summaryrefslogtreecommitdiffstatshomepage
path: root/bgfx
diff options
context:
space:
mode:
author therealmogminer@gmail.com <therealmogminer@gmail.com>2016-04-16 15:30:19 +0200
committer therealmogminer@gmail.com <therealmogminer@gmail.com>2016-04-16 15:30:40 +0200
commitbff9111a30bf49c4847b071a0fa5489159c65c5e (patch)
treeff82153eb251a6e5decabebad3adaae4aee18e71 /bgfx
parent932fb5a66856e738c17e5d983763eee255fc0f43 (diff)
Add pillarboxing shaders and layout for bgfx, nw
Diffstat (limited to 'bgfx')
-rw-r--r--bgfx/chains/pillarbox_left_horizontal.json103
-rw-r--r--bgfx/chains/pillarbox_left_vertical.json103
-rw-r--r--bgfx/chains/pillarbox_right_horizontal.json103
-rw-r--r--bgfx/chains/pillarbox_right_vertical.json103
-rw-r--r--bgfx/effects/pillarbox_left_horizontal/blit.json121
-rw-r--r--bgfx/effects/pillarbox_left_horizontal/gaussian.json32
-rw-r--r--bgfx/effects/pillarbox_left_horizontal/saturation.json30
-rw-r--r--bgfx/effects/pillarbox_left_vertical/blit.json121
-rw-r--r--bgfx/effects/pillarbox_left_vertical/gaussian.json32
-rw-r--r--bgfx/effects/pillarbox_left_vertical/saturation.json30
-rw-r--r--bgfx/effects/pillarbox_right_horizontal/blit.json121
-rw-r--r--bgfx/effects/pillarbox_right_horizontal/gaussian.json32
-rw-r--r--bgfx/effects/pillarbox_right_horizontal/saturation.json30
-rw-r--r--bgfx/effects/pillarbox_right_vertical/blit.json121
-rw-r--r--bgfx/effects/pillarbox_right_vertical/gaussian.json32
-rw-r--r--bgfx/effects/pillarbox_right_vertical/saturation.json30
-rw-r--r--bgfx/layouts/sample/horizontal/default.lay25
-rw-r--r--bgfx/layouts/sample/vertical/default.lay25
-rw-r--r--bgfx/shaders/dx11/chains/pillarbox_left_horizontal/fs_blit.binbin0 -> 396 bytes
-rw-r--r--bgfx/shaders/dx11/chains/pillarbox_left_horizontal/fs_gaussian.binbin0 -> 2663 bytes
-rw-r--r--bgfx/shaders/dx11/chains/pillarbox_left_horizontal/fs_saturation.binbin0 -> 523 bytes
-rw-r--r--bgfx/shaders/dx11/chains/pillarbox_left_horizontal/vs_blit.binbin0 -> 575 bytes
-rw-r--r--bgfx/shaders/dx11/chains/pillarbox_left_horizontal/vs_gaussian.binbin0 -> 575 bytes
-rw-r--r--bgfx/shaders/dx11/chains/pillarbox_left_horizontal/vs_saturation.binbin0 -> 615 bytes
-rw-r--r--bgfx/shaders/dx11/chains/pillarbox_left_vertical/fs_blit.binbin0 -> 396 bytes
-rw-r--r--bgfx/shaders/dx11/chains/pillarbox_left_vertical/fs_gaussian.binbin0 -> 2663 bytes
-rw-r--r--bgfx/shaders/dx11/chains/pillarbox_left_vertical/fs_saturation.binbin0 -> 523 bytes
-rw-r--r--bgfx/shaders/dx11/chains/pillarbox_left_vertical/vs_blit.binbin0 -> 575 bytes
-rw-r--r--bgfx/shaders/dx11/chains/pillarbox_left_vertical/vs_gaussian.binbin0 -> 575 bytes
-rw-r--r--bgfx/shaders/dx11/chains/pillarbox_left_vertical/vs_saturation.binbin0 -> 615 bytes
-rw-r--r--bgfx/shaders/dx11/chains/pillarbox_right_horizontal/fs_blit.binbin0 -> 396 bytes
-rw-r--r--bgfx/shaders/dx11/chains/pillarbox_right_horizontal/fs_gaussian.binbin0 -> 2663 bytes
-rw-r--r--bgfx/shaders/dx11/chains/pillarbox_right_horizontal/fs_saturation.binbin0 -> 523 bytes
-rw-r--r--bgfx/shaders/dx11/chains/pillarbox_right_horizontal/vs_blit.binbin0 -> 575 bytes
-rw-r--r--bgfx/shaders/dx11/chains/pillarbox_right_horizontal/vs_gaussian.binbin0 -> 575 bytes
-rw-r--r--bgfx/shaders/dx11/chains/pillarbox_right_horizontal/vs_saturation.binbin0 -> 615 bytes
-rw-r--r--bgfx/shaders/dx11/chains/pillarbox_right_vertical/fs_blit.binbin0 -> 396 bytes
-rw-r--r--bgfx/shaders/dx11/chains/pillarbox_right_vertical/fs_gaussian.binbin0 -> 2663 bytes
-rw-r--r--bgfx/shaders/dx11/chains/pillarbox_right_vertical/fs_saturation.binbin0 -> 523 bytes
-rw-r--r--bgfx/shaders/dx11/chains/pillarbox_right_vertical/vs_blit.binbin0 -> 575 bytes
-rw-r--r--bgfx/shaders/dx11/chains/pillarbox_right_vertical/vs_gaussian.binbin0 -> 575 bytes
-rw-r--r--bgfx/shaders/dx11/chains/pillarbox_right_vertical/vs_saturation.binbin0 -> 615 bytes
-rw-r--r--bgfx/shaders/dx9/chains/pillarbox_left_horizontal/fs_blit.binbin0 -> 241 bytes
-rw-r--r--bgfx/shaders/dx9/chains/pillarbox_left_horizontal/fs_gaussian.binbin0 -> 1512 bytes
-rw-r--r--bgfx/shaders/dx9/chains/pillarbox_left_horizontal/fs_saturation.binbin0 -> 372 bytes
-rw-r--r--bgfx/shaders/dx9/chains/pillarbox_left_horizontal/vs_blit.binbin0 -> 330 bytes
-rw-r--r--bgfx/shaders/dx9/chains/pillarbox_left_horizontal/vs_gaussian.binbin0 -> 330 bytes
-rw-r--r--bgfx/shaders/dx9/chains/pillarbox_left_horizontal/vs_saturation.binbin0 -> 362 bytes
-rw-r--r--bgfx/shaders/dx9/chains/pillarbox_left_vertical/fs_blit.binbin0 -> 241 bytes
-rw-r--r--bgfx/shaders/dx9/chains/pillarbox_left_vertical/fs_gaussian.binbin0 -> 1512 bytes
-rw-r--r--bgfx/shaders/dx9/chains/pillarbox_left_vertical/fs_saturation.binbin0 -> 372 bytes
-rw-r--r--bgfx/shaders/dx9/chains/pillarbox_left_vertical/vs_blit.binbin0 -> 330 bytes
-rw-r--r--bgfx/shaders/dx9/chains/pillarbox_left_vertical/vs_gaussian.binbin0 -> 330 bytes
-rw-r--r--bgfx/shaders/dx9/chains/pillarbox_left_vertical/vs_saturation.binbin0 -> 362 bytes
-rw-r--r--bgfx/shaders/dx9/chains/pillarbox_right_horizontal/fs_blit.binbin0 -> 241 bytes
-rw-r--r--bgfx/shaders/dx9/chains/pillarbox_right_horizontal/fs_gaussian.binbin0 -> 1512 bytes
-rw-r--r--bgfx/shaders/dx9/chains/pillarbox_right_horizontal/fs_saturation.binbin0 -> 372 bytes
-rw-r--r--bgfx/shaders/dx9/chains/pillarbox_right_horizontal/vs_blit.binbin0 -> 330 bytes
-rw-r--r--bgfx/shaders/dx9/chains/pillarbox_right_horizontal/vs_gaussian.binbin0 -> 330 bytes
-rw-r--r--bgfx/shaders/dx9/chains/pillarbox_right_horizontal/vs_saturation.binbin0 -> 362 bytes
-rw-r--r--bgfx/shaders/dx9/chains/pillarbox_right_vertical/fs_blit.binbin0 -> 241 bytes
-rw-r--r--bgfx/shaders/dx9/chains/pillarbox_right_vertical/fs_gaussian.binbin0 -> 1512 bytes
-rw-r--r--bgfx/shaders/dx9/chains/pillarbox_right_vertical/fs_saturation.binbin0 -> 372 bytes
-rw-r--r--bgfx/shaders/dx9/chains/pillarbox_right_vertical/vs_blit.binbin0 -> 330 bytes
-rw-r--r--bgfx/shaders/dx9/chains/pillarbox_right_vertical/vs_gaussian.binbin0 -> 330 bytes
-rw-r--r--bgfx/shaders/dx9/chains/pillarbox_right_vertical/vs_saturation.binbin0 -> 362 bytes
-rw-r--r--bgfx/shaders/gles/chains/pillarbox_left_horizontal/fs_blit.binbin0 -> 238 bytes
-rw-r--r--bgfx/shaders/gles/chains/pillarbox_left_horizontal/fs_gaussian.binbin0 -> 2901 bytes
-rw-r--r--bgfx/shaders/gles/chains/pillarbox_left_horizontal/fs_saturation.binbin0 -> 456 bytes
-rw-r--r--bgfx/shaders/gles/chains/pillarbox_left_horizontal/vs_blit.binbin0 -> 419 bytes
-rw-r--r--bgfx/shaders/gles/chains/pillarbox_left_horizontal/vs_gaussian.binbin0 -> 419 bytes
-rw-r--r--bgfx/shaders/gles/chains/pillarbox_left_horizontal/vs_saturation.binbin0 -> 463 bytes
-rw-r--r--bgfx/shaders/gles/chains/pillarbox_left_vertical/fs_blit.binbin0 -> 238 bytes
-rw-r--r--bgfx/shaders/gles/chains/pillarbox_left_vertical/fs_gaussian.binbin0 -> 2901 bytes
-rw-r--r--bgfx/shaders/gles/chains/pillarbox_left_vertical/fs_saturation.binbin0 -> 456 bytes
-rw-r--r--bgfx/shaders/gles/chains/pillarbox_left_vertical/vs_blit.binbin0 -> 419 bytes
-rw-r--r--bgfx/shaders/gles/chains/pillarbox_left_vertical/vs_gaussian.binbin0 -> 419 bytes
-rw-r--r--bgfx/shaders/gles/chains/pillarbox_left_vertical/vs_saturation.binbin0 -> 466 bytes
-rw-r--r--bgfx/shaders/gles/chains/pillarbox_right_horizontal/fs_blit.binbin0 -> 238 bytes
-rw-r--r--bgfx/shaders/gles/chains/pillarbox_right_horizontal/fs_gaussian.binbin0 -> 2901 bytes
-rw-r--r--bgfx/shaders/gles/chains/pillarbox_right_horizontal/fs_saturation.binbin0 -> 456 bytes
-rw-r--r--bgfx/shaders/gles/chains/pillarbox_right_horizontal/vs_blit.binbin0 -> 419 bytes
-rw-r--r--bgfx/shaders/gles/chains/pillarbox_right_horizontal/vs_gaussian.binbin0 -> 419 bytes
-rw-r--r--bgfx/shaders/gles/chains/pillarbox_right_horizontal/vs_saturation.binbin0 -> 469 bytes
-rw-r--r--bgfx/shaders/gles/chains/pillarbox_right_vertical/fs_blit.binbin0 -> 238 bytes
-rw-r--r--bgfx/shaders/gles/chains/pillarbox_right_vertical/fs_gaussian.binbin0 -> 2901 bytes
-rw-r--r--bgfx/shaders/gles/chains/pillarbox_right_vertical/fs_saturation.binbin0 -> 456 bytes
-rw-r--r--bgfx/shaders/gles/chains/pillarbox_right_vertical/vs_blit.binbin0 -> 419 bytes
