| Commit message (Expand) | Author | Age | Files | Lines |
| * | -nintendo/gb.cpp: Use taps to handle the boot ROM overlay. |  Vas Crabb | 2022-08-24 | 1 | -6/+8 |
| * | Lua scripting enhancements: |  Vas Crabb | 2022-08-23 | 1 | -14/+406 |
| * | ui, docs: Added menus to fill a couple of gaps, improved consistency. (#9915) |  Vas Crabb | 2022-06-11 | 1 | -6/+12 |
| * | docs: Fixed a copy/paste typo in the Technical Specifications. (#9452) |  0kmg | 2022-03-22 | 1 | -1/+1 |
| * | Fixed some debugger memory view annoyances and cleaned up Lua bindings. |  Vas Crabb | 2022-03-16 | 1 | -0/+12 |
| * | New working machines |  hap | 2022-03-05 | 1 | -2/+2 |
| * | emu/devcb.h: Cleaned up a little using C++17 type traits helpers. |  Vas Crabb | 2022-02-28 | 1 | -3/+3 |
| * | Lua engine: Make setting analog I/O port field values user-friendly. (#9322) |  feos | 2022-02-28 | 1 | -3/+10 |
| * | rendlay: remove led8seg_gts1 |  hap | 2022-02-26 | 1 | -8/+0 |
| * | remove vestiges of artwork dotmatrix element |  hap | 2022-02-26 | 1 | -15/+0 |
| * | Revert "rendlay: add optional alpha attribute to digit elements" |  hap | 2022-02-26 | 1 | -19/+25 |
| * | docs: Fixed a couple errors in the Technical Specifications. (#9340) |  0kmg | 2022-02-26 | 2 | -2/+2 |
| * | rendlay: add optional alpha attribute to digit elements |  hap | 2022-02-25 | 1 | -25/+19 |
| * | Addressed some Lua scripting pitfalls. (#9294) |  Vas Crabb | 2022-02-12 | 1 | -65/+72 |
| * | frontend: Exposed memory pass-through handlers (address space taps) to Lua. |  Vas Crabb | 2022-02-10 | 1 | -2/+108 |
| * | Clean up various loose ends: |  Vas Crabb | 2022-02-03 | 1 | -16/+252 |
| * | Fun with flags: Allows handlers to have user-defined flags set on |  Olivier Galibert | 2021-11-28 | 1 | -21/+43 |
| * | emu/render.cpp, emu/rendlay.cpp: Added scroll support for all elements. |  Vas Crabb | 2021-11-18 | 3 | -19/+178 |
| * | luareference.rst: Clarify contract of as_hz, as_khz and as_mhz |  AJR | 2021-11-03 | 1 | -3/+6 |
| * | -emu/ioport.cpp: Fixed some default setting handling issues. |  Vas Crabb | 2021-11-04 | 1 | -35/+96 |
| * | plugins: Moved the timecode recording functionality to a plugin. |  Vas Crabb | 2021-11-02 | 1 | -0/+80 |
| * | docs: Fix an error in the Lua reference that I copy/pasted without noticing. |  Vas Crabb | 2021-11-02 | 1 | -2/+2 |
| * | Fix various usability issues: |  Vas Crabb | 2021-11-02 | 1 | -27/+94 |
| * | -frontend: Refactored menu event handling and fixed a number of issues. (#8777) |  Vas Crabb | 2021-10-31 | 1 | -0/+5 |
| * | -docs: Started documenting plugins. |  Vas Crabb | 2021-10-24 | 1 | -5/+6 |
| * | -delegates: Fixed structure return with MSVC C++ ABI. |  Vas Crabb | 2021-09-21 | 1 | -9/+10 |
| * | docs: Update css for sphinx_rtd_theme to latest version, which includes selec... |  Aaron Giles | 2021-09-05 | 1 | -0/+2 |
| * | Add docs for poly_manager. |  Aaron Giles | 2021-09-04 | 2 | -0/+1083 |
| * | Updated Chinese localisation. [YuiFAN] |  Vas Crabb | 2021-05-31 | 1 | -1/+1 |
| * | Add 'wpsize' variable to access the data size from a watchpoint (#7837) |  Scott Percival | 2021-03-03 | 1 | -5/+5 |
| * | Change "mame64" to "mame" in docs (#7709) |  Firehawke | 2021-01-29 | 1 | -1/+1 |
| * | Merge tag 'mame0227' into mainline-master |  Vas Crabb | 2020-12-31 | 2 | -6/+3 |
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| | * | version bump for 0.227, some documentation clean-upmame0227 |  Vas Crabb | 2020-12-31 | 2 | -6/+3 |
| * | | luareference.rst: Move the luareference-input properties together |  AJR | 2020-12-26 | 1 | -3/+3 |
| * | | natkeyboard: Remove from ioport_manager |  AJR | 2020-12-26 | 1 | -5/+5 |
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| * | Expose a couple more things to Lua so the plugins can show the actual key map... |  Vas Crabb | 2020-12-27 | 2 | -20/+45 |
| * | docs: Fix up the instantiation sections in the Lua reference. |  Vas Crabb | 2020-12-27 | 1 | -60/+60 |
| * | More Lua interface cleanup - it's simpler with cleaner underlyng APIs. |  Vas Crabb | 2020-12-27 | 2 | -41/+555 |
| * | Fix some oversights and emergent behaviour with view selection. |  Vas Crabb | 2020-12-20 | 1 | -6/+6 |
| * | More Lua engine clean-up and documentation, resulting in core cleanup. |  Vas Crabb | 2020-12-18 | 2 | -10/+608 |
| * | -Lua cleanup and documentation migration checkpoint. |  Vas Crabb | 2020-12-16 | 2 | -3/+1194 |
| * | -luaengine.cpp: Clean up render classes and expose screen image adjustments. |  Vas Crabb | 2020-12-13 | 4 | -3/+1005 |
| * | docs: Fix a bunch of errors from not reading what I wrote (thanks Ryan). |  Vas Crabb | 2020-12-09 | 1 | -9/+9 |
| * | -Lua engine cleanup, input edition: |  Vas Crabb | 2020-12-09 | 3 | -73/+292 |
| * | -luaengine_render.cpp: Work around MSVC ambiguous overload error. |  Vas Crabb | 2020-11-26 | 3 | -57/+81 |
| * | Work around GNU libstdc++ wanting to stack large temporaries when vector elem... |  Vas Crabb | 2020-11-23 | 1 | -7/+7 |
| * | Implement views, which are essentially bankdevs integrated into the |  Olivier Galibert | 2020-11-22 | 1 | -0/+97 |
| * | -emu/devfind: More cleanup/consistency changes. |  Vas Crabb | 2020-11-13 | 1 | -9/+366 |
| * | Got rid of a couple of easy auto_alloc_array |  Vas Crabb | 2020-11-09 | 1 | -1/+2 |
| * | -emu/dirom.{h,ipp}: Cleaned up and made it stricter. |  Vas Crabb | 2020-11-09 | 3 | -105/+180 |