| Commit message (Expand) | Author | Age | Files | Lines |
| * | version bump for 0.227, some documentation clean-upmame0227 |  Vas Crabb | 2020-12-31 | 4 | -15/+28 |
| * | Expose a couple more things to Lua so the plugins can show the actual key map... |  Vas Crabb | 2020-12-27 | 2 | -20/+45 |
| * | docs: Fix up the instantiation sections in the Lua reference. |  Vas Crabb | 2020-12-27 | 1 | -60/+60 |
| * | More Lua interface cleanup - it's simpler with cleaner underlyng APIs. |  Vas Crabb | 2020-12-27 | 2 | -41/+555 |
| * | docs: Fix mistake on which key was SDL-specific and which was non-SDL |  AJR | 2020-12-24 | 1 | -2/+2 |
| * | docs: Update list of default keys due to recent removals |  AJR | 2020-12-24 | 1 | -7/+2 |
| * | Fix some oversights and emergent behaviour with view selection. |  Vas Crabb | 2020-12-20 | 2 | -27/+36 |
| * | More Lua engine clean-up and documentation, resulting in core cleanup. |  Vas Crabb | 2020-12-18 | 2 | -10/+608 |
| * | -Lua cleanup and documentation migration checkpoint. |  Vas Crabb | 2020-12-16 | 2 | -3/+1194 |
| * | -luaengine.cpp: Clean up render classes and expose screen image adjustments. |  Vas Crabb | 2020-12-13 | 4 | -3/+1005 |
| * | docs: Fix a bunch of errors from not reading what I wrote (thanks Ryan). |  Vas Crabb | 2020-12-09 | 1 | -9/+9 |
| * | -Lua engine cleanup, input edition: |  Vas Crabb | 2020-12-09 | 3 | -73/+292 |
| * | -luaengine_render.cpp: Work around MSVC ambiguous overload error. |  Vas Crabb | 2020-11-26 | 3 | -57/+81 |
| * | Work around GNU libstdc++ wanting to stack large temporaries when vector elem... |  Vas Crabb | 2020-11-23 | 1 | -7/+7 |
| * | Implement views, which are essentially bankdevs integrated into the |  Olivier Galibert | 2020-11-22 | 1 | -0/+97 |
| * | -Switch to building MAME as C++17. |  Vas Crabb | 2020-11-15 | 1 | -4/+4 |
| * | -emu/devfind: More cleanup/consistency changes. |  Vas Crabb | 2020-11-13 | 1 | -9/+366 |
| * | Got rid of a couple of easy auto_alloc_array |  Vas Crabb | 2020-11-09 | 1 | -1/+2 |
| * | -emu/dirom.{h,ipp}: Cleaned up and made it stricter. |  Vas Crabb | 2020-11-09 | 3 | -105/+180 |
| * | docs: Wrote another section of object finder documentation. |  Vas Crabb | 2020-11-09 | 3 | -343/+714 |
| * | emu/devfind.h: Added missing memory_share_array_creator. |  Vas Crabb | 2020-11-08 | 1 | -0/+22 |
| * | -emu/devfind.h: Made read_safe avaiable for optional I/O ports only. |  Vas Crabb | 2020-11-06 | 1 | -3/+236 |
| * | -docs: Started writing page on object finders with worked examples. |  Vas Crabb | 2020-11-05 | 2 | -2/+208 |
| * | -hp3478a.cpp: Made LCD segments dark in internal artwork. |  Vas Crabb | 2020-11-04 | 1 | -6/+5 |
| * | -General maintenance on emu/devfind: |  Vas Crabb | 2020-11-04 | 1 | -0/+67 |
| * | Clean-up and consistency fixes after memory system changes. |  Vas Crabb | 2020-11-03 | 1 | -15/+15 |
| * | emumem: Simplify memory management. [O. Galibert] |  Olivier Galibert | 2020-11-02 | 2 | -0/+604 |
| * | docs: Add links to some internal layouts that demonstrate various features, a... |  Vas Crabb | 2020-10-28 | 2 | -2/+42 |
| * | emu/rendlay.cpp: Fixed one more place where disk drawing had error accumulati... |  Vas Crabb | 2020-10-19 | 1 | -2/+2 |
| * | docs: Cleaned up some geometry on MAME logo. |  Vas Crabb | 2020-10-09 | 1 | -5/+5 |
| * | Optimise some SVG images |  Vas Crabb | 2020-10-09 | 2 | -341/+217 |
| * | Various improvements to image file handling: |  Vas Crabb | 2020-10-08 | 1 | -82/+268 |
| * | -emu/rendlay.cpp: Small optimisation for opaque pixels in image component. |  Vas Crabb | 2020-09-19 | 2 | -116/+555 |
| * | Merge pull request #7251 from Firehawke/master |  Firehawke | 2020-09-17 | 1 | -2/+0 |
| |\ |
|
| | * | Remove VRR statement until it can be retested. |  Firehawke | 2020-09-17 | 1 | -2/+0 |
| * | | Fix artwork labeld for tisub buttons |  Vas Crabb | 2020-09-16 | 1 | -3/+3 |
| * | | Cleaned up inputs a little. |  Vas Crabb | 2020-09-16 | 1 | -81/+52 |
| * | | Docs: Overhaul the default keys list (#7222) |  Firehawke | 2020-09-16 | 1 | -104/+613 |
| * | | emu/rendlay.cpp: Added parameter animation and state masks. |  Vas Crabb | 2020-09-16 | 1 | -8/+92 |
| |/ |
|
| * | Updated most of the layouts using <bezel> elements |  Vas Crabb | 2020-09-09 | 1 | -2/+2 |
| * | Finished adding new mechanism for allowing parts of views to be hidden. |  Vas Crabb | 2020-09-07 | 2 | -4/+50 |
| * | formats: Get rid of more inappropriate use of emu_fatalerror (and fix some sp... |  Vas Crabb | 2020-08-30 | 1 | -1/+1 |
| * | docs: Add naming conventions for certain things. |  Vas Crabb | 2020-08-24 | 3 | -77/+224 |
| * | emu/video: check macros are defined before doing comparisons, also fix a typo... |  Vas Crabb | 2020-08-21 | 1 | -1/+1 |
| * | docs: update for changes in MSYS2 packages, fix a typo, add note about using ... |  Vas Crabb | 2020-08-21 | 1 | -6/+21 |
| * | Fixed compilation of docs for HTML and manfiles. |  Firehawke | 2020-08-10 | 1 | -38/+40 |
| * | Documentation update for vector options. |  Aaron Giles | 2020-08-05 | 1 | -56/+84 |
| * | Documentation updates (#6825) |  Firehawke | 2020-07-18 | 3 | -20/+120 |
| * | First completed pass of commandline parameters. (nw) (#6711) |  Firehawke | 2020-06-12 | 2 | -150/+1592 |
| * | emumem: A little more speedup. cache and specific change syntax, and are not... |  Olivier Galibert | 2020-05-25 | 1 | -12/+9 |