-rw-r--r--bgfx/shaders/gles/chains/pillarbox_right_vertical/vs_gaussian.binbin0 -> 419 bytes
-rw-r--r--bgfx/shaders/gles/chains/pillarbox_right_vertical/vs_saturation.binbin0 -> 467 bytes
-rw-r--r--bgfx/shaders/glsl/chains/pillarbox_left_horizontal/fs_blit.binbin0 -> 181 bytes
-rw-r--r--bgfx/shaders/glsl/chains/pillarbox_left_horizontal/fs_gaussian.binbin0 -> 2861 bytes
-rw-r--r--bgfx/shaders/glsl/chains/pillarbox_left_horizontal/fs_saturation.binbin0 -> 429 bytes
-rw-r--r--bgfx/shaders/glsl/chains/pillarbox_left_horizontal/vs_blit.binbin0 -> 377 bytes
-rw-r--r--bgfx/shaders/glsl/chains/pillarbox_left_horizontal/vs_gaussian.binbin0 -> 377 bytes
-rw-r--r--bgfx/shaders/glsl/chains/pillarbox_left_horizontal/vs_saturation.binbin0 -> 421 bytes
-rw-r--r--bgfx/shaders/glsl/chains/pillarbox_left_vertical/fs_blit.binbin0 -> 181 bytes
-rw-r--r--bgfx/shaders/glsl/chains/pillarbox_left_vertical/fs_gaussian.binbin0 -> 2861 bytes
-rw-r--r--bgfx/shaders/glsl/chains/pillarbox_left_vertical/fs_saturation.binbin0 -> 429 bytes
-rw-r--r--bgfx/shaders/glsl/chains/pillarbox_left_vertical/vs_blit.binbin0 -> 377 bytes
-rw-r--r--bgfx/shaders/glsl/chains/pillarbox_left_vertical/vs_gaussian.binbin0 -> 377 bytes
-rw-r--r--bgfx/shaders/glsl/chains/pillarbox_left_vertical/vs_saturation.binbin0 -> 424 bytes
-rw-r--r--bgfx/shaders/glsl/chains/pillarbox_right_horizontal/fs_blit.binbin0 -> 181 bytes
-rw-r--r--bgfx/shaders/glsl/chains/pillarbox_right_horizontal/fs_gaussian.binbin0 -> 2861 bytes
-rw-r--r--bgfx/shaders/glsl/chains/pillarbox_right_horizontal/fs_saturation.binbin0 -> 429 bytes
-rw-r--r--bgfx/shaders/glsl/chains/pillarbox_right_horizontal/vs_blit.binbin0 -> 377 bytes
-rw-r--r--bgfx/shaders/glsl/chains/pillarbox_right_horizontal/vs_gaussian.binbin0 -> 377 bytes
-rw-r--r--bgfx/shaders/glsl/chains/pillarbox_right_horizontal/vs_saturation.binbin0 -> 427 bytes
-rw-r--r--bgfx/shaders/glsl/chains/pillarbox_right_vertical/fs_blit.binbin0 -> 181 bytes
-rw-r--r--bgfx/shaders/glsl/chains/pillarbox_right_vertical/fs_gaussian.binbin0 -> 2861 bytes
-rw-r--r--bgfx/shaders/glsl/chains/pillarbox_right_vertical/fs_saturation.binbin0 -> 429 bytes
-rw-r--r--bgfx/shaders/glsl/chains/pillarbox_right_vertical/vs_blit.binbin0 -> 377 bytes
-rw-r--r--bgfx/shaders/glsl/chains/pillarbox_right_vertical/vs_gaussian.binbin0 -> 377 bytes
-rw-r--r--bgfx/shaders/glsl/chains/pillarbox_right_vertical/vs_saturation.binbin0 -> 425 bytes
-rw-r--r--bgfx/shaders/metal/chains/pillarbox_left_horizontal/fs_blit.binbin0 -> 634 bytes
-rw-r--r--bgfx/shaders/metal/chains/pillarbox_left_horizontal/fs_gaussian.binbin0 -> 5782 bytes
-rw-r--r--bgfx/shaders/metal/chains/pillarbox_left_horizontal/fs_saturation.binbin0 -> 832 bytes
-rw-r--r--bgfx/shaders/metal/chains/pillarbox_left_horizontal/vs_blit.binbin0 -> 757 bytes
-rw-r--r--bgfx/shaders/metal/chains/pillarbox_left_horizontal/vs_gaussian.binbin0 -> 757 bytes
-rw-r--r--bgfx/shaders/metal/chains/pillarbox_left_horizontal/vs_saturation.binbin0 -> 805 bytes
-rw-r--r--bgfx/shaders/metal/chains/pillarbox_left_vertical/fs_blit.binbin0 -> 634 bytes
-rw-r--r--bgfx/shaders/metal/chains/pillarbox_left_vertical/fs_gaussian.binbin0 -> 5782 bytes
-rw-r--r--bgfx/shaders/metal/chains/pillarbox_left_vertical/fs_saturation.binbin0 -> 832 bytes
-rw-r--r--bgfx/shaders/metal/chains/pillarbox_left_vertical/vs_blit.binbin0 -> 757 bytes
-rw-r--r--bgfx/shaders/metal/chains/pillarbox_left_vertical/vs_gaussian.binbin0 -> 757 bytes
-rw-r--r--bgfx/shaders/metal/chains/pillarbox_left_vertical/vs_saturation.binbin0 -> 808 bytes
-rw-r--r--bgfx/shaders/metal/chains/pillarbox_right_horizontal/fs_blit.binbin0 -> 634 bytes
-rw-r--r--bgfx/shaders/metal/chains/pillarbox_right_horizontal/fs_gaussian.binbin0 -> 5782 bytes
-rw-r--r--bgfx/shaders/metal/chains/pillarbox_right_horizontal/fs_saturation.binbin0 -> 832 bytes
-rw-r--r--bgfx/shaders/metal/chains/pillarbox_right_horizontal/vs_blit.binbin0 -> 757 bytes
-rw-r--r--bgfx/shaders/metal/chains/pillarbox_right_horizontal/vs_gaussian.binbin0 -> 757 bytes
-rw-r--r--bgfx/shaders/metal/chains/pillarbox_right_horizontal/vs_saturation.binbin0 -> 811 bytes
-rw-r--r--bgfx/shaders/metal/chains/pillarbox_right_vertical/fs_blit.binbin0 -> 634 bytes
-rw-r--r--bgfx/shaders/metal/chains/pillarbox_right_vertical/fs_gaussian.binbin0 -> 5782 bytes
-rw-r--r--bgfx/shaders/metal/chains/pillarbox_right_vertical/fs_saturation.binbin0 -> 832 bytes
-rw-r--r--bgfx/shaders/metal/chains/pillarbox_right_vertical/vs_blit.binbin0 -> 757 bytes
-rw-r--r--bgfx/shaders/metal/chains/pillarbox_right_vertical/vs_gaussian.binbin0 -> 757 bytes
-rw-r--r--bgfx/shaders/metal/chains/pillarbox_right_vertical/vs_saturation.binbin0 -> 809 bytes
138 files changed, 1194 insertions, 0 deletions
diff --git a/bgfx/chains/pillarbox_left_horizontal.json b/bgfx/chains/pillarbox_left_horizontal.json
new file mode 100644
index 00000000000..deff01f88d6
--- /dev/null
+++ b/bgfx/chains/pillarbox_left_horizontal.json
@@ -0,0 +1,103 @@
+// license:BSD-3-Clause
+// copyright-holders:Ryan Holtz
+//============================================================
+//
+// pillarbox_left_horizontal.json: Fills in the left
+// portion of a pillarbox when displaying 4:3 content
+// on a 16:9 screen.
+//
+//============================================================
+{
+ "name": "Horizontal Pillarbox, Left",
+ "author": "Ryan Holtz",
+
+ "sliders": [
+ { "type": "float", "name": "saturation", "text": "Saturation", "default": 25, "max": 100, "min": 0, "step": 1, "scale": 0.01, "format": "%1.2f", "screen": "raster" }
+ ],
+
+ "targets": [
+ {
+ "name": "guest",
+ "mode": "guest",
+ "bilinear": true,
+ "doublebuffer": true
+ },
+ {
+ "name": "internal",
+ "mode": "native",
+ "bilinear": true,
+ "doublebuffer": true
+ }
+ ],
+
+ "passes": [
+ { "effect": "pillarbox_left_horizontal/blit",
+ "name": "Blit to scalable target",
+ "input": [
+ { "sampler": "s_tex", "target": "screen" }
+ ],
+ "output": "guest"
+ },
+ { "effect": "pillarbox_left_horizontal/gaussian",
+ "name": "Gaussian Blur 1, Horizontal",
+ "uniforms": [
+ { "uniform": "u_dimension", "value": [ 1.0, 0.0 ] }
+ ],
+ "input": [
+ { "sampler": "s_tex", "target": "guest" }
+ ],
+ "output": "internal"
+ },
+ { "effect": "pillarbox_left_horizontal/gaussian",
+ "name": "Gaussian Blur 1, Vertical",
+ "uniforms": [
+ { "uniform": "u_dimension", "value": [ 0.0, 1.0 ] }
+ ],
+ "input": [
+ { "sampler": "s_tex", "target": "internal" }
+ ],
+ "output": "internal"
+ },
+ {
+ "effect": "pillarbox_left_horizontal/saturation",
+ "name": "Saturation Pass",
+ "disablewhen": [
+ { "type": "slider", "condition": "equal", "name": "saturation", "value": 100 }
+ ],
+ "uniforms": [
+ { "uniform": "u_saturation", "slider": "saturation" }
+ ],
+ "input": [
+ { "sampler": "s_tex", "target": "internal" }
+ ],
+ "output": "internal"
+ },
+ { "effect": "pillarbox_left_horizontal/gaussian",
+ "name": "Gaussian Blur 2, Horizontal",
+ "uniforms": [
+ { "uniform": "u_dimension", "value": [ 1.0, 0.0 ] }
+ ],
+ "input": [
+ { "sampler": "s_tex", "target": "internal" }
+ ],
+ "output": "internal"
+ },
+ { "effect": "pillarbox_left_horizontal/gaussian",
+ "name": "Gaussian Blur 2, Vertical",
+ "uniforms": [
+ { "uniform": "u_dimension", "value": [ 0.0, 1.0 ] }
+ ],
+ "input": [
+ { "sampler": "s_tex", "target": "internal" }
+ ],
+ "output": "internal"
+ },
+ { "effect": "pillarbox_left_horizontal/blit",
+ "name": "Final Blit",
+ "input": [
+ { "sampler": "s_tex", "target": "internal" }
+ ],
+ "output": "output"
+ }
+ ]
+} \ No newline at end of file
diff --git a/bgfx/chains/pillarbox_left_vertical.json b/bgfx/chains/pillarbox_left_vertical.json
new file mode 100644
index 00000000000..187164695de
--- /dev/null
+++ b/bgfx/chains/pillarbox_left_vertical.json
@@ -0,0 +1,103 @@
+// license:BSD-3-Clause
+// copyright-holders:Ryan Holtz
+//============================================================
+//
+// pillarbox_left_vertical.json: Fills in the left
+// portion of a pillarbox when displaying 4:3 content
+// on a 16:9 screen.
