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* Allow loading PNG/JPEG/MS DIB bitmaps from Lua, and cleanup. Vas Crabb2023-04-131-0/+4
* -Improved some Lua APIs: Vas Crabb2023-04-071-4/+84
* API change for device_image_interface AJR2023-03-301-5/+6
* Retired the over-stretched "system type" flags. Vas Crabb2023-03-231-2/+2
* -luaengine.cpp: Expose UI controls toggle state. Vas Crabb2023-03-231-0/+2
* Lua engine: Better bindings for device_state_interface. Vas Crabb2023-03-121-0/+45
* Various updates, mostly around Lua: Vas Crabb2023-03-071-7/+28
* Input refactoring: Vas Crabb2023-02-181-0/+4
* C++ guidelins update and cleanup: Vas Crabb2022-12-221-4/+0
* Patched up some gaps in functionality and fixed some bugs. Vas Crabb2022-09-021-8/+288
* -nintendo/gb.cpp: Use taps to handle the boot ROM overlay. Vas Crabb2022-08-241-6/+8
* Lua scripting enhancements: Vas Crabb2022-08-231-14/+406
* Fixed some debugger memory view annoyances and cleaned up Lua bindings. Vas Crabb2022-03-161-0/+12
* emu/devcb.h: Cleaned up a little using C++17 type traits helpers. Vas Crabb2022-02-281-3/+3
* Lua engine: Make setting analog I/O port field values user-friendly. (#9322) feos2022-02-281-3/+10
* Addressed some Lua scripting pitfalls. (#9294) Vas Crabb2022-02-121-65/+72
* frontend: Exposed memory pass-through handlers (address space taps) to Lua. Vas Crabb2022-02-101-2/+108
* Clean up various loose ends: Vas Crabb2022-02-031-16/+252
* emu/render.cpp, emu/rendlay.cpp: Added scroll support for all elements. Vas Crabb2021-11-181-5/+71
* luareference.rst: Clarify contract of as_hz, as_khz and as_mhz AJR2021-11-031-3/+6
* -emu/ioport.cpp: Fixed some default setting handling issues. Vas Crabb2021-11-041-35/+96
* plugins: Moved the timecode recording functionality to a plugin. Vas Crabb2021-11-021-0/+80
* docs: Fix an error in the Lua reference that I copy/pasted without noticing. Vas Crabb2021-11-021-2/+2
* Fix various usability issues: Vas Crabb2021-11-021-27/+94
* -frontend: Refactored menu event handling and fixed a number of issues. (#8777) Vas Crabb2021-10-311-0/+5
* Add 'wpsize' variable to access the data size from a watchpoint (#7837) Scott Percival2021-03-031-5/+5
* Merge tag 'mame0227' into mainline-master Vas Crabb2020-12-311-4/+1
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| * version bump for 0.227, some documentation clean-upmame0227 Vas Crabb2020-12-311-4/+1
* | luareference.rst: Move the luareference-input properties together AJR2020-12-261-3/+3
* | natkeyboard: Remove from ioport_manager AJR2020-12-261-5/+5
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* Expose a couple more things to Lua so the plugins can show the actual key map... Vas Crabb2020-12-271-7/+27
* docs: Fix up the instantiation sections in the Lua reference. Vas Crabb2020-12-271-60/+60
* More Lua interface cleanup - it's simpler with cleaner underlyng APIs. Vas Crabb2020-12-271-36/+550
* Fix some oversights and emergent behaviour with view selection. Vas Crabb2020-12-201-6/+6
* More Lua engine clean-up and documentation, resulting in core cleanup. Vas Crabb2020-12-181-5/+603
* -Lua cleanup and documentation migration checkpoint. Vas Crabb2020-12-161-2/+1193
* -luaengine.cpp: Clean up render classes and expose screen image adjustments. Vas Crabb2020-12-131-0/+582