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* Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] MooglyGuy2023-01-29415-413/+496
* Improve NTSC parameter descriptions and ranges in OSD (#10782) benrg2023-01-211-6/+6
* Update BGFX, BX and BIMG (#10789) Miodrag Milanović2023-01-05455-0/+0
* Revert "Update BGFX, BX and BIMG (#10750)" (#10787) R. Belmont2023-01-04455-0/+0
* Update BGFX, BX and BIMG (#10750) Miodrag Milanović2023-01-04455-0/+0
* Revert "-bgfx: Adjusted per-pass blending handling - fixes MT07586 and MT0758... MooglyGuy2022-12-264-127/+10
* -bgfx: Adjusted per-pass blending handling - fixes MT07586 and MT07587. (#107... MooglyGuy2022-12-264-10/+127
* -machine/intelfsh.cpp: Added Macronix 29F008TC (1M*8, 4K*8 pages). Vas Crabb2022-09-062-50/+0
* bgfx: Re-built shaders for crt-geom update. Vas Crabb2022-07-0718-2/+2
* bgfx: crt-geom and crt-geom-deluxe improvements: (#8653) cgwg2022-07-0728-3/+27
* -bgfx: Fixed YUV shader to have better brightness balance. [Ryan Holtz] (#9425) MooglyGuy2022-03-176-0/+0
* -bgfx: Added default LUT PNG, fixes LUT-effect crash. Fixed external texture ... MooglyGuy2022-03-127-9/+4
* bgfx: Updated mipmap support in Fighters chain. (#8692) sairuk2021-10-121-1/+35
* -bgfx: Switched fs_blit_palette16 to expand bitmap_ind16 contents to R8. Fixe... MooglyGuy2021-09-046-0/+0
* -bgfx: Fixed UV rounding errors in fs_blit_palette16; Switched back to direct... MooglyGuy2021-08-306-0/+0
* -bgfx: Revised fs_blit_palette16 to not use pixel rounding. Fixes issues in c... MooglyGuy2021-08-246-0/+0
* srcclean: Added JSON cleaning support, and some cleanup. Vas Crabb2021-08-20138-3975/+3975
* BGFX fixes for various backends (#8469) [Ryan Holtz] MooglyGuy2021-08-2014-0/+4
* bgfx shaders recompile Miodrag Milanovic2021-08-131116-0/+0
* bgfx: Disable lowpass filter by default by setting it to its maximum value, s... Aaron Giles2021-03-231-1/+1
* bgfx: Fixed crt-geom{,-deluxe} shader compilation and recompiled shaders. Vas Crabb2021-03-2020-0/+0
* bgfx: crt-geom and crt-geom-deluxe enhancements (#7872) cgwg2021-03-2031-13/+174
* bgfx: Compiled new shaders for Direct3D, ESSL, Metal and SPIR-V. Vas Crabb2021-02-2120-0/+0
* bgfx: crt-geom and crt-geom-deluxe enhancements (#7766) cgwg2021-02-2113-298/+382
* bgfx: Fixed overlapping register in lcd-grid shaders and compiled for Direct3... Vas Crabb2021-01-2320-0/+0
* bgfx: Added lcd-grid shader. (#7691) cgwg2021-01-237-0/+212
* -bgfx: Shader recompile after cgwg's changes. [Ryan Holtz] Ryan Holtz2020-12-23862-0/+238
* Modified crt-geom-deluxe to track the power-law fall-off for longer (up to 10... cgwg2020-12-2311-0/+0
* -bgfx: Corrected hlsl.json to apply the intended screen tint. [Ryan Holtz] Ryan Holtz2020-06-201-0/+2
* This wasn't supposed to go in (nw) arbee2020-02-181-3/+3
* apple2: figured out C800 banking on the Applesurance card, it now works 100% ... arbee2020-02-181-4/+4
* -bgfx: Fixed Github issue #5961. [Ryan Holtz] MooglyGuy2019-11-245-0/+0
* -bgfx: Fixed Github issues #5830 and #5956. [Ryan Holtz] MooglyGuy2019-11-2462-21/+60
* Sync bgfx, bx and bimg with upstream; fix the hlsl fs_chroma.sc matrix transp... Julian Sikorski2019-11-1289-0/+0
* -bgfx: Fixed opengl backend, nw MooglyGuy2019-10-2167-0/+0
* Add missing spirv shaders (nw) Olivier Galibert2019-10-143-0/+0
* -bgfx: Do texture format conversion via a full-screen GPU pass. [Ryan Holtz] MooglyGuy2019-10-1319-0/+201
* WIP: sync bgfx, bx and bimg with latest upstream (#5723) Julian Sikorski2019-10-13174-0/+0
* (nw) Clean up the mess on master Vas Crabb2019-03-2666-0/+0
* Revert "conflict resolution (nw)" andreasnaive2019-03-2566-0/+0
* Transposed transformation matrix to fix bgfx colors (nw) Henrik Algestam2019-01-0866-0/+0
* (nw) misc cleanup: Vas Crabb2018-11-041-36/+36
* HLSL Color Transforms and 3D LUT (#4043) Westley M. Martinez2018-10-0730-62/+228
* Port scanline modification to BGFX W. M. Martinez2018-09-1418-19/+68
* Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all sh... Miodrag Milanovic2017-12-01840-0/+0
* fix some typos (#2772) Martin Lindhe2017-11-036-6/+6
* -bgfx: Fixed xBR-lv2-multipass shader. [Ryan Holtz] MooglyGuy2017-06-1111-1/+2
* -bgfx: Fixed the following xBR shaders: xBR-lv2-fast, xBR-lv2-noblend, xBR-lv... MooglyGuy2017-06-1039-46/+1
* Fixed HQx shaders with BGFX OpenGL backend. Fixes for more shaders seem to be... MooglyGuy2017-05-189-0/+0
* update shaders (nw) Miodrag Milanovic2017-03-2984-0/+0