+//
+//============================================================
+{
+ "name": "Vertical Pillarbox, Left",
+ "author": "Ryan Holtz",
+
+ "sliders": [
+ { "type": "float", "name": "saturation", "text": "Saturation", "default": 25, "max": 100, "min": 0, "step": 1, "scale": 0.01, "format": "%1.2f", "screen": "raster" }
+ ],
+
+ "targets": [
+ {
+ "name": "guest",
+ "mode": "guest",
+ "bilinear": true,
+ "doublebuffer": true
+ },
+ {
+ "name": "internal",
+ "mode": "native",
+ "bilinear": true,
+ "doublebuffer": true
+ }
+ ],
+
+ "passes": [
+ { "effect": "pillarbox_left_vertical/blit",
+ "name": "Blit to scalable target",
+ "input": [
+ { "sampler": "s_tex", "target": "screen" }
+ ],
+ "output": "guest"
+ },
+ { "effect": "pillarbox_left_vertical/gaussian",
+ "name": "Gaussian Blur 1, Horizontal",
+ "uniforms": [
+ { "uniform": "u_dimension", "value": [ 1.0, 0.0 ] }
+ ],
+ "input": [
+ { "sampler": "s_tex", "target": "guest" }
+ ],
+ "output": "internal"
+ },
+ { "effect": "pillarbox_left_vertical/gaussian",
+ "name": "Gaussian Blur 1, Vertical",
+ "uniforms": [
+ { "uniform": "u_dimension", "value": [ 0.0, 1.0 ] }
+ ],
+ "input": [
+ { "sampler": "s_tex", "target": "internal" }
+ ],
+ "output": "internal"
+ },
+ {
+ "effect": "pillarbox_left_vertical/saturation",
+ "name": "Saturation Pass",
+ "disablewhen": [
+ { "type": "slider", "condition": "equal", "name": "saturation", "value": 100 }
+ ],
+ "uniforms": [
+ { "uniform": "u_saturation", "slider": "saturation" }
+ ],
+ "input": [
+ { "sampler": "s_tex", "target": "internal" }
+ ],
+ "output": "internal"
+ },
+ { "effect": "pillarbox_left_vertical/gaussian",
+ "name": "Gaussian Blur 2, Horizontal",
+ "uniforms": [
+ { "uniform": "u_dimension", "value": [ 1.0, 0.0 ] }
+ ],
+ "input": [
+ { "sampler": "s_tex", "target": "internal" }
+ ],
+ "output": "internal"
+ },
+ { "effect": "pillarbox_left_vertical/gaussian",
+ "name": "Gaussian Blur 2, Vertical",
+ "uniforms": [
+ { "uniform": "u_dimension", "value": [ 0.0, 1.0 ] }
+ ],
+ "input": [
+ { "sampler": "s_tex", "target": "internal" }
+ ],
+ "output": "internal"
+ },
+ { "effect": "pillarbox_left_vertical/blit",
+ "name": "Final Blit",
+ "input": [
+ { "sampler": "s_tex", "target": "internal" }
+ ],
+ "output": "output"
+ }
+ ]
+} \ No newline at end of file
diff --git a/bgfx/chains/pillarbox_right_horizontal.json b/bgfx/chains/pillarbox_right_horizontal.json
new file mode 100644
index 00000000000..d7133aadbcc
--- /dev/null
+++ b/bgfx/chains/pillarbox_right_horizontal.json
@@ -0,0 +1,103 @@
+// license:BSD-3-Clause
+// copyright-holders:Ryan Holtz
+//============================================================
+//
+// pillarbox_right_horizontal.json: Fills in the right
+// portion of a pillarbox when displaying 4:3 content
+// on a 16:9 screen.
+//
+//============================================================
+{
+ "name": "Horizontal Pillarbox, Right",
+ "author": "Ryan Holtz",
+
+ "sliders": [
+ { "type": "float", "name": "saturation", "text": "Saturation", "default": 25, "max": 100, "min": 0, "step": 1, "scale": 0.01, "format": "%1.2f", "screen": "raster" }
+ ],
+
+ "targets": [
+ {
+ "name": "guest",
+ "mode": "guest",
+ "bilinear": true,
+ "doublebuffer": true
+ },
+ {
+ "name": "internal",
+ "mode": "native",
+ "bilinear": true,
+ "doublebuffer": true
+ }
+ ],
+
+ "passes": [
+ { "effect": "pillarbox_right_horizontal/blit",
+ "name": "Blit to scalable target",
+ "input": [
+ { "sampler": "s_tex", "target": "screen" }
+ ],
+ "output": "guest"
+ },
+ { "effect": "pillarbox_right_horizontal/gaussian",
+ "name": "Gaussian Blur 1, Horizontal",
+ "uniforms": [
+ { "uniform": "u_dimension", "value": [ 1.0, 0.0 ] }
+ ],
+ "input": [
+ { "sampler": "s_tex", "target": "guest" }
+ ],
+ "output": "internal"
+ },
+ { "effect": "pillarbox_right_horizontal/gaussian",
+ "name": "Gaussian Blur 1, Vertical",
+ "uniforms": [
+ { "uniform": "u_dimension", "value": [ 0.0, 1.0 ] }
+ ],
+ "input": [
+ { "sampler": "s_tex", "target": "internal" }
+ ],
+ "output": "internal"
+ },
+ {
+ "effect": "pillarbox_right_horizontal/saturation",
+ "name": "Saturation Pass",
+ "disablewhen": [
+ { "type": "slider", "condition": "equal", "name": "saturation", "value": 100 }
+ ],
+ "uniforms": [
+ { "uniform": "u_saturation", "slider": "saturation" }
+ ],
+ "input": [
+ { "sampler": "s_tex", "target": "internal" }
+ ],
+ "output": "internal"
+ },
+ { "effect": "pillarbox_right_horizontal/gaussian",
+ "name": "Gaussian Blur 2, Horizontal",
+ "uniforms": [
+ { "uniform": "u_dimension", "value": [ 1.0, 0.0 ] }
+ ],
+ "input": [
+ { "sampler": "s_tex", "target": "internal" }
+ ],
+ "output": "internal"
+ },
+ { "effect": "pillarbox_right_horizontal/gaussian",
+ "name": "Gaussian Blur 2, Vertical",
+ "uniforms": [
+ { "uniform": "u_dimension", "value": [ 0.0, 1.0 ] }
+ ],
+ "input": [
+ { "sampler": "s_tex", "target": "internal" }
+ ],
+ "output": "internal"
+ },
+ { "effect": "pillarbox_right_horizontal/blit",
+ "name": "Final Blit",
+ "input": [
+ { "sampler": "s_tex", "target": "internal" }
+ ],
+ "output": "output"
+ }
+ ]
+} \ No newline at end of file
diff --git a/bgfx/chains/pillarbox_right_vertical.json b/bgfx/chains/pillarbox_right_vertical.json
new file mode 100644
index 00000000000..072ba99956f
--- /dev/null
+++ b/bgfx/chains/pillarbox_right_vertical.json
@@ -0,0 +1,103 @@
+// license:BSD-3-Clause
+// copyright-holders:Ryan Holtz
+//============================================================
+//
+// pillarbox_right_vertical.json: Fills in the right
+// portion of a pillarbox when displaying 4:3 content
+// on a 16:9 screen.
+//
+//============================================================
+{
+ "name": "Vertical Pillarbox, Right",
+ "author": "Ryan Holtz",
+
+ "sliders": [
+ { "type": "float", "name": "saturation", "text": "Saturation", "default": 25, "max": 100, "min": 0, "step": 1, "scale": 0.01, "format": "%1.2f", "screen": "raster" }
+ ],
+
+ "targets": [
+ {
+ "name": "guest",
+ "mode": "guest",
+ "bilinear": true,
+ "doublebuffer": true
+ },
+ {
+ "name": "internal",
+ "mode": "native",
+ "bilinear": true,
+ "doublebuffer": true
+ }
+ ],
+
+ "passes": [
+ { "effect": "pillarbox_right_vertical/blit",
+ "name": "Blit to scalable target",
+ "input": [
+ { "sampler": "s_tex", "target": "screen" }
+ ],
+ "output": "guest"
+ },
+ { "effect": "pillarbox_right_vertical/gaussian",
+ "name": "Gaussian Blur 1, Horizontal",
+ "uniforms": [
+ { "uniform": "u_dimension", "value": [ 1.0, 0.0 ] }
+ ],
+ "input": [
+ { "sampler": "s_tex", "target": "guest" }
+ ],
+ "output": "internal"
+ },
+ { "effect": "pillarbox_right_vertical/gaussian",
+ "name": "Gaussian Blur 1, Vertical",
+ "uniforms": [
+ { "uniform": "u_dimension", "value": [ 0.0, 1.0 ] }
+ ],
+ "input": [
+ { "sampler": "s_tex", "target": "internal" }
+ ],
+ "output": "internal"
+ },
+ {
+ "effect": "pillarbox_right_vertical/saturation",
+ "name": "Saturation Pass",
+ "disablewhen": [
+ { "type": "slider", "condition": "equal", "name": "saturation", "value": 100 }
+ ],
+ "uniforms": [
+ { "uniform": "u_saturation", "slider": "saturation" }
+ ],
+ "input": [
+ { "sampler": "s_tex", "target": "internal" }
+ ],
+ "output": "internal"
+ },
+ { "effect": "pillarbox_right_vertical/gaussian",
+ "name": "Gaussian Blur 2, Horizontal",
+ "uniforms": [
+ { "uniform": "u_dimension", "value": [ 1.0, 0.0 ] }
+ ],
+ "input": [
+ { "sampler": "s_tex", "target": "internal" }
+ ],
+ "output": "internal"
+ },
+ { "effect": "pillarbox_right_vertical/gaussian",
+ "name": "Gaussian Blur 2, Vertical",
+ "uniforms": [
+ { "uniform": "u_dimension", "value": [ 0.0, 1.0 ] }
+ ],
+ "input": [
+ { "sampler": "s_tex", "target": "internal" }
+ ],
+ "output": "internal"
+ },
+ { "effect": "pillarbox_right_vertical/blit",
+ "name": "Final Blit",
+ "input": [
+ { "sampler": "s_tex", "target": "internal" }
+ ],
+ "output": "output"
+ }
+ ]
+} \ No newline at end of file
diff --git a/bgfx/effects/pillarbox_left_horizontal/blit.json b/bgfx/effects/pillarbox_left_horizontal/blit.json
new file mode 100644
index 00000000000..085dd67ef93
--- /dev/null
+++ b/bgfx/effects/pillarbox_left_horizontal/blit.json
@@ -0,0 +1,121 @@
+// license:BSD-3-Clause
+// copyright-holders:Ryan Holtz
+//============================================================
+//
+// blit.json: A simple texture-to-target copy.
+//
+//============================================================
+{
+ // blend (required): The blend state for this effect.
+ "blend": {
+ // equation (optional): What equation to perform on the source and destination blend values.
+ // values: "add", "sub", "revSub", "min", "max"
+ // default: "add"
+ //
+ // "subtract" and "revSubtract" are provided as aliases for "sub" and "revSub"
+ "equation": "add",
+
+ // blend function parameters (optional): What factors to use in the blend function when calculating the final pixel.
+ // values: "0", "1", "srccolor", "1-srccolor", "dstcolor", "1-dstcolor", "srcalpha", "1-srcalpha", "dstalpha", "1-dstalpha"
+ // defaults (srcColor, srcAlpha): "1"
+ // defaults (dstColor, dstAlpha): "0"
+ //
+ // "zero", "one", "invsrccolor", "invdstcolor", "invsrcalpha", and "invdstalpha" are provided as aliases for "0", "1", "1-srccolor", "1-dstcolor", "1-srcalpha", and "1-dstalpha"
+ "srcColor": "srcalpha",
+ "dstColor": "1-srcalpha",
+ "srcAlpha": "srcalpha",
+ "dstAlpha": "1-srcalpha"
+ },
+
+ // depth (required): The depth state for this effect.
+ "depth": {
+ // function (optional): The depth function to use when drawing.
+ // values: "never", "less", "equal", "lequal", "greater", "notequal", "gequal", "always"
+ // default: "always"
+ "function": "always",
+
+ // writeenable (optional): Whether to store Z-buffer data.
+ // values: true, false
+ // default: false
+ "writeenable": false
+ },
+
+ // cull (required): The cull mode for this effect.
+ "cull": {
+ // mode (optional): What winding, if any, to cull.
+ // values: "none", "cw", "ccw"
+ // default: "ccw"
+ //
+ // "clockwise" and "counterclockwise" are provided as aliases for "cw" and "ccw"
+ "mode": "none"
+ },
+
+ // write (required): Write enable for color and alpha channels.
+ "write": {
+ // rgb (optional): Whether to store color data when drawing.
+ // values: true, false
+ // default: false
+ "rgb": true,
+
+ // alpha (optional): Whether to store alpha data when drawing.
+ // values: true, false
+ // default: false
+ "alpha": true
+ },
+
+ // vertex (required): The vertex shader to use when drawing.
+ // value: A string containing the path and name of a shader file to use, minus the extension.
+ "vertex": "chains/pillarbox_left_horizontal/vs_blit",
+
+ // pixel/fragment (required): The pixel or fragment shader to use when drawing.
+ // value: A string containing the path and name of a shader file to use, minus the extension.
+ "fragment": "chains/pillarbox_left_horizontal/fs_blit",
+
+ // uniforms (required): The list of uniforms for this effect. Can be empty, but must exist.
+ "uniforms": [
+ {
+ // name (required): The name of the uniform, as used in either the vertex or pixel/fragment shader.
+ // value: A string containing the name of the uniform as described above.
+ //
+ // NOTE: Some names correspond to special values that will be automatically filled by the BGFX
+ // code if they are used by the shader. These names are:
+ // "u_screen_dims"
+ // The dimensions of the first texture input if present, otherwise the dimensions of the output window.
+ // Valid values: xy
+ // "u_inv_screen_dims"
+ // The reciprocal of u_screen_dims.
+ // Valid values: xy
+ // "u_source_dims"
+ // The size, in pixels, of the screen texture incoming to the chain.
+ // Valid values: xy
+ // "u_rotation_type"
+ // This screen's rotation type. 0 if ROT0, 1 if ROT90, 2 if ROT180, 3 of ROT270.
