index
:
mame
aaron-nl3
aaron-pci-cleanup
addrbus-64
arm3_copro
asmjit
cbm_joy_swap
cdimono2_wip
cdplay
cdtv_subcode
dc_pvr-thread
deprecated
draggable-layout
dribbling-nl
dsp563xx
floppysound
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
py_regtests
release0288
rendlay_vid
s23-firewire
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
script-eof-marker
shangha3_drop
taitoair_vco
taitotz-pixxiii
taitowlf_zoom
time-experiments
time-experiments2
voodoo_directx11
x86_std-exceptions
xbox_swlist
xtal
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
root
/
bgfx
/
chains
/
default.json
Commit message (
Expand
)
Author
Age
Files
Lines
*
Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz]
MooglyGuy
2023-01-29
1
-2
/
+2
*
srcclean: Added JSON cleaning support, and some cleanup.
Vas Crabb
2021-08-20
1
-5
/
+5
*
-bgfx: Fixed Github issues #5830 and #5956. [Ryan Holtz]
MooglyGuy
2019-11-24
1
-0
/
+1
*
bgfx: Ported xBR shaders from libretro. [Ryan Holtz, Hyllian]
therealmogminer@gmail.com
2016-04-25
1
-2
/
+9
*
Checkpoint 1, nw
therealmogminer@gmail.com
2016-04-21
1
-1
/
+1
*
Get bgfx post-processing working with laserdisc games, nw
therealmogminer@gmail.com
2016-03-29
1
-8
/
+1
*
Get NTSC working in both bgfx and d3d, nw
therealmogminer@gmail.com
2016-03-29
1
-2
/
+2
*
Final bgfx fixups for release
therealmogminer@gmail.com
2016-03-28
1
-2
/
+2
*
Huge cleanup of render target handling, nw
therealmogminer@gmail.com
2016-03-25
1
-1
/
+1
*
Fix lots of issues with bgfx
therealmogminer@gmail.com
2016-03-21
1
-6
/
+2
*
Make JSON error checking a lot more verbose
therealmogminer@gmail.com
2016-03-19
1
-1
/
+1
*
Fix screen flipping on opengl targets in bgfx, nw
therealmogminer@gmail.com
2016-03-18
1
-0
/
+29