better readability. [MooglyGuy] | 2013-08-25 | 3 | -100/+88 | |