+ // Valid values: x
+ // "u_swap_xy"
+ // Whether this screen is swapped on the X and Y axes. 1 if true, 0 if false.
+ // Valid values: x
+ // "u_quad_dims"
+ // The dimensions, in pixels, occupied by this one screen primitive itself in the output window.
+ // Valid values: xy
+ // "u_tex_sizeN"
+ // The dimensions, in pixels, of the texture in input pair N. Starts at 0.
+ // valid values: xy
+ "name": "s_tex",
+
+ // type (required): The type of the uniform.
+ // values: "int", "vec4", "mat3", "mat4"
+ //
+ // Note: "int" should only be used for samplers.
+ "type": "int",
+
+ // values (required): The array of numbers with which to initialize the uniform.
+ // value: A JSON array containin the correct amount of numbers to initialize a uniform of the
+ // above-specified type. The following size rules should be followed:
+ // "int": 1 float
+ // "vec4": 4 floats
+ // "mat3": 9 floats
+ // "mat4": 16 floats
+ "values": [ 1.0 ]
+ }
+ ]
+} \ No newline at end of file
diff --git a/bgfx/effects/pillarbox_left_horizontal/gaussian.json b/bgfx/effects/pillarbox_left_horizontal/gaussian.json
new file mode 100644
index 00000000000..4eda0b9b368
--- /dev/null
+++ b/bgfx/effects/pillarbox_left_horizontal/gaussian.json
@@ -0,0 +1,32 @@
+// license:BSD-3-Clause
+// copyright-holders:Ryan Holtz
+//============================================================
+//
+// gaussian.json: Separable gaussian blur.
+//
+//============================================================
+{
+ "blend": {
+ "equation": "add",
+ "srcColor": "srcalpha",
+ "dstColor": "1-srcalpha",
+ "srcAlpha": "srcalpha",
+ "dstAlpha": "1-srcalpha"
+ },
+ "depth": {
+ "function": "always"
+ },
+ "cull": { "mode": "none" },
+ "write": {
+ "rgb": true,
+ "alpha": true
+ },
+ "vertex": "chains/pillarbox_left_horizontal/vs_gaussian",
+ "fragment": "chains/pillarbox_left_horizontal/fs_gaussian",
+ "uniforms": [
+ { "name": "s_tex", "type": "int", "values": [ 1.0 ] },
+ { "name": "u_tex_size0", "type": "vec4", "values": [ 1.0, 0.0, 0.0, 0.0 ] },
+ { "name": "u_dimension", "type": "vec4", "values": [ 1.0, 0.0, 0.0, 0.0 ] },
+ { "name": "u_radius", "type": "vec4", "values": [ 1.0, 0.0, 0.0, 0.0 ] }
+ ]
+} \ No newline at end of file
diff --git a/bgfx/effects/pillarbox_left_horizontal/saturation.json b/bgfx/effects/pillarbox_left_horizontal/saturation.json
new file mode 100644
index 00000000000..8fff15ddb9b
--- /dev/null
+++ b/bgfx/effects/pillarbox_left_horizontal/saturation.json
@@ -0,0 +1,30 @@
+// license:BSD-3-Clause
+// copyright-holders:Ryan Holtz
+//============================================================
+//
+// saturation.json: Applies saturation to an image.
+//
+//============================================================
+{
+ "blend": {
+ "equation": "add",
+ "srcColor": "srcalpha",
+ "dstColor": "1-srcalpha",
+ "srcAlpha": "srcalpha",
+ "dstAlpha": "1-srcalpha"
+ },
+ "depth": {
+ "function": "always"
+ },
+ "cull": { "mode": "none" },
+ "write": {
+ "rgb": true,
+ "alpha": true
+ },
+ "vertex": "chains/pillarbox_left_horizontal/vs_saturation",
+ "fragment": "chains/pillarbox_left_horizontal/fs_saturation",
+ "uniforms": [
+ { "name": "s_tex", "type": "int", "values": [ 1.0 ] },
+ { "name": "u_saturation", "type": "vec4", "values": [ 1.0, 0.0, 0.0, 0.0 ] }
+ ]
+} \ No newline at end of file
diff --git a/bgfx/effects/pillarbox_left_vertical/blit.json b/bgfx/effects/pillarbox_left_vertical/blit.json
new file mode 100644
index 00000000000..9fb35a9fe19
--- /dev/null
+++ b/bgfx/effects/pillarbox_left_vertical/blit.json
@@ -0,0 +1,121 @@
+// license:BSD-3-Clause
+// copyright-holders:Ryan Holtz
+//============================================================
+//
+// blit.json: A simple texture-to-target copy.
+//
+//============================================================
+{
+ // blend (required): The blend state for this effect.
+ "blend": {
+ // equation (optional): What equation to perform on the source and destination blend values.
+ // values: "add", "sub", "revSub", "min", "max"
+ // default: "add"
+ //
+ // "subtract" and "revSubtract" are provided as aliases for "sub" and "revSub"
+ "equation": "add",
+
+ // blend function parameters (optional): What factors to use in the blend function when calculating the final pixel.
+ // values: "0", "1", "srccolor", "1-srccolor", "dstcolor", "1-dstcolor", "srcalpha", "1-srcalpha", "dstalpha", "1-dstalpha"
+ // defaults (srcColor, srcAlpha): "1"
+ // defaults (dstColor, dstAlpha): "0"
+ //
+ // "zero", "one", "invsrccolor", "invdstcolor", "invsrcalpha", and "invdstalpha" are provided as aliases for "0", "1", "1-srccolor", "1-dstcolor", "1-srcalpha", and "1-dstalpha"
+ "srcColor": "srcalpha",
+ "dstColor": "1-srcalpha",
+ "srcAlpha": "srcalpha",
+ "dstAlpha": "1-srcalpha"
+ },
+
+ // depth (required): The depth state for this effect.
+ "depth": {
+ // function (optional): The depth function to use when drawing.
+ // values: "never", "less", "equal", "lequal", "greater", "notequal", "gequal", "always"
+ // default: "always"
+ "function": "always",
+
+ // writeenable (optional): Whether to store Z-buffer data.
+ // values: true, false
+ // default: false
+ "writeenable": false
+ },
+
+ // cull (required): The cull mode for this effect.
+ "cull": {
+ // mode (optional): What winding, if any, to cull.
+ // values: "none", "cw", "ccw"
+ // default: "ccw"
+ //
+ // "clockwise" and "counterclockwise" are provided as aliases for "cw" and "ccw"
+ "mode": "none"
+ },
+
+ // write (required): Write enable for color and alpha channels.
+ "write": {
+ // rgb (optional): Whether to store color data when drawing.
+ // values: true, false
+ // default: false
+ "rgb": true,
+
+ // alpha (optional): Whether to store alpha data when drawing.
+ // values: true, false
+ // default: false
+ "alpha": true
+ },
+
+ // vertex (required): The vertex shader to use when drawing.
+ // value: A string containing the path and name of a shader file to use, minus the extension.
+ "vertex": "chains/pillarbox_left_vertical/vs_blit",
+
+ // pixel/fragment (required): The pixel or fragment shader to use when drawing.
+ // value: A string containing the path and name of a shader file to use, minus the extension.
+ "fragment": "chains/pillarbox_left_vertical/fs_blit",
+
+ // uniforms (required): The list of uniforms for this effect. Can be empty, but must exist.
+ "uniforms": [
+ {
+ // name (required): The name of the uniform, as used in either the vertex or pixel/fragment shader.
+ // value: A string containing the name of the uniform as described above.
+ //
+ // NOTE: Some names correspond to special values that will be automatically filled by the BGFX
+ // code if they are used by the shader. These names are:
+ // "u_screen_dims"
+ // The dimensions of the first texture input if present, otherwise the dimensions of the output window.
+ // Valid values: xy
+ // "u_inv_screen_dims"
+ // The reciprocal of u_screen_dims.
+ // Valid values: xy
+ // "u_source_dims"
+ // The size, in pixels, of the screen texture incoming to the chain.
+ // Valid values: xy
+ // "u_rotation_type"
+ // This screen's rotation type. 0 if ROT0, 1 if ROT90, 2 if ROT180, 3 of ROT270.
+ // Valid values: x
+ // "u_swap_xy"
+ // Whether this screen is swapped on the X and Y axes. 1 if true, 0 if false.
+ // Valid values: x
+ // "u_quad_dims"
+ // The dimensions, in pixels, occupied by this one screen primitive itself in the output window.
+ // Valid values: xy
+ // "u_tex_sizeN"
+ // The dimensions, in pixels, of the texture in input pair N. Starts at 0.
+ // valid values: xy
+ "name": "s_tex",
+
+ // type (required): The type of the uniform.
+ // values: "int", "vec4", "mat3", "mat4"
+ //
+ // Note: "int" should only be used for samplers.
+ "type": "int",
+
+ // values (required): The array of numbers with which to initialize the uniform.
+ // value: A JSON array containin the correct amount of numbers to initialize a uniform of the
+ // above-specified type. The following size rules should be followed:
+ // "int": 1 float
+ // "vec4": 4 floats
+ // "mat3": 9 floats
+ // "mat4": 16 floats
+ "values": [ 1.0 ]
+ }
+ ]
+} \ No newline at end of file
diff --git a/bgfx/effects/pillarbox_left_vertical/gaussian.json b/bgfx/effects/pillarbox_left_vertical/gaussian.json
new file mode 100644
index 00000000000..1db78806595
--- /dev/null
+++ b/bgfx/effects/pillarbox_left_vertical/gaussian.json
@@ -0,0 +1,32 @@
+// license:BSD-3-Clause
+// copyright-holders:Ryan Holtz
+//============================================================
+//
+// gaussian.json: Separable gaussian blur.
+//
+//============================================================
+{
+ "blend": {
+ "equation": "add",
+ "srcColor": "srcalpha",
+ "dstColor": "1-srcalpha",
+ "srcAlpha": "srcalpha",
+ "dstAlpha": "1-srcalpha"
+ },
+ "depth": {
+ "function": "always"
+ },
+ "cull": { "mode": "none" },
+ "write": {
+ "rgb": true,
+ "alpha": true
+ },
+ "vertex": "chains/pillarbox_left_vertical/vs_gaussian",
+ "fragment": "chains/pillarbox_left_vertical/fs_gaussian",
+ "uniforms": [
+ { "name": "s_tex", "type": "int", "values": [ 1.0 ] },
+ { "name": "u_tex_size0", "type": "vec4", "values": [ 1.0, 0.0, 0.0, 0.0 ] },
+ { "name": "u_dimension", "type": "vec4", "values": [ 1.0, 0.0, 0.0, 0.0 ] },
+ { "name": "u_radius", "type": "vec4", "values": [ 1.0, 0.0, 0.0, 0.0 ] }
+ ]
+} \ No newline at end of file
diff --git a/bgfx/effects/pillarbox_left_vertical/saturation.json b/bgfx/effects/pillarbox_left_vertical/saturation.json
new file mode 100644
index 00000000000..c84b6d4a3a2
--- /dev/null
+++ b/bgfx/effects/pillarbox_left_vertical/saturation.json
@@ -0,0 +1,30 @@
+// license:BSD-3-Clause
+// copyright-holders:Ryan Holtz
+//============================================================
+//
+// saturation.json: Applies saturation to an image.
+//
+//============================================================
+{
+ "blend": {
+ "equation": "add",
+ "srcColor": "srcalpha",
+ "dstColor": "1-srcalpha",
+ "srcAlpha": "srcalpha",
+ "dstAlpha": "1-srcalpha"
+ },
+ "depth": {
+ "function": "always"
+ },
+ "cull": { "mode": "none" },
+ "write": {
+ "rgb": true,
+ "alpha": true
+ },
+ "vertex": "chains/pillarbox_left_vertical/vs_saturation",
+ "fragment": "chains/pillarbox_left_vertical/fs_saturation",
+ "uniforms": [
+ { "name": "s_tex", "type": "int", "values": [ 1.0 ] },
+ { "name": "u_saturation", "type": "vec4", "values": [ 1.0, 0.0, 0.0, 0.0 ] }
+ ]
+} \ No newline at end of file
diff --git a/bgfx/effects/pillarbox_right_horizontal/blit.json b/bgfx/effects/pillarbox_right_horizontal/blit.json
new file mode 100644
index 00000000000..e982da2dbf3
--- /dev/null
+++ b/bgfx/effects/pillarbox_right_horizontal/blit.json
@@ -0,0 +1,121 @@
+// license:BSD-3-Clause
+// copyright-holders:Ryan Holtz
+//============================================================
+//
+// blit.json: A simple texture-to-target copy.
+//
+//============================================================
+{
+ // blend (required): The blend state for this effect.
+ "blend": {
+ // equation (optional): What equation to perform on the source and destination blend values.
+ // values: "add", "sub", "revSub", "min", "max"
+ // default: "add"
+ //
+ // "subtract" and "revSubtract" are provided as aliases for "sub" and "revSub"
+ "equation": "add",
+
+ // blend function parameters (optional): What factors to use in the blend function when calculating the final pixel.
+ // values: "0", "1", "srccolor", "1-srccolor", "dstcolor", "1-dstcolor", "srcalpha", "1-srcalpha", "dstalpha", "1-dstalpha"
+ // defaults (srcColor, srcAlpha): "1"
+ // defaults (dstColor, dstAlpha): "0"
+ //
+ // "zero", "one", "invsrccolor", "invdstcolor", "invsrcalpha", and "invdstalpha" are provided as aliases for "0", "1", "1-srccolor", "1-dstcolor", "1-srcalpha", and "1-dstalpha"
+ "srcColor": "srcalpha",
+ "dstColor": "1-srcalpha",
+ "srcAlpha": "srcalpha",
+ "dstAlpha": "1-srcalpha"
+ },
+
+ // depth (required): The depth state for this effect.
+ "depth": {
+ // function (optional): The depth function to use when drawing.
+ // values: "never", "less", "equal", "lequal", "greater", "notequal", "gequal", "always"
+ // default: "always"
+ "function": "always",
+
+ // writeenable (optional): Whether to store Z-buffer data.
+ // values: true, false
+ // default: false
+ "writeenable": false
+ },
+
+ // cull (required): The cull mode for this effect.
+ "cull": {
+ // mode (optional): What winding, if any, to cull.
+ // values: "none", "cw", "ccw"
+ // default: "ccw"
+ //
+ // "clockwise" and "counterclockwise" are provided as aliases for "cw" and "ccw"
+ "mode": "none"
+ },
+
+ // write (required): Write enable for color and alpha channels.
+ "write": {
+ // rgb (optional): Whether to store color data when drawing.
+ // values: true, false
+ // default: false
+ "rgb": true,
+
+ // alpha (optional): Whether to store alpha data when drawing.
+ // values: true, false
+ // default: false
+ "alpha": true
+ },
+
+ // vertex (required): The vertex shader to use when drawing.
+ // value: A string containing the path and name of a shader file to use, minus the extension.
+ "vertex": "chains/pillarbox_right_horizontal/vs_blit",
+
+ // pixel/fragment (required): The pixel or fragment shader to use when drawing.
+ // value: A string containing the path and name of a shader file to use, minus the extension.
+ "fragment": "chains/pillarbox_right_horizontal/fs_blit",
+
+ // uniforms (required): The list of uniforms for this effect. Can be empty, but must exist.
+ "uniforms": [
+ {
+ // name (required): The name of the uniform, as used in either the vertex or pixel/fragment shader.
+ // value: A string containing the name of the uniform as described above.
+ //
+ // NOTE: Some names correspond to special values that will be automatically filled by the BGFX
+ // code if they are used by the shader. These names are:
+ // "u_screen_dims"
+ // The dimensions of the first texture input if present, otherwise the dimensions of the output window.
+ // Valid values: xy
+ // "u_inv_screen_dims"
+ // The reciprocal of u_screen_dims.
+ // Valid values: xy
+ // "u_source_dims"
+ // The size, in pixels, of the screen texture incoming to the chain.
+ // Valid values: xy
+ // "u_rotation_type"
+ // This screen's rotation type. 0 if ROT0, 1 if ROT90, 2 if ROT180, 3 of ROT270.
+ // Valid values: x
+ // "u_swap_xy"
+ // Whether this screen is swapped on the X and Y axes. 1 if true, 0 if false.
+ // Valid values: x
+ // "u_quad_dims"
+ // The dimensions, in pixels, occupied by this one screen primitive itself in the output window.
+ // Valid values: xy
+ // "u_tex_sizeN"
+ // The dimensions, in pixels, of the texture in input pair N. Starts at 0.
+ // valid values: xy
+ "name": "s_tex",
+
+ // type (required): The type of the uniform.
+ // values: "int", "vec4", "mat3", "mat4"
+ //
+ // Note: "int" should only be used for samplers.
+ "type": "int",
+
+ // values (required): The array of numbers with which to initialize the uniform.
+ // value: A JSON array containin the correct amount of numbers to initialize a uniform of the
+ // above-specified type. The following size rules should be followed:
+ // "int": 1 float
+ // "vec4": 4 floats
+ // "mat3": 9 floats
+ // "mat4": 16 floats
+ "values": [ 1.0 ]
+ }
+ ]
+} \ No newline at end of file
diff --git a/bgfx/effects/pillarbox_right_horizontal/gaussian.json b/bgfx/effects/pillarbox_right_horizontal/gaussian.json
new file mode 100644
index 00000000000..f19af39dd71
--- /dev/null
+++ b/bgfx/effects/pillarbox_right_horizontal/gaussian.json
@@ -0,0 +1,32 @@
+// license:BSD-3-Clause
+// copyright-holders:Ryan Holtz
+//============================================================
+//
+// gaussian.json: Separable gaussian blur.
+//
+//============================================================
+{
+ "blend": {
+ "equation": "add",
+ "srcColor": "srcalpha",
+ "dstColor": "1-srcalpha",
+ "srcAlpha": "srcalpha",
+ "dstAlpha": "1-srcalpha"
+ },
+ "depth": {
+ "function": "always"
+ },
+ "cull": { "mode": "none" },
+ "write": {
+ "rgb": true,
+ "alpha": true
+ },
+ "vertex": "chains/pillarbox_right_horizontal/vs_gaussian",
+ "fragment": "chains/pillarbox_right_horizontal/fs_gaussian",
+ "uniforms": [
+ { "name": "s_tex", "type": "int", "values": [ 1.0 ] },
+ { "name": "u_tex_size0", "type": "vec4", "values": [ 1.0, 0.0, 0.0, 0.0 ] },
+ { "name": "u_dimension", "type": "vec4", "values": [ 1.0, 0.0, 0.0, 0.0 ] },
+ { "name": "u_radius", "type": "vec4", "values": [ 1.0, 0.0, 0.0, 0.0 ] }
+ ]
+} \ No newline at end of file
diff --git a/bgfx/effects/pillarbox_right_horizontal/saturation.json b/bgfx/effects/pillarbox_right_horizontal/saturation.json
new file mode 100644
index 00000000000..18a416ebd8e
--- /dev/null
+++ b/bgfx/effects/pillarbox_right_horizontal/saturation.json
@@ -0,0 +1,30 @@
+// license:BSD-3-Clause
+// copyright-holders:Ryan Holtz
+//============================================================
+//
+// saturation.json: Applies saturation to an image.
+//
+//============================================================
+{
+ "blend": {
+ "equation": "add",
+ "srcColor": "srcalpha",
+ "dstColor": "1-srcalpha",
+ "srcAlpha": "srcalpha",
+ "dstAlpha": "1-srcalpha"
+ },
+ "depth": {
+ "function": "always"
+ },
+ "cull": { "mode": "none" },
+ "write": {
+ "rgb": true,
+ "alpha": true
+ },
+ "vertex": "chains/pillarbox_right_horizontal/vs_saturation",
+ "fragment": "chains/pillarbox_right_horizontal/fs_saturation",
+ "uniforms": [
+ { "name": "s_tex", "type": "int", "values": [ 1.0 ] },
+ { "name": "u_saturation", "type": "vec4", "values": [ 1.0, 0.0, 0.0, 0.0 ] }
+ ]
+} \ No newline at end of file
diff --git a/bgfx/effects/pillarbox_right_vertical/blit.json b/bgfx/effects/pillarbox_right_vertical/blit.json
new file mode 100644
index 00000000000..4237ba44b66
--- /dev/null
+++ b/bgfx/effects/pillarbox_right_vertical/blit.json
@@ -0,0 +1,121 @@
+// license:BSD-3-Clause
+// copyright-holders:Ryan Holtz
+//============================================================
+//
+// blit.json: A simple texture-to-target copy.
+//
+//============================================================
+{
+ // blend (required): The blend state for this effect.
+ "blend": {
+ // equation (optional): What equation to perform on the source and destination blend values.
+ // values: "add", "sub", "revSub", "min", "max"
+ // default: "add"
+ //
+ // "subtract" and "revSubtract" are provided as aliases for "sub" and "revSub"
+ "equation": "add",
+
+ // blend function parameters (optional): What factors to use in the blend function when calculating the final pixel.
+ // values: "0", "1", "srccolor", "1-srccolor", "dstcolor", "1-dstcolor", "srcalpha", "1-srcalpha", "dstalpha", "1-dstalpha"
+ // defaults (srcColor, srcAlpha): "1"
+ // defaults (dstColor, dstAlpha): "0"
+ //
+ // "zero", "one", "invsrccolor", "invdstcolor", "invsrcalpha", and "invdstalpha" are provided as aliases for "0", "1", "1-srccolor", "1-dstcolor", "1-srcalpha", and "1-dstalpha"
+ "srcColor": "srcalpha",
+ "dstColor": "1-srcalpha",
+ "srcAlpha": "srcalpha",
+ "dstAlpha": "1-srcalpha"
+ },
+
+ // depth (required): The depth state for this effect.
+ "depth": {
+ // function (optional): The depth function to use when drawing.
+ // values: "never", "less", "equal", "lequal", "greater", "notequal", "gequal", "always"
+ // default: "always"
+ "function": "always",
+
+ // writeenable (optional): Whether to store Z-buffer data.
+ // values: true, false
+ // default: false
+ "writeenable": false
+ },
+
+ // cull (required): The cull mode for this effect.
+ "cull": {
+ // mode (optional): What winding, if any, to cull.
+ // values: "none", "cw", "ccw"
+ // default: "ccw"
+ //
+ // "clockwise" and "counterclockwise" are provided as aliases for "cw" and "ccw"
+ "mode": "none"
+ },
+
+ // write (required): Write enable for color and alpha channels.
+ "write": {
+ // rgb (optional): Whether to store color data when drawing.
+ // values: true, false
+ // default: false
+ "rgb": true,
+
+ // alpha (optional): Whether to store alpha data when drawing.
+ // values: true, false
+ // default: false
+ "alpha": true
+ },
+
+ // vertex (required): The vertex shader to use when drawing.
+ // value: A string containing the path and name of a shader file to use, minus the extension.
+ "vertex": "chains/pillarbox_right_vertical/vs_blit",
+
+ // pixel/fragment (required): The pixel or fragment shader to use when drawing.
+ // value: A string containing the path and name of a shader file to use, minus the extension.
+ "fragment": "chains/pillarbox_right_vertical/fs_blit",
+
+ // uniforms (required): The list of uniforms for this effect. Can be empty, but must exist.
+ "uniforms": [
+ {
+ // name (required): The name of the uniform, as used in either the vertex or pixel/fragment shader.
+ // value: A string containing the name of the uniform as described above.
+ //
+ // NOTE: Some names correspond to special values that will be automatically filled by the BGFX
+ // code if they are used by the shader. These names are:
+ // "u_screen_dims"
+ // The dimensions of the first texture input if present, otherwise the dimensions of the output window.
+ // Valid values: xy
+ // "u_inv_screen_dims"
+ // The reciprocal of u_screen_dims.
+ // Valid values: xy
+ // "u_source_dims"
+ // The size, in pixels, of the screen texture incoming to the chain.
+ // Valid values: xy
+ // "u_rotation_type"
+ // This screen's rotation type. 0 if ROT0, 1 if ROT90, 2 if ROT180, 3 of ROT270.
+ // Valid values: x
+ // "u_swap_xy"
+ // Whether this screen is swapped on the X and Y axes. 1 if true, 0 if false.
+ // Valid values: x
+ // "u_quad_dims"
+ // The dimensions, in pixels, occupied by this one screen primitive itself in the output window.
+ // Valid values: xy
+ // "u_tex_sizeN"
+ // The dimensions, in pixels, of the texture in input pair N. Starts at 0.
+ // valid values: xy
+ "name": "s_tex",
+
+ // type (required): The type of the uniform.
+ // values: "int", "vec4", "mat3", "mat4"
+ //
+ // Note: "int" should only be used for samplers.
+ "type": "int",
+
+ // values (required): The array of numbers with which to initialize the uniform.
