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* Minor fixups to pillarboxing shaders therealmogminer@gmail.com2016-04-1724-48/+48
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* Add pillarboxing shaders and layout for bgfx, nw therealmogminer@gmail.com2016-04-16138-0/+1194
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* bgfx: Add data-driven render target clearing [Ryan Holtz] therealmogminer@gmail.com2016-04-14149-30/+45
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* Fixed typo and updated shaders (nw) Miodrag Milanovic2016-04-052-0/+0
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* Update generated shaders (nw) Miodrag Milanovic2016-04-0558-0/+0
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* Reinstate scale param for bgfx texture, nw therealmogminer@gmail.com2016-03-301-6/+15
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* Get bgfx post-processing working with laserdisc games, nw therealmogminer@gmail.com2016-03-2970-74/+60
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* Get NTSC working in both bgfx and d3d, nw therealmogminer@gmail.com2016-03-2931-21/+37
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* Final bgfx fixups for release therealmogminer@gmail.com2016-03-2853-42/+377
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* Adjust some minor things in bgfx, nw therealmogminer@gmail.com2016-03-271-24/+24
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* Minor bgfx fixups, nw therealmogminer@gmail.com2016-03-261-3/+163
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* Cleanup in the bgfx aisle, nw therealmogminer@gmail.com2016-03-2550-61/+297
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* Huge cleanup of render target handling, nw therealmogminer@gmail.com2016-03-2546-29/+56
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* Update text (nw) Miodrag Milanovic2016-03-243-5/+5
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* Add screen-specific shader chain support, nw therealmogminer@gmail.com2016-03-2352-9/+12
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* Fix lots of issues with bgfx therealmogminer@gmail.com2016-03-2125-24/+6
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* Make JSON error checking a lot more verbose therealmogminer@gmail.com2016-03-193-8/+2
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* Fix screen flipping on opengl targets in bgfx, nw therealmogminer@gmail.com2016-03-182-0/+58
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* Polishing up BGFX shader system, nw therealmogminer@gmail.com2016-03-1875-289/+165
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* More bgfx HLSL fixups, nw therealmogminer@gmail.com2016-03-1645-67/+65
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* Add most of the rest of the D3D HLSL chain, nw therealmogminer@gmail.com2016-03-1589-14/+293
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* Fix up NTSC shaders, nw therealmogminer@gmail.com2016-03-1329-2/+26
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* Add bgfx command line options, major shakeup of organization, nw therealmogminer@gmail.com2016-03-13116-1/+263
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* Add dynamic skipping of shader chain passes, nw therealmogminer@gmail.com2016-03-132-19/+34
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* Add double-buffered render target support to bgfx shader defs, nw therealmogminer@gmail.com2016-03-131-10/+7
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* Fix up numerous bgfx shader bugs, add auto-uniform u_texsize, nw therealmogminer@gmail.com2016-03-132-8/+13
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* More work on bgfx data-driven shaders, nw therealmogminer@gmail.com2016-03-131-22/+22
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* bgfx shader chain (nw) Miodrag Milanovic2016-03-052-0/+32
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* Fix up a few things in chain JSON loading, nw therealmogminer@gmail.com2016-02-275-15/+112
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* More JSON reader plumbing, nw therealmogminer@gmail.com2016-02-211-7/+7
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* More reshuffling, nw therealmogminer@gmail.com2016-02-211-0/+98
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* First take on render API reorg, nw therealmogminer@gmail.com2016-02-218-0/+180