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* Allow loading PNG/JPEG/MS DIB bitmaps from Lua, and cleanup. Vas Crabb2023-04-131-0/+4
* -Improved some Lua APIs: Vas Crabb2023-04-072-10/+90
* API change for device_image_interface AJR2023-03-301-5/+6
* Retired the over-stretched "system type" flags. Vas Crabb2023-03-231-2/+2
* -luaengine.cpp: Expose UI controls toggle state. Vas Crabb2023-03-231-0/+2
* dimemory: Add the target address space to translate, wrap the constants Olivier Galibert2023-03-181-5/+8
* Lua engine: Better bindings for device_state_interface. Vas Crabb2023-03-121-0/+45
* Various updates, mostly around Lua: Vas Crabb2023-03-071-7/+28
* Input refactoring: Vas Crabb2023-02-181-0/+4
* Small batch of input refactoring: Vas Crabb2023-02-051-1/+3
* docs: Added an introduction to the input system for developers. Vas Crabb2023-02-032-0/+459
* C++ guidelins update and cleanup: Vas Crabb2022-12-221-4/+0
* docs: Added preliminary guide for would-be contributors. (#10717) [Ryan Holtz... Vas Crabb2022-12-222-70/+19
* Renamed n2a03 to rp2a03 throughout source tree. (#10343) 0kmg2022-09-201-3/+3
* Patched up some gaps in functionality and fixed some bugs. Vas Crabb2022-09-021-8/+288
* -nintendo/gb.cpp: Use taps to handle the boot ROM overlay. Vas Crabb2022-08-241-6/+8
* Lua scripting enhancements: Vas Crabb2022-08-231-14/+406
* ui, docs: Added menus to fill a couple of gaps, improved consistency. (#9915) Vas Crabb2022-06-111-6/+12
* docs: Fixed a copy/paste typo in the Technical Specifications. (#9452) 0kmg2022-03-221-1/+1
* Fixed some debugger memory view annoyances and cleaned up Lua bindings. Vas Crabb2022-03-161-0/+12
* New working machines hap2022-03-051-2/+2
* emu/devcb.h: Cleaned up a little using C++17 type traits helpers. Vas Crabb2022-02-281-3/+3
* Lua engine: Make setting analog I/O port field values user-friendly. (#9322) feos2022-02-281-3/+10
* rendlay: remove led8seg_gts1 hap2022-02-261-8/+0
* remove vestiges of artwork dotmatrix element hap2022-02-261-15/+0
* Revert "rendlay: add optional alpha attribute to digit elements" hap2022-02-261-19/+25
* docs: Fixed a couple errors in the Technical Specifications. (#9340) 0kmg2022-02-262-2/+2
* rendlay: add optional alpha attribute to digit elements hap2022-02-251-25/+19
* Addressed some Lua scripting pitfalls. (#9294) Vas Crabb2022-02-121-65/+72
* frontend: Exposed memory pass-through handlers (address space taps) to Lua. Vas Crabb2022-02-101-2/+108
* Clean up various loose ends: Vas Crabb2022-02-031-16/+252
* Fun with flags: Allows handlers to have user-defined flags set on Olivier Galibert2021-11-281-21/+43
* emu/render.cpp, emu/rendlay.cpp: Added scroll support for all elements. Vas Crabb2021-11-183-19/+178
* luareference.rst: Clarify contract of as_hz, as_khz and as_mhz AJR2021-11-031-3/+6
* -emu/ioport.cpp: Fixed some default setting handling issues. Vas Crabb2021-11-041-35/+96
* plugins: Moved the timecode recording functionality to a plugin. Vas Crabb2021-11-021-0/+80
* docs: Fix an error in the Lua reference that I copy/pasted without noticing. Vas Crabb2021-11-021-2/+2
* Fix various usability issues: Vas Crabb2021-11-021-27/+94
* -frontend: Refactored menu event handling and fixed a number of issues. (#8777) Vas Crabb2021-10-311-0/+5
* -docs: Started documenting plugins. Vas Crabb2021-10-241-5/+6
* -delegates: Fixed structure return with MSVC C++ ABI. Vas Crabb2021-09-211-9/+10
* docs: Update css for sphinx_rtd_theme to latest version, which includes selec... Aaron Giles2021-09-051-0/+2
* Add docs for poly_manager. Aaron Giles2021-09-042-0/+1083
* Updated Chinese localisation. [YuiFAN] Vas Crabb2021-05-311-1/+1
* Add 'wpsize' variable to access the data size from a watchpoint (#7837) Scott Percival2021-03-031-5/+5
* Change "mame64" to "mame" in docs (#7709) Firehawke2021-01-291-1/+1
* Merge tag 'mame0227' into mainline-master Vas Crabb2020-12-312-6/+3
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| * version bump for 0.227, some documentation clean-upmame0227 Vas Crabb2020-12-312-6/+3
* | luareference.rst: Move the luareference-input properties together AJR2020-12-261-3/+3
* | natkeyboard: Remove from ioport_manager AJR2020-12-261-5/+5
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