+ // value: A JSON array containin the correct amount of numbers to initialize a uniform of the
+ // above-specified type. The following size rules should be followed:
+ // "int": 1 float
+ // "vec4": 4 floats
+ // "mat3": 9 floats
+ // "mat4": 16 floats
+ "values": [ 1.0 ]
+ }
+ ]
+} \ No newline at end of file
diff --git a/bgfx/effects/pillarbox_right_vertical/gaussian.json b/bgfx/effects/pillarbox_right_vertical/gaussian.json
new file mode 100644
index 00000000000..b96c5b521e9
--- /dev/null
+++ b/bgfx/effects/pillarbox_right_vertical/gaussian.json
@@ -0,0 +1,32 @@
+// license:BSD-3-Clause
+// copyright-holders:Ryan Holtz
+//============================================================
+//
+// gaussian.json: Separable gaussian blur.
+//
+//============================================================
+{
+ "blend": {
+ "equation": "add",
+ "srcColor": "srcalpha",
+ "dstColor": "1-srcalpha",
+ "srcAlpha": "srcalpha",
+ "dstAlpha": "1-srcalpha"
+ },
+ "depth": {
+ "function": "always"
+ },
+ "cull": { "mode": "none" },
+ "write": {
+ "rgb": true,
+ "alpha": true
+ },
+ "vertex": "chains/pillarbox_right_vertical/vs_gaussian",
+ "fragment": "chains/pillarbox_right_vertical/fs_gaussian",
+ "uniforms": [
+ { "name": "s_tex", "type": "int", "values": [ 1.0 ] },
+ { "name": "u_tex_size0", "type": "vec4", "values": [ 1.0, 0.0, 0.0, 0.0 ] },
+ { "name": "u_dimension", "type": "vec4", "values": [ 1.0, 0.0, 0.0, 0.0 ] },
+ { "name": "u_radius", "type": "vec4", "values": [ 1.0, 0.0, 0.0, 0.0 ] }
+ ]
+} \ No newline at end of file
diff --git a/bgfx/effects/pillarbox_right_vertical/saturation.json b/bgfx/effects/pillarbox_right_vertical/saturation.json
new file mode 100644
index 00000000000..f51e68f6134
--- /dev/null
+++ b/bgfx/effects/pillarbox_right_vertical/saturation.json
@@ -0,0 +1,30 @@
+// license:BSD-3-Clause
+// copyright-holders:Ryan Holtz
+//============================================================
+//
+// saturation.json: Applies saturation to an image.
+//
+//============================================================
+{
+ "blend": {
+ "equation": "add",
+ "srcColor": "srcalpha",
+ "dstColor": "1-srcalpha",
+ "srcAlpha": "srcalpha",
+ "dstAlpha": "1-srcalpha"
+ },
+ "depth": {
+ "function": "always"
+ },
+ "cull": { "mode": "none" },
+ "write": {
+ "rgb": true,
+ "alpha": true
+ },
+ "vertex": "chains/pillarbox_right_vertical/vs_saturation",
+ "fragment": "chains/pillarbox_right_vertical/fs_saturation",
+ "uniforms": [
+ { "name": "s_tex", "type": "int", "values": [ 1.0 ] },
+ { "name": "u_saturation", "type": "vec4", "values": [ 1.0, 0.0, 0.0, 0.0 ] }
+ ]
+} \ No newline at end of file
diff --git a/bgfx/layouts/sample/horizontal/default.lay b/bgfx/layouts/sample/horizontal/default.lay
new file mode 100644
index 00000000000..1554a9ec50b
--- /dev/null
+++ b/bgfx/layouts/sample/horizontal/default.lay
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<mamelayout version="2">
+ <view name="Horizontal">
+ <screen index="0">
+ <bounds left="2" top="0" right="14" bottom="9" />
+ </screen>
+ <screen index="0">
+ <bounds left="0" top="0" right="2" bottom="9" />
+ </screen>
+ <screen index="0">
+ <bounds left="14" top="0" right="16" bottom="9" />
+ </screen>
+ </view>
+ <view name="Vertical">
+ <screen index="0">
+ <bounds left="18.5" top="0" right="45.5" bottom="36" />
+ </screen>
+ <screen index="0">
+ <bounds left="0" top="0" right="18.5" bottom="36" />
+ </screen>
+ <screen index="0">
+ <bounds left="45.5" top="0" right="64" bottom="36" />
+ </screen>
+ </view>
+</mamelayout> \ No newline at end of file
diff --git a/bgfx/layouts/sample/vertical/default.lay b/bgfx/layouts/sample/vertical/default.lay
new file mode 100644
index 00000000000..19105aa5929
--- /dev/null
+++ b/bgfx/layouts/sample/vertical/default.lay
@@ -0,0 +1,25 @@
+<?xml version="1.0"?>
+<mamelayout version="2">
+ <view name="Horizontal">
+ <screen index="0">
+ <bounds left="0" top="0" right="2" bottom="9" />
+ </screen>
+ <screen index="0">
+ <bounds left="14" top="0" right="16" bottom="9" />
+ </screen>
+ <screen index="0">
+ <bounds left="2" top="0" right="14" bottom="9" />
+ </screen>
+ </view>
+ <view name="Vertical">
+ <screen index="0">
+ <bounds left="0" top="0" right="18.5" bottom="36" />
+ </screen>
+ <screen index="0">
+ <bounds left="45.5" top="0" right="64" bottom="36" />
+ </screen>
+ <screen index="0">
+ <bounds left="18.5" top="0" right="45.5" bottom="36" />
+ </screen>
+ </view>
+</mamelayout> \ No newline at end of file
diff --git a/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/fs_blit.bin b/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/fs_blit.bin
new file mode 100644
index 00000000000..80d85fb1107
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/fs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/fs_gaussian.bin b/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/fs_gaussian.bin
new file mode 100644
index 00000000000..753b0d31bff
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/fs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/fs_saturation.bin b/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/fs_saturation.bin
new file mode 100644
index 00000000000..eaec59b81d7
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/fs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/vs_blit.bin b/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/vs_blit.bin
new file mode 100644
index 00000000000..b0bebf9da4c
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/vs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/vs_gaussian.bin b/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/vs_gaussian.bin
new file mode 100644
index 00000000000..b0bebf9da4c
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/vs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/vs_saturation.bin b/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/vs_saturation.bin
new file mode 100644
index 00000000000..8b8f91d8417
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/pillarbox_left_horizontal/vs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/dx11/chains/pillarbox_left_vertical/fs_blit.bin b/bgfx/shaders/dx11/chains/pillarbox_left_vertical/fs_blit.bin
new file mode 100644
index 00000000000..80d85fb1107
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/pillarbox_left_vertical/fs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/dx11/chains/pillarbox_left_vertical/fs_gaussian.bin b/bgfx/shaders/dx11/chains/pillarbox_left_vertical/fs_gaussian.bin
new file mode 100644
index 00000000000..753b0d31bff
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/pillarbox_left_vertical/fs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/dx11/chains/pillarbox_left_vertical/fs_saturation.bin b/bgfx/shaders/dx11/chains/pillarbox_left_vertical/fs_saturation.bin
new file mode 100644
index 00000000000..eaec59b81d7
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/pillarbox_left_vertical/fs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/dx11/chains/pillarbox_left_vertical/vs_blit.bin b/bgfx/shaders/dx11/chains/pillarbox_left_vertical/vs_blit.bin
new file mode 100644
index 00000000000..b0bebf9da4c
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/pillarbox_left_vertical/vs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/dx11/chains/pillarbox_left_vertical/vs_gaussian.bin b/bgfx/shaders/dx11/chains/pillarbox_left_vertical/vs_gaussian.bin
new file mode 100644
index 00000000000..b0bebf9da4c
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/pillarbox_left_vertical/vs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/dx11/chains/pillarbox_left_vertical/vs_saturation.bin b/bgfx/shaders/dx11/chains/pillarbox_left_vertical/vs_saturation.bin
new file mode 100644
index 00000000000..f7a1c40ba4d
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/pillarbox_left_vertical/vs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/dx11/chains/pillarbox_right_horizontal/fs_blit.bin b/bgfx/shaders/dx11/chains/pillarbox_right_horizontal/fs_blit.bin
new file mode 100644
index 00000000000..80d85fb1107
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/pillarbox_right_horizontal/fs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/dx11/chains/pillarbox_right_horizontal/fs_gaussian.bin b/bgfx/shaders/dx11/chains/pillarbox_right_horizontal/fs_gaussian.bin
new file mode 100644
index 00000000000..753b0d31bff
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/pillarbox_right_horizontal/fs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/dx11/chains/pillarbox_right_horizontal/fs_saturation.bin b/bgfx/shaders/dx11/chains/pillarbox_right_horizontal/fs_saturation.bin
new file mode 100644
index 00000000000..eaec59b81d7
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/pillarbox_right_horizontal/fs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/dx11/chains/pillarbox_right_horizontal/vs_blit.bin b/bgfx/shaders/dx11/chains/pillarbox_right_horizontal/vs_blit.bin
new file mode 100644
index 00000000000..b0bebf9da4c
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/pillarbox_right_horizontal/vs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/dx11/chains/pillarbox_right_horizontal/vs_gaussian.bin b/bgfx/shaders/dx11/chains/pillarbox_right_horizontal/vs_gaussian.bin
new file mode 100644
index 00000000000..b0bebf9da4c
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/pillarbox_right_horizontal/vs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/dx11/chains/pillarbox_right_horizontal/vs_saturation.bin b/bgfx/shaders/dx11/chains/pillarbox_right_horizontal/vs_saturation.bin
new file mode 100644
index 00000000000..b57b9cd3633
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/pillarbox_right_horizontal/vs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/dx11/chains/pillarbox_right_vertical/fs_blit.bin b/bgfx/shaders/dx11/chains/pillarbox_right_vertical/fs_blit.bin
new file mode 100644
index 00000000000..80d85fb1107
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/pillarbox_right_vertical/fs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/dx11/chains/pillarbox_right_vertical/fs_gaussian.bin b/bgfx/shaders/dx11/chains/pillarbox_right_vertical/fs_gaussian.bin
new file mode 100644
index 00000000000..753b0d31bff
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/pillarbox_right_vertical/fs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/dx11/chains/pillarbox_right_vertical/fs_saturation.bin b/bgfx/shaders/dx11/chains/pillarbox_right_vertical/fs_saturation.bin
new file mode 100644
index 00000000000..eaec59b81d7
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/pillarbox_right_vertical/fs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/dx11/chains/pillarbox_right_vertical/vs_blit.bin b/bgfx/shaders/dx11/chains/pillarbox_right_vertical/vs_blit.bin
new file mode 100644
index 00000000000..b0bebf9da4c
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/pillarbox_right_vertical/vs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/dx11/chains/pillarbox_right_vertical/vs_gaussian.bin b/bgfx/shaders/dx11/chains/pillarbox_right_vertical/vs_gaussian.bin
new file mode 100644
index 00000000000..b0bebf9da4c
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/pillarbox_right_vertical/vs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/dx11/chains/pillarbox_right_vertical/vs_saturation.bin b/bgfx/shaders/dx11/chains/pillarbox_right_vertical/vs_saturation.bin
new file mode 100644
index 00000000000..7229773bd56
--- /dev/null
+++ b/bgfx/shaders/dx11/chains/pillarbox_right_vertical/vs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/fs_blit.bin b/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/fs_blit.bin
new file mode 100644
index 00000000000..ef8fa0730c3
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/fs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/fs_gaussian.bin b/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/fs_gaussian.bin
new file mode 100644
index 00000000000..222205d0983
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/fs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/fs_saturation.bin b/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/fs_saturation.bin
new file mode 100644
index 00000000000..5fe87a15fb5
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/fs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/vs_blit.bin b/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/vs_blit.bin
new file mode 100644
index 00000000000..ea94c83e62d
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/vs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/vs_gaussian.bin b/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/vs_gaussian.bin
new file mode 100644
index 00000000000..ea94c83e62d
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/vs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/vs_saturation.bin b/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/vs_saturation.bin
new file mode 100644
index 00000000000..bc748ecc4c2
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/pillarbox_left_horizontal/vs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/pillarbox_left_vertical/fs_blit.bin b/bgfx/shaders/dx9/chains/pillarbox_left_vertical/fs_blit.bin
new file mode 100644
index 00000000000..ef8fa0730c3
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/pillarbox_left_vertical/fs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/pillarbox_left_vertical/fs_gaussian.bin b/bgfx/shaders/dx9/chains/pillarbox_left_vertical/fs_gaussian.bin
new file mode 100644
index 00000000000..222205d0983
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/pillarbox_left_vertical/fs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/pillarbox_left_vertical/fs_saturation.bin b/bgfx/shaders/dx9/chains/pillarbox_left_vertical/fs_saturation.bin
new file mode 100644
index 00000000000..5fe87a15fb5
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/pillarbox_left_vertical/fs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/pillarbox_left_vertical/vs_blit.bin b/bgfx/shaders/dx9/chains/pillarbox_left_vertical/vs_blit.bin
new file mode 100644
index 00000000000..ea94c83e62d
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/pillarbox_left_vertical/vs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/pillarbox_left_vertical/vs_gaussian.bin b/bgfx/shaders/dx9/chains/pillarbox_left_vertical/vs_gaussian.bin
new file mode 100644
index 00000000000..ea94c83e62d
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/pillarbox_left_vertical/vs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/pillarbox_left_vertical/vs_saturation.bin b/bgfx/shaders/dx9/chains/pillarbox_left_vertical/vs_saturation.bin
new file mode 100644
index 00000000000..d504cc35b51
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/pillarbox_left_vertical/vs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/pillarbox_right_horizontal/fs_blit.bin b/bgfx/shaders/dx9/chains/pillarbox_right_horizontal/fs_blit.bin
new file mode 100644
index 00000000000..ef8fa0730c3
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/pillarbox_right_horizontal/fs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/pillarbox_right_horizontal/fs_gaussian.bin b/bgfx/shaders/dx9/chains/pillarbox_right_horizontal/fs_gaussian.bin
new file mode 100644
index 00000000000..222205d0983
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/pillarbox_right_horizontal/fs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/pillarbox_right_horizontal/fs_saturation.bin b/bgfx/shaders/dx9/chains/pillarbox_right_horizontal/fs_saturation.bin
new file mode 100644
index 00000000000..5fe87a15fb5
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/pillarbox_right_horizontal/fs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/pillarbox_right_horizontal/vs_blit.bin b/bgfx/shaders/dx9/chains/pillarbox_right_horizontal/vs_blit.bin
new file mode 100644
index 00000000000..ea94c83e62d
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/pillarbox_right_horizontal/vs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/pillarbox_right_horizontal/vs_gaussian.bin b/bgfx/shaders/dx9/chains/pillarbox_right_horizontal/vs_gaussian.bin
new file mode 100644
index 00000000000..ea94c83e62d
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/pillarbox_right_horizontal/vs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/pillarbox_right_horizontal/vs_saturation.bin b/bgfx/shaders/dx9/chains/pillarbox_right_horizontal/vs_saturation.bin
new file mode 100644
index 00000000000..628eff3b5ae
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/pillarbox_right_horizontal/vs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/pillarbox_right_vertical/fs_blit.bin b/bgfx/shaders/dx9/chains/pillarbox_right_vertical/fs_blit.bin
new file mode 100644
index 00000000000..ef8fa0730c3
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/pillarbox_right_vertical/fs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/pillarbox_right_vertical/fs_gaussian.bin b/bgfx/shaders/dx9/chains/pillarbox_right_vertical/fs_gaussian.bin
new file mode 100644
index 00000000000..222205d0983
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/pillarbox_right_vertical/fs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/pillarbox_right_vertical/fs_saturation.bin b/bgfx/shaders/dx9/chains/pillarbox_right_vertical/fs_saturation.bin
new file mode 100644
index 00000000000..5fe87a15fb5
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/pillarbox_right_vertical/fs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/pillarbox_right_vertical/vs_blit.bin b/bgfx/shaders/dx9/chains/pillarbox_right_vertical/vs_blit.bin
new file mode 100644
index 00000000000..ea94c83e62d
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/pillarbox_right_vertical/vs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/pillarbox_right_vertical/vs_gaussian.bin b/bgfx/shaders/dx9/chains/pillarbox_right_vertical/vs_gaussian.bin
new file mode 100644
index 00000000000..ea94c83e62d
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/pillarbox_right_vertical/vs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/dx9/chains/pillarbox_right_vertical/vs_saturation.bin b/bgfx/shaders/dx9/chains/pillarbox_right_vertical/vs_saturation.bin
new file mode 100644
index 00000000000..1abeb7f7aed
--- /dev/null
+++ b/bgfx/shaders/dx9/chains/pillarbox_right_vertical/vs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/pillarbox_left_horizontal/fs_blit.bin b/bgfx/shaders/gles/chains/pillarbox_left_horizontal/fs_blit.bin
new file mode 100644
index 00000000000..22e2f0c23d0
--- /dev/null
+++ b/bgfx/shaders/gles/chains/pillarbox_left_horizontal/fs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/pillarbox_left_horizontal/fs_gaussian.bin b/bgfx/shaders/gles/chains/pillarbox_left_horizontal/fs_gaussian.bin
new file mode 100644
index 00000000000..34b997772e7
--- /dev/null
+++ b/bgfx/shaders/gles/chains/pillarbox_left_horizontal/fs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/pillarbox_left_horizontal/fs_saturation.bin b/bgfx/shaders/gles/chains/pillarbox_left_horizontal/fs_saturation.bin
new file mode 100644
index 00000000000..2f6160fe747
--- /dev/null
+++ b/bgfx/shaders/gles/chains/pillarbox_left_horizontal/fs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/pillarbox_left_horizontal/vs_blit.bin b/bgfx/shaders/gles/chains/pillarbox_left_horizontal/vs_blit.bin
new file mode 100644
index 00000000000..9dd618de8a0
--- /dev/null
+++ b/bgfx/shaders/gles/chains/pillarbox_left_horizontal/vs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/pillarbox_left_horizontal/vs_gaussian.bin b/bgfx/shaders/gles/chains/pillarbox_left_horizontal/vs_gaussian.bin
new file mode 100644
index 00000000000..9dd618de8a0
--- /dev/null
+++ b/bgfx/shaders/gles/chains/pillarbox_left_horizontal/vs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/pillarbox_left_horizontal/vs_saturation.bin b/bgfx/shaders/gles/chains/pillarbox_left_horizontal/vs_saturation.bin
new file mode 100644
index 00000000000..e17074932b6
--- /dev/null
+++ b/bgfx/shaders/gles/chains/pillarbox_left_horizontal/vs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/pillarbox_left_vertical/fs_blit.bin b/bgfx/shaders/gles/chains/pillarbox_left_vertical/fs_blit.bin
new file mode 100644
index 00000000000..22e2f0c23d0
--- /dev/null
+++ b/bgfx/shaders/gles/chains/pillarbox_left_vertical/fs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/pillarbox_left_vertical/fs_gaussian.bin b/bgfx/shaders/gles/chains/pillarbox_left_vertical/fs_gaussian.bin
new file mode 100644
index 00000000000..34b997772e7
--- /dev/null
+++ b/bgfx/shaders/gles/chains/pillarbox_left_vertical/fs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/pillarbox_left_vertical/fs_saturation.bin b/bgfx/shaders/gles/chains/pillarbox_left_vertical/fs_saturation.bin
new file mode 100644
index 00000000000..2f6160fe747
--- /dev/null
+++ b/bgfx/shaders/gles/chains/pillarbox_left_vertical/fs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/pillarbox_left_vertical/vs_blit.bin b/bgfx/shaders/gles/chains/pillarbox_left_vertical/vs_blit.bin
new file mode 100644
index 00000000000..9dd618de8a0
--- /dev/null
+++ b/bgfx/shaders/gles/chains/pillarbox_left_vertical/vs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/pillarbox_left_vertical/vs_gaussian.bin b/bgfx/shaders/gles/chains/pillarbox_left_vertical/vs_gaussian.bin
new file mode 100644
index 00000000000..9dd618de8a0
--- /dev/null
+++ b/bgfx/shaders/gles/chains/pillarbox_left_vertical/vs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/pillarbox_left_vertical/vs_saturation.bin b/bgfx/shaders/gles/chains/pillarbox_left_vertical/vs_saturation.bin
new file mode 100644
index 00000000000..5f5ba0d6aac
--- /dev/null
+++ b/bgfx/shaders/gles/chains/pillarbox_left_vertical/vs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/pillarbox_right_horizontal/fs_blit.bin b/bgfx/shaders/gles/chains/pillarbox_right_horizontal/fs_blit.bin
new file mode 100644
index 00000000000..22e2f0c23d0
--- /dev/null
+++ b/bgfx/shaders/gles/chains/pillarbox_right_horizontal/fs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/pillarbox_right_horizontal/fs_gaussian.bin b/bgfx/shaders/gles/chains/pillarbox_right_horizontal/fs_gaussian.bin
new file mode 100644
index 00000000000..34b997772e7
--- /dev/null
+++ b/bgfx/shaders/gles/chains/pillarbox_right_horizontal/fs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/pillarbox_right_horizontal/fs_saturation.bin b/bgfx/shaders/gles/chains/pillarbox_right_horizontal/fs_saturation.bin
new file mode 100644
index 00000000000..2f6160fe747
--- /dev/null
+++ b/bgfx/shaders/gles/chains/pillarbox_right_horizontal/fs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/pillarbox_right_horizontal/vs_blit.bin b/bgfx/shaders/gles/chains/pillarbox_right_horizontal/vs_blit.bin
new file mode 100644
index 00000000000..9dd618de8a0
--- /dev/null
+++ b/bgfx/shaders/gles/chains/pillarbox_right_horizontal/vs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/pillarbox_right_horizontal/vs_gaussian.bin b/bgfx/shaders/gles/chains/pillarbox_right_horizontal/vs_gaussian.bin
new file mode 100644
index 00000000000..9dd618de8a0
--- /dev/null
+++ b/bgfx/shaders/gles/chains/pillarbox_right_horizontal/vs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/pillarbox_right_horizontal/vs_saturation.bin b/bgfx/shaders/gles/chains/pillarbox_right_horizontal/vs_saturation.bin
new file mode 100644
index 00000000000..20b51375de0
--- /dev/null
+++ b/bgfx/shaders/gles/chains/pillarbox_right_horizontal/vs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/pillarbox_right_vertical/fs_blit.bin b/bgfx/shaders/gles/chains/pillarbox_right_vertical/fs_blit.bin
new file mode 100644
index 00000000000..22e2f0c23d0
--- /dev/null
+++ b/bgfx/shaders/gles/chains/pillarbox_right_vertical/fs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/pillarbox_right_vertical/fs_gaussian.bin b/bgfx/shaders/gles/chains/pillarbox_right_vertical/fs_gaussian.bin
new file mode 100644
index 00000000000..34b997772e7
--- /dev/null
+++ b/bgfx/shaders/gles/chains/pillarbox_right_vertical/fs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/pillarbox_right_vertical/fs_saturation.bin b/bgfx/shaders/gles/chains/pillarbox_right_vertical/fs_saturation.bin
new file mode 100644
index 00000000000..2f6160fe747
--- /dev/null
+++ b/bgfx/shaders/gles/chains/pillarbox_right_vertical/fs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/pillarbox_right_vertical/vs_blit.bin b/bgfx/shaders/gles/chains/pillarbox_right_vertical/vs_blit.bin
new file mode 100644
index 00000000000..9dd618de8a0
--- /dev/null
+++ b/bgfx/shaders/gles/chains/pillarbox_right_vertical/vs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/pillarbox_right_vertical/vs_gaussian.bin b/bgfx/shaders/gles/chains/pillarbox_right_vertical/vs_gaussian.bin
new file mode 100644
index 00000000000..9dd618de8a0
--- /dev/null
+++ b/bgfx/shaders/gles/chains/pillarbox_right_vertical/vs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/gles/chains/pillarbox_right_vertical/vs_saturation.bin b/bgfx/shaders/gles/chains/pillarbox_right_vertical/vs_saturation.bin
new file mode 100644
index 00000000000..567cd53fd63
--- /dev/null
+++ b/bgfx/shaders/gles/chains/pillarbox_right_vertical/vs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/fs_blit.bin b/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/fs_blit.bin
new file mode 100644
index 00000000000..db0fe2b487b
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/fs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/fs_gaussian.bin b/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/fs_gaussian.bin
new file mode 100644
index 00000000000..eba13b8fcf5
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/fs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/fs_saturation.bin b/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/fs_saturation.bin
new file mode 100644
index 00000000000..4a3f80b56b9
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/fs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/vs_blit.bin b/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/vs_blit.bin
new file mode 100644
index 00000000000..af6c9349f41
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/vs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/vs_gaussian.bin b/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/vs_gaussian.bin
new file mode 100644
index 00000000000..af6c9349f41
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/vs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/vs_saturation.bin b/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/vs_saturation.bin
new file mode 100644
index 00000000000..6319f0af6f2
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/pillarbox_left_horizontal/vs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/pillarbox_left_vertical/fs_blit.bin b/bgfx/shaders/glsl/chains/pillarbox_left_vertical/fs_blit.bin
new file mode 100644
index 00000000000..db0fe2b487b
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/pillarbox_left_vertical/fs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/pillarbox_left_vertical/fs_gaussian.bin b/bgfx/shaders/glsl/chains/pillarbox_left_vertical/fs_gaussian.bin
new file mode 100644
index 00000000000..eba13b8fcf5
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/pillarbox_left_vertical/fs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/pillarbox_left_vertical/fs_saturation.bin b/bgfx/shaders/glsl/chains/pillarbox_left_vertical/fs_saturation.bin
new file mode 100644
index 00000000000..4a3f80b56b9
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/pillarbox_left_vertical/fs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/pillarbox_left_vertical/vs_blit.bin b/bgfx/shaders/glsl/chains/pillarbox_left_vertical/vs_blit.bin
new file mode 100644
index 00000000000..af6c9349f41
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/pillarbox_left_vertical/vs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/pillarbox_left_vertical/vs_gaussian.bin b/bgfx/shaders/glsl/chains/pillarbox_left_vertical/vs_gaussian.bin
new file mode 100644
index 00000000000..af6c9349f41
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/pillarbox_left_vertical/vs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/pillarbox_left_vertical/vs_saturation.bin b/bgfx/shaders/glsl/chains/pillarbox_left_vertical/vs_saturation.bin
new file mode 100644
index 00000000000..0d8e84da2a0
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/pillarbox_left_vertical/vs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/pillarbox_right_horizontal/fs_blit.bin b/bgfx/shaders/glsl/chains/pillarbox_right_horizontal/fs_blit.bin
new file mode 100644
index 00000000000..db0fe2b487b
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/pillarbox_right_horizontal/fs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/pillarbox_right_horizontal/fs_gaussian.bin b/bgfx/shaders/glsl/chains/pillarbox_right_horizontal/fs_gaussian.bin
new file mode 100644
index 00000000000..eba13b8fcf5
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/pillarbox_right_horizontal/fs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/pillarbox_right_horizontal/fs_saturation.bin b/bgfx/shaders/glsl/chains/pillarbox_right_horizontal/fs_saturation.bin
new file mode 100644
index 00000000000..4a3f80b56b9
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/pillarbox_right_horizontal/fs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/pillarbox_right_horizontal/vs_blit.bin b/bgfx/shaders/glsl/chains/pillarbox_right_horizontal/vs_blit.bin
new file mode 100644
index 00000000000..af6c9349f41
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/pillarbox_right_horizontal/vs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/pillarbox_right_horizontal/vs_gaussian.bin b/bgfx/shaders/glsl/chains/pillarbox_right_horizontal/vs_gaussian.bin
new file mode 100644
index 00000000000..af6c9349f41
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/pillarbox_right_horizontal/vs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/pillarbox_right_horizontal/vs_saturation.bin b/bgfx/shaders/glsl/chains/pillarbox_right_horizontal/vs_saturation.bin
new file mode 100644
index 00000000000..3c794ab6004
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/pillarbox_right_horizontal/vs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/pillarbox_right_vertical/fs_blit.bin b/bgfx/shaders/glsl/chains/pillarbox_right_vertical/fs_blit.bin
new file mode 100644
index 00000000000..db0fe2b487b
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/pillarbox_right_vertical/fs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/pillarbox_right_vertical/fs_gaussian.bin b/bgfx/shaders/glsl/chains/pillarbox_right_vertical/fs_gaussian.bin
new file mode 100644
index 00000000000..eba13b8fcf5
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/pillarbox_right_vertical/fs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/pillarbox_right_vertical/fs_saturation.bin b/bgfx/shaders/glsl/chains/pillarbox_right_vertical/fs_saturation.bin
new file mode 100644
index 00000000000..4a3f80b56b9
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/pillarbox_right_vertical/fs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/pillarbox_right_vertical/vs_blit.bin b/bgfx/shaders/glsl/chains/pillarbox_right_vertical/vs_blit.bin
new file mode 100644
index 00000000000..af6c9349f41
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/pillarbox_right_vertical/vs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/pillarbox_right_vertical/vs_gaussian.bin b/bgfx/shaders/glsl/chains/pillarbox_right_vertical/vs_gaussian.bin
new file mode 100644
index 00000000000..af6c9349f41
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/pillarbox_right_vertical/vs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/glsl/chains/pillarbox_right_vertical/vs_saturation.bin b/bgfx/shaders/glsl/chains/pillarbox_right_vertical/vs_saturation.bin
new file mode 100644
index 00000000000..e0a84d1dba0
--- /dev/null
+++ b/bgfx/shaders/glsl/chains/pillarbox_right_vertical/vs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/pillarbox_left_horizontal/fs_blit.bin b/bgfx/shaders/metal/chains/pillarbox_left_horizontal/fs_blit.bin
new file mode 100644
index 00000000000..6a3da392480
--- /dev/null
+++ b/bgfx/shaders/metal/chains/pillarbox_left_horizontal/fs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/pillarbox_left_horizontal/fs_gaussian.bin b/bgfx/shaders/metal/chains/pillarbox_left_horizontal/fs_gaussian.bin
new file mode 100644
index 00000000000..173ce9333e4
--- /dev/null
+++ b/bgfx/shaders/metal/chains/pillarbox_left_horizontal/fs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/pillarbox_left_horizontal/fs_saturation.bin b/bgfx/shaders/metal/chains/pillarbox_left_horizontal/fs_saturation.bin
new file mode 100644
index 00000000000..de6ec5972af
--- /dev/null
+++ b/bgfx/shaders/metal/chains/pillarbox_left_horizontal/fs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/pillarbox_left_horizontal/vs_blit.bin b/bgfx/shaders/metal/chains/pillarbox_left_horizontal/vs_blit.bin
new file mode 100644
index 00000000000..122b7dee5c3
--- /dev/null
+++ b/bgfx/shaders/metal/chains/pillarbox_left_horizontal/vs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/pillarbox_left_horizontal/vs_gaussian.bin b/bgfx/shaders/metal/chains/pillarbox_left_horizontal/vs_gaussian.bin
new file mode 100644
index 00000000000..122b7dee5c3
--- /dev/null
+++ b/bgfx/shaders/metal/chains/pillarbox_left_horizontal/vs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/pillarbox_left_horizontal/vs_saturation.bin b/bgfx/shaders/metal/chains/pillarbox_left_horizontal/vs_saturation.bin
new file mode 100644
index 00000000000..77a27dd0e00
--- /dev/null
+++ b/bgfx/shaders/metal/chains/pillarbox_left_horizontal/vs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/pillarbox_left_vertical/fs_blit.bin b/bgfx/shaders/metal/chains/pillarbox_left_vertical/fs_blit.bin
new file mode 100644
index 00000000000..6a3da392480
--- /dev/null
+++ b/bgfx/shaders/metal/chains/pillarbox_left_vertical/fs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/pillarbox_left_vertical/fs_gaussian.bin b/bgfx/shaders/metal/chains/pillarbox_left_vertical/fs_gaussian.bin
new file mode 100644
index 00000000000..173ce9333e4
--- /dev/null
+++ b/bgfx/shaders/metal/chains/pillarbox_left_vertical/fs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/pillarbox_left_vertical/fs_saturation.bin b/bgfx/shaders/metal/chains/pillarbox_left_vertical/fs_saturation.bin
new file mode 100644
index 00000000000..de6ec5972af
--- /dev/null
+++ b/bgfx/shaders/metal/chains/pillarbox_left_vertical/fs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/pillarbox_left_vertical/vs_blit.bin b/bgfx/shaders/metal/chains/pillarbox_left_vertical/vs_blit.bin
new file mode 100644
index 00000000000..122b7dee5c3
--- /dev/null
+++ b/bgfx/shaders/metal/chains/pillarbox_left_vertical/vs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/pillarbox_left_vertical/vs_gaussian.bin b/bgfx/shaders/metal/chains/pillarbox_left_vertical/vs_gaussian.bin
new file mode 100644
index 00000000000..122b7dee5c3
--- /dev/null
+++ b/bgfx/shaders/metal/chains/pillarbox_left_vertical/vs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/pillarbox_left_vertical/vs_saturation.bin b/bgfx/shaders/metal/chains/pillarbox_left_vertical/vs_saturation.bin
new file mode 100644
index 00000000000..0b0b45bfd50
--- /dev/null
+++ b/bgfx/shaders/metal/chains/pillarbox_left_vertical/vs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/pillarbox_right_horizontal/fs_blit.bin b/bgfx/shaders/metal/chains/pillarbox_right_horizontal/fs_blit.bin
new file mode 100644
index 00000000000..6a3da392480
--- /dev/null
+++ b/bgfx/shaders/metal/chains/pillarbox_right_horizontal/fs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/pillarbox_right_horizontal/fs_gaussian.bin b/bgfx/shaders/metal/chains/pillarbox_right_horizontal/fs_gaussian.bin
new file mode 100644
index 00000000000..173ce9333e4
--- /dev/null
+++ b/bgfx/shaders/metal/chains/pillarbox_right_horizontal/fs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/pillarbox_right_horizontal/fs_saturation.bin b/bgfx/shaders/metal/chains/pillarbox_right_horizontal/fs_saturation.bin
new file mode 100644
index 00000000000..de6ec5972af
--- /dev/null
+++ b/bgfx/shaders/metal/chains/pillarbox_right_horizontal/fs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/pillarbox_right_horizontal/vs_blit.bin b/bgfx/shaders/metal/chains/pillarbox_right_horizontal/vs_blit.bin
new file mode 100644
index 00000000000..122b7dee5c3
--- /dev/null
+++ b/bgfx/shaders/metal/chains/pillarbox_right_horizontal/vs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/pillarbox_right_horizontal/vs_gaussian.bin b/bgfx/shaders/metal/chains/pillarbox_right_horizontal/vs_gaussian.bin
new file mode 100644
index 00000000000..122b7dee5c3
--- /dev/null
+++ b/bgfx/shaders/metal/chains/pillarbox_right_horizontal/vs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/pillarbox_right_horizontal/vs_saturation.bin b/bgfx/shaders/metal/chains/pillarbox_right_horizontal/vs_saturation.bin
new file mode 100644
index 00000000000..beb3b436067
--- /dev/null
+++ b/bgfx/shaders/metal/chains/pillarbox_right_horizontal/vs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/pillarbox_right_vertical/fs_blit.bin b/bgfx/shaders/metal/chains/pillarbox_right_vertical/fs_blit.bin
new file mode 100644
index 00000000000..6a3da392480
--- /dev/null
+++ b/bgfx/shaders/metal/chains/pillarbox_right_vertical/fs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/pillarbox_right_vertical/fs_gaussian.bin b/bgfx/shaders/metal/chains/pillarbox_right_vertical/fs_gaussian.bin
new file mode 100644
index 00000000000..173ce9333e4
--- /dev/null
+++ b/bgfx/shaders/metal/chains/pillarbox_right_vertical/fs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/pillarbox_right_vertical/fs_saturation.bin b/bgfx/shaders/metal/chains/pillarbox_right_vertical/fs_saturation.bin
new file mode 100644
index 00000000000..de6ec5972af
--- /dev/null
+++ b/bgfx/shaders/metal/chains/pillarbox_right_vertical/fs_saturation.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/pillarbox_right_vertical/vs_blit.bin b/bgfx/shaders/metal/chains/pillarbox_right_vertical/vs_blit.bin
new file mode 100644
index 00000000000..122b7dee5c3
--- /dev/null
+++ b/bgfx/shaders/metal/chains/pillarbox_right_vertical/vs_blit.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/pillarbox_right_vertical/vs_gaussian.bin b/bgfx/shaders/metal/chains/pillarbox_right_vertical/vs_gaussian.bin
new file mode 100644
index 00000000000..122b7dee5c3
--- /dev/null
+++ b/bgfx/shaders/metal/chains/pillarbox_right_vertical/vs_gaussian.bin
Binary files differ
diff --git a/bgfx/shaders/metal/chains/pillarbox_right_vertical/vs_saturation.bin b/bgfx/shaders/metal/chains/pillarbox_right_vertical/vs_saturation.bin
new file mode 100644
index 00000000000..18d373c6e5c
--- /dev/null
+++ b/bgfx/shaders/metal/chains/pillarbox_right_vertical/vs_saturation.bin
Binary